backend: Provide a default get_features() implementation
Continue gutting ClutterBackendCogl; get_features() is the last bit that still does something, but now we can use the Cogl API.
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@ -356,6 +356,39 @@ clutter_backend_real_ensure_context (ClutterBackend *backend,
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cogl_set_framebuffer (framebuffer);
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}
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static ClutterFeatureFlags
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clutter_backend_real_get_features (ClutterBackend *backend)
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{
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ClutterFeatureFlags flags = 0;
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if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN))
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{
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CLUTTER_NOTE (BACKEND, "Cogl supports multiple onscreen framebuffers");
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flags |= CLUTTER_FEATURE_STAGE_MULTIPLE;
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}
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else
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{
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CLUTTER_NOTE (BACKEND, "Cogl only supports one onscreen framebuffer");
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flags |= CLUTTER_FEATURE_STAGE_STATIC;
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}
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if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_THROTTLE))
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{
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CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers throttling");
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flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
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}
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else
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CLUTTER_NOTE (BACKEND, "Cogl doesn't support swap buffers throttling");
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if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT))
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{
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CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers complete events");
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flags |= CLUTTER_FEATURE_SWAP_EVENTS;
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}
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return flags;
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}
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static void
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clutter_backend_real_redraw (ClutterBackend *backend,
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ClutterStage *stage)
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@ -540,6 +573,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
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klass->translate_event = clutter_backend_real_translate_event;
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klass->create_context = clutter_backend_real_create_context;
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klass->ensure_context = clutter_backend_real_ensure_context;
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klass->get_features = clutter_backend_real_get_features;
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klass->redraw = clutter_backend_real_redraw;
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}
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