cogl/driver/gl: Clean up pre-3.1 checks
They were just leftovers from times when we didn't require a 3.1 context. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3338>
This commit is contained in:
parent
898044b9a5
commit
81c6269ca7
@ -47,26 +47,21 @@
|
|||||||
static gboolean
|
static gboolean
|
||||||
_cogl_driver_gl_real_context_init (CoglContext *context)
|
_cogl_driver_gl_real_context_init (CoglContext *context)
|
||||||
{
|
{
|
||||||
|
GLuint vertex_array;
|
||||||
|
|
||||||
_cogl_driver_gl_context_init (context);
|
_cogl_driver_gl_context_init (context);
|
||||||
|
|
||||||
if ((context->driver == COGL_DRIVER_GL3))
|
/* In a forward compatible context, GL 3 doesn't support rendering
|
||||||
{
|
* using the default vertex array object. Cogl doesn't use vertex
|
||||||
GLuint vertex_array;
|
* array objects yet so for now we just create a dummy array
|
||||||
|
* object that we will use as our own default object. Eventually
|
||||||
/* In a forward compatible context, GL 3 doesn't support rendering
|
* it could be good to attach the vertex array objects to
|
||||||
* using the default vertex array object. Cogl doesn't use vertex
|
* CoglPrimitives */
|
||||||
* array objects yet so for now we just create a dummy array
|
context->glGenVertexArrays (1, &vertex_array);
|
||||||
* object that we will use as our own default object. Eventually
|
context->glBindVertexArray (vertex_array);
|
||||||
* it could be good to attach the vertex array objects to
|
|
||||||
* CoglPrimitives */
|
|
||||||
context->glGenVertexArrays (1, &vertex_array);
|
|
||||||
context->glBindVertexArray (vertex_array);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* There's no enable for this in GLES2, it's always on */
|
/* There's no enable for this in GLES2, it's always on */
|
||||||
if (context->driver == COGL_DRIVER_GL3)
|
GE (context, glEnable (GL_PROGRAM_POINT_SIZE) );
|
||||||
GE (context, glEnable (GL_PROGRAM_POINT_SIZE) );
|
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
@ -89,20 +84,11 @@ _cogl_driver_pixel_format_to_gl (CoglContext *context,
|
|||||||
switch (format)
|
switch (format)
|
||||||
{
|
{
|
||||||
case COGL_PIXEL_FORMAT_A_8:
|
case COGL_PIXEL_FORMAT_A_8:
|
||||||
/* If the driver doesn't natively support alpha textures then we
|
/* The driver doesn't natively support alpha textures so we
|
||||||
* will use a red component texture with a swizzle to implement
|
* will use a red component texture with a swizzle to implement
|
||||||
* the texture */
|
* the texture */
|
||||||
if (_cogl_has_private_feature
|
glintformat = GL_RED;
|
||||||
(context, COGL_PRIVATE_FEATURE_ALPHA_TEXTURES) == 0)
|
glformat = GL_RED;
|
||||||
{
|
|
||||||
glintformat = GL_RED;
|
|
||||||
glformat = GL_RED;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
glintformat = GL_ALPHA;
|
|
||||||
glformat = GL_ALPHA;
|
|
||||||
}
|
|
||||||
gltype = GL_UNSIGNED_BYTE;
|
gltype = GL_UNSIGNED_BYTE;
|
||||||
break;
|
break;
|
||||||
case COGL_PIXEL_FORMAT_G_8:
|
case COGL_PIXEL_FORMAT_G_8:
|
||||||
@ -112,22 +98,8 @@ _cogl_driver_pixel_format_to_gl (CoglContext *context,
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case COGL_PIXEL_FORMAT_RG_88:
