docs: Put deprecated Cogl symbols into new section
This adds a "Cogl deprecated API" chapter to the Cogl reference manual so we can group all the documentation for deprecated symbols together instead of having them clutter up the documentation of symbols we would rather developers used.
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@ -98,6 +98,34 @@
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</chapter>
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<chapter>
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<title>Cogl deprecated API</title>
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<section id="cogl-deprecated">
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<title>About the deprecated API</title>
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<para>Cogl has evolved from once being a thin abstraction over
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OpenGL and GLES where a lot of OpenGL's state machine style APIs
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were simply rebranded as Cogl API into the more distinguished API
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style we have today. The result of this evolution though is that
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some of the APIs are considered deprecated and because we plan to
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remove them at the next opportunity we have to break the API
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developers should aim to avoid these functions to keep their code
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working with future major versions of Cogl.</para>
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</section>
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<xi:include href="xml/cogl-deprecated.xml"/>
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<xi:include href="xml/cogl-texture-deprecated.xml"/>
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<xi:include href="xml/cogl-material-deprecated.xml"/>
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<xi:include href="xml/cogl-clipping-deprecated.xml"/>
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<xi:include href="xml/cogl-vertex-buffer-deprecated.xml"/>
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<xi:include href="xml/cogl-shaders-deprecated.xml"/>
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<xi:include href="xml/cogl-offscreen-deprecated.xml"/>
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</chapter>
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<chapter id="coglglossary">
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<title>Glossaries</title>
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@ -23,7 +23,6 @@ CoglAttributeType
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CoglFeatureFlags
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cogl_get_features
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cogl_features_available
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cogl_check_extension
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cogl_get_proc_address
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cogl_get_option_group
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@ -43,15 +42,11 @@ cogl_get_modelview_matrix
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cogl_set_modelview_matrix
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cogl_get_projection_matrix
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cogl_set_projection_matrix
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cogl_viewport
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cogl_set_viewport
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cogl_get_viewport
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<SUBSECTION>
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cogl_clear
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cogl_get_bitmasks
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cogl_set_depth_test_enabled
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cogl_get_depth_test_enabled
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cogl_set_backface_culling_enabled
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cogl_get_backface_culling_enabled
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@ -139,13 +134,6 @@ cogl_clip_push_window_rectangle
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cogl_clip_push_from_path
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cogl_clip_push_from_path_preserve
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cogl_clip_pop
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<SUBSECTION>
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cogl_clip_push
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cogl_clip_push_window_rect
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cogl_clip_ensure
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cogl_clip_stack_save
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cogl_clip_stack_restore
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</SECTION>
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<SECTION>
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@ -214,8 +202,6 @@ cogl_texture_new_from_foreign
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cogl_texture_new_from_bitmap
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cogl_texture_new_from_sub_texture
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cogl_is_texture
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cogl_texture_ref
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cogl_texture_unref
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<SUBSECTION>
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cogl_texture_get_width
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@ -245,8 +231,6 @@ cogl_is_texture_3d
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<TITLE>Shaders and Programmable Pipeline</TITLE>
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CoglShaderType
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cogl_create_shader
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cogl_shader_ref
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cogl_shader_unref
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cogl_is_shader
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cogl_shader_source
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cogl_shader_compile
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@ -256,31 +240,21 @@ cogl_shader_is_compiled
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<SUBSECTION>
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cogl_create_program
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cogl_program_ref
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cogl_program_unref
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cogl_is_program
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cogl_program_attach_shader
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cogl_program_link
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cogl_program_use
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cogl_program_get_uniform_location
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cogl_program_set_uniform_1f
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cogl_program_set_uniform_1i
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cogl_program_set_uniform_float
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cogl_program_set_uniform_int
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cogl_program_set_uniform_matrix
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cogl_program_uniform_1f
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cogl_program_uniform_1i
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cogl_program_uniform_float
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cogl_program_uniform_int
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cogl_program_uniform_matrix
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</SECTION>
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<SECTION>
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<FILE>cogl-offscreen</FILE>
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<TITLE>Offscreen Buffers</TITLE>
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cogl_offscreen_new_to_texture
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cogl_offscreen_ref
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cogl_offscreen_unref
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cogl_is_offscreen
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cogl_set_framebuffer
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cogl_push_framebuffer
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@ -431,8 +405,6 @@ cogl_color_equal
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<TITLE>Vertex Buffers</TITLE>
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cogl_vertex_buffer_new
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cogl_vertex_buffer_get_n_vertices
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cogl_vertex_buffer_ref
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cogl_vertex_buffer_unref
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cogl_vertex_buffer_add
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cogl_vertex_buffer_delete
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cogl_vertex_buffer_submit
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@ -476,8 +448,6 @@ cogl_matrix_get_inverse
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<TITLE>Materials</TITLE>
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cogl_material_new
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cogl_material_copy
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cogl_material_ref
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cogl_material_unref
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cogl_is_material
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cogl_material_set_color
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cogl_material_set_color4ub
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@ -509,7 +479,6 @@ cogl_material_set_layer_combine_constant
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cogl_material_set_layer_matrix
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cogl_material_set_layer_point_sprite_coords_enabled
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cogl_material_get_layer_point_sprite_coords_enabled
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cogl_material_get_layers
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cogl_material_get_n_layers
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CoglMaterialFilter
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cogl_material_set_layer_filters
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@ -581,3 +550,71 @@ cogl_vector3_cross_product
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cogl_vector3_dot_product
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cogl_vector3_distance
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</SECTION>
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<SECTION>
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<FILE>cogl-deprecated</FILE>
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<TITLE>General API (Deprecated)</TITLE>
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cogl_check_extension
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cogl_viewport
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cogl_get_bitmasks
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cogl_set_depth_test_enabled
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cogl_get_depth_test_enabled
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</SECTION>
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<SECTION>
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<FILE>cogl-clipping-deprecated</FILE>
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<TITLE>Clipping (Deprecated)</TITLE>
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cogl_clip_push
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cogl_clip_push_window_rect
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cogl_clip_ensure
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cogl_clip_stack_save
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cogl_clip_stack_restore
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</SECTION>
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<SECTION>
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<FILE>cogl-texture-deprecated</FILE>
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<TITLE>Textures (Deprecated)</TITLE>
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cogl_texture_ref
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cogl_texture_unref
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</SECTION>
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<SECTION>
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<FILE>cogl-material-deprecated</FILE>
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<TITLE>Materials (Deprecated)</TITLE>
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cogl_material_ref
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cogl_material_unref
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cogl_material_get_layers
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</SECTION>
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<SECTION>
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<FILE>cogl-vertex-buffer-deprecated</FILE>
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<TITLE>Vertex Buffers (Deprecated)</TITLE>
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cogl_vertex_buffer_ref
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cogl_vertex_buffer_unref
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</SECTION>
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<SECTION>
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<FILE>cogl-shaders-deprecated</FILE>
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<TITLE>Shaders and Programmable Pipeline (Deprecated)</TITLE>
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cogl_shader_ref
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cogl_shader_unref
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<SUBSECTION>
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cogl_program_ref
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cogl_program_unref
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cogl_program_use
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cogl_program_uniform_1f
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cogl_program_uniform_1i
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cogl_program_uniform_float
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cogl_program_uniform_int
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cogl_program_uniform_matrix
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</SECTION>
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<SECTION>
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<FILE>cogl-offscreen-deprecated</FILE>
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<TITLE>Offscreen Buffers (Deprecated)</TITLE>
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cogl_offscreen_ref
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cogl_offscreen_unref
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</SECTION>
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