reverted accidental commit
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@ -1120,56 +1120,64 @@ static void
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event_click_count_generate (ClutterEvent *event)
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{
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/* multiple button click detection */
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static gint click_count[2] = {0, 0};
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static gint previous_x[2] = {-1, -1};
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static gint previous_y[2] = {-1, -1};
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static guint32 previous_time[2] = {0, 0};
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static gint previous_button_number[2] = {-1, -1};
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gint s; /* index into the state variable's arrays, 0 for normal
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* events and 1 for synthetic events
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*/
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static guint32 button_click_time[2] = { 0, 0 };
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static guint32 button_number[2] = { -1, -1 };
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static gint button_x[2] = { 0, 0 };
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static gint button_y[2] = { 0, 0 };
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guint double_click_time, double_click_distance;
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ClutterBackend *backend;
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guint double_click_time;
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guint double_click_distance;
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ClutterMainContext *context;
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context = clutter_context_get_default ();
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backend = context->backend;
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backend = clutter_context_get_default ()->backend;
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double_click_distance = clutter_backend_get_double_click_distance (backend);
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double_click_time = clutter_backend_get_double_click_time (backend);
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s = (event->button.flags & CLUTTER_EVENT_FLAG_SYNTHETIC)?1:0;
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/* FIXME: below could be reduced in lines and handle >3 clicks */
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if ((event->button.time < (button_click_time[1] + 2 * double_click_time))
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&& (event->button.button == button_number[1])
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&& (ABS (event->button.x - button_x[1]) <= double_click_distance)
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&& (ABS (event->button.y - button_y[1]) <= double_click_distance))
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{
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event->button.click_count = 2;
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switch (event->type)
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{
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case CLUTTER_BUTTON_PRESS:
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case CLUTTER_SCROLL:
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/* check if we are in time and within distance to increment an
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* existing click count
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*/
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if (event->button.time < previous_time[s] + double_click_time &&
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(ABS (event->button.x - previous_x[s]) <= double_click_distance) &&
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(ABS (event->button.y - previous_y[s]) <= double_click_distance)
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&& event->button.button == previous_button_number[s])
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{
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click_count[s] ++;
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button_click_time[1] = 0;
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button_click_time[0] = 0;
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button_number[1] = -1;
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button_number[0] = -