|
case COGL_PIXEL_FORMAT_RG_88:
|
||||||
if (cogl_has_feature (context, COGL_FEATURE_ID_TEXTURE_RG))
|
glintformat = GL_RG;
|
||||||
{
|
glformat = GL_RG;
|
||||||
glintformat = GL_RG;
|
|
||||||
glformat = GL_RG;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
/* If red-green textures aren't supported then we'll use RGB
|
|
||||||
* as an internal format. Note this should only end up
|
|
||||||
* mattering for downloading the data because Cogl will
|
|
||||||
* refuse to allocate a texture with RG components if RG
|
|
||||||
* textures aren't supported */
|
|
||||||
glintformat = GL_RGB;
|
|
||||||
glformat = GL_RGB;
|
|
||||||
required_format = COGL_PIXEL_FORMAT_RGB_888;
|
|
||||||
}
|
|
||||||
gltype = GL_UNSIGNED_BYTE;
|
gltype = GL_UNSIGNED_BYTE;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@ -389,13 +361,12 @@ check_gl_version (CoglContext *ctx,
|
|||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* We require GLSL 1.20, which is implied by OpenGL 2.1. */
|
if (!COGL_CHECK_GL_VERSION (major, minor, 3, 1))
|
||||||
if (!COGL_CHECK_GL_VERSION (major, minor, 2, 1))
|
|
||||||
{
|
{
|
||||||
g_set_error (error,
|
g_set_error (error,
|
||||||
COGL_DRIVER_ERROR,
|
COGL_DRIVER_ERROR,
|
||||||
COGL_DRIVER_ERROR_INVALID_VERSION,
|
COGL_DRIVER_ERROR_INVALID_VERSION,
|
||||||
"OpenGL 2.1 or better is required");
|
"OpenGL 3.1 or better is required");
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -475,21 +446,11 @@ _cogl_driver_update_features (CoglContext *ctx,
|
|||||||
COGL_FLAGS_SET (private_features,
|
COGL_FLAGS_SET (private_features,
|
||||||
COGL_PRIVATE_FEATURE_MESA_PACK_INVERT, TRUE);
|
COGL_PRIVATE_FEATURE_MESA_PACK_INVERT, TRUE);
|
||||||
|
|
||||||
if (!ctx->glGenRenderbuffers)
|
|
||||||
{
|
|
||||||
g_set_error (error,
|
|
||||||
COGL_DRIVER_ERROR,
|
|
||||||
COGL_DRIVER_ERROR_NO_SUITABLE_DRIVER_FOUND,
|
|
||||||
"Framebuffer objects are required to use the GL driver");
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
COGL_FLAGS_SET (private_features,
|
COGL_FLAGS_SET (private_features,
|
||||||
COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS,
|
COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS,
|
||||||
TRUE);
|
TRUE);
|
||||||
|
|
||||||
if (ctx->glBlitFramebuffer)
|
COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_BLIT_FRAMEBUFFER, TRUE);
|
||||||
COGL_FLAGS_SET (ctx->features,
|
|
||||||
COGL_FEATURE_ID_BLIT_FRAMEBUFFER, TRUE);
|
|
||||||
|
|
||||||
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_PBOS, TRUE);
|
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_PBOS, TRUE);
|
||||||
|
|
||||||
@ -500,9 +461,8 @@ _cogl_driver_update_features (CoglContext *ctx,
|
|||||||
COGL_FLAGS_SET (private_features,
|
COGL_FLAGS_SET (private_features,
|
||||||
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE, TRUE);
|
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE, TRUE);
|
||||||
|
|
||||||
if (_cogl_check_extension ("GL_EXT_packed_depth_stencil", gl_extensions))
|
COGL_FLAGS_SET (private_features,
|
||||||
COGL_FLAGS_SET (private_features,
|
COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL, TRUE);
|
||||||
COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL, TRUE);
|
|
||||||
|
|
||||||
if (ctx->glGenSamplers)
|
if (ctx->glGenSamplers)
|
||||||
COGL_FLAGS_SET (private_features,
|
COGL_FLAGS_SET (private_features,
|
||||||
@ -524,29 +484,19 @@ _cogl_driver_update_features (CoglContext *ctx,
|
|||||||
COGL_FLAGS_SET (private_features,
|
COGL_FLAGS_SET (private_features,
|
||||||
COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL, TRUE);
|
COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL, TRUE);
|
||||||
|
|
||||||
if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 3, 1) ||
|
COGL_FLAGS_SET (private_features,
|
||||||
_cogl_check_extension ("GL_EXT_texture_lod_bias", gl_extensions))
|
COGL_PRIVATE_FEATURE_TEXTURE_LOD_BIAS, TRUE);
|
||||||
{
|
|
||||||
COGL_FLAGS_SET (private_features,
|
|
||||||
COGL_PRIVATE_FEATURE_TEXTURE_LOD_BIAS, TRUE);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (ctx->glFenceSync)
|
if (ctx->glFenceSync)
|
||||||
COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_FENCE, TRUE);
|
COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_FENCE, TRUE);
|
||||||
|
|
||||||
if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 3, 0) ||
|
COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_TEXTURE_RG, TRUE);
|
||||||
_cogl_check_extension ("GL_ARB_texture_rg", gl_extensions))
|
|
||||||
COGL_FLAGS_SET (ctx->features,
|
|
||||||
COGL_FEATURE_ID_TEXTURE_RG,
|
|
||||||
TRUE);
|
|
||||||
|
|
||||||
COGL_FLAGS_SET (private_features,
|
COGL_FLAGS_SET (private_features,
|
||||||
COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_RGBA1010102, TRUE);
|
COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_RGBA1010102, TRUE);
|
||||||
|
|
||||||
if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 3, 0))
|
COGL_FLAGS_SET (private_features,
|
||||||
COGL_FLAGS_SET (private_features,
|
COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_HALF_FLOAT, TRUE);
|
||||||
COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_HALF_FLOAT,
|
|
||||||
TRUE);
|
|
||||||
|
|
||||||
if (ctx->glGenQueries && ctx->glQueryCounter && ctx->glGetInteger64v)
|
if (ctx->glGenQueries && ctx->glQueryCounter && ctx->glGetInteger64v)
|
||||||
COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_TIMESTAMP_QUERY, TRUE);
|
COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_TIMESTAMP_QUERY, TRUE);
|
||||||
|
@ -76,11 +76,7 @@ _cogl_texture_driver_gen (CoglContext *ctx,
|
|||||||
* level to 0 so OpenGL will consider the texture storage to be
|
* level to 0 so OpenGL will consider the texture storage to be
|
||||||
* "complete".
|
* "complete".
|
||||||
*/
|
*/
|
||||||
#ifdef HAVE_COGL_GL
|
GE( ctx, glTexParameteri (gl_target, GL_TEXTURE_MAX_LEVEL, 0));
|
||||||
if (_cogl_has_private_feature
|
|
||||||
(ctx, COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL))
|
|
||||||
GE( ctx, glTexParameteri (gl_target, GL_TEXTURE_MAX_LEVEL, 0));
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* GL_TEXTURE_MAG_FILTER defaults to GL_LINEAR, no need to set it */
|
/* GL_TEXTURE_MAG_FILTER defaults to GL_LINEAR, no need to set it */
|
||||||
GE( ctx, glTexParameteri (gl_target,
|
GE( ctx, glTexParameteri (gl_target,
|
||||||
@ -97,10 +93,9 @@ _cogl_texture_driver_gen (CoglContext *ctx,
|
|||||||
g_assert_not_reached();
|
g_assert_not_reached();
|
||||||
}
|
}
|
||||||
|
|
||||||
/* If the driver doesn't support alpha textures directly then we'll
|
/* As the driver doesn't support alpha textures directly then we'll
|
||||||
* fake them by setting the swizzle parameters */
|
* fake them by setting the swizzle parameters */
|
||||||
if (internal_format == COGL_PIXEL_FORMAT_A_8 &&
|
if (internal_format == COGL_PIXEL_FORMAT_A_8 &&
|
||||||
!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_ALPHA_TEXTURES) &&
|
|
||||||
_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_TEXTURE_SWIZZLE))
|
_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_TEXTURE_SWIZZLE))
|
||||||
{
|
{
|
||||||
static const GLint red_swizzle[] = { GL_ZERO, GL_ZERO, GL_ZERO, GL_RED };
|
static const GLint red_swizzle[] = { GL_ZERO, GL_ZERO, GL_ZERO, GL_RED };
|
||||||
@ -377,10 +372,8 @@ _cogl_texture_driver_size_supported (CoglContext *ctx,
|
|||||||
|
|
||||||
if (gl_target == GL_TEXTURE_2D)
|
if (gl_target == GL_TEXTURE_2D)
|
||||||
proxy_target = GL_PROXY_TEXTURE_2D;
|
proxy_target = GL_PROXY_TEXTURE_2D;
|
||||||
#ifdef HAVE_COGL_GL
|
|
||||||
else if (gl_target == GL_TEXTURE_RECTANGLE_ARB)
|
else if (gl_target == GL_TEXTURE_RECTANGLE_ARB)
|
||||||
proxy_target = GL_PROXY_TEXTURE_RECTANGLE_ARB;
|
proxy_target = GL_PROXY_TEXTURE_RECTANGLE_ARB;
|
||||||
#endif
|
|
||||||
else
|
else
|
||||||
/* Unknown target, assume it's not supported */
|
/* Unknown target, assume it's not supported */
|
||||||
return FALSE;
|
return FALSE;
|
||||||
@ -434,7 +427,6 @@ _cogl_texture_driver_upload_supported (CoglContext *ctx,
|
|||||||
case COGL_PIXEL_FORMAT_RGBA_4444_PRE:
|
case COGL_PIXEL_FORMAT_RGBA_4444_PRE:
|
||||||
case COGL_PIXEL_FORMAT_RGBA_5551:
|
case COGL_PIXEL_FORMAT_RGBA_5551:
|
||||||
case COGL_PIXEL_FORMAT_RGBA_5551_PRE:
|
case COGL_PIXEL_FORMAT_RGBA_5551_PRE:
|
||||||
return TRUE;
|
|
||||||
case COGL_PIXEL_FORMAT_BGRX_FP_16161616:
|
case COGL_PIXEL_FORMAT_BGRX_FP_16161616:
|
||||||
case COGL_PIXEL_FORMAT_BGRA_FP_16161616:
|
case COGL_PIXEL_FORMAT_BGRA_FP_16161616:
|
||||||
case COGL_PIXEL_FORMAT_XRGB_FP_16161616:
|
case COGL_PIXEL_FORMAT_XRGB_FP_16161616:
|
||||||
@ -447,11 +439,7 @@ _cogl_texture_driver_upload_supported (CoglContext *ctx,
|
|||||||
case COGL_PIXEL_FORMAT_RGBX_FP_16161616:
|
case COGL_PIXEL_FORMAT_RGBX_FP_16161616:
|
||||||
case COGL_PIXEL_FORMAT_RGBA_FP_16161616:
|
case COGL_PIXEL_FORMAT_RGBA_FP_16161616:
|
||||||
case COGL_PIXEL_FORMAT_RGBA_FP_16161616_PRE:
|
case COGL_PIXEL_FORMAT_RGBA_FP_16161616_PRE:
|
||||||
if (_cogl_has_private_feature
|
return TRUE;
|
||||||
(ctx, COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_HALF_FLOAT))
|
|
||||||
return TRUE;
|
|
||||||
else
|
|
||||||
return FALSE;
|
|
||||||
case COGL_PIXEL_FORMAT_G_16:
|
case COGL_PIXEL_FORMAT_G_16:
|
||||||
case COGL_PIXEL_FORMAT_RG_1616:
|
case COGL_PIXEL_FORMAT_RG_1616:
|
||||||
case COGL_PIXEL_FORMAT_DEPTH_16:
|
case COGL_PIXEL_FORMAT_DEPTH_16:
|
||||||
|
Loading…
Reference in New Issue
Block a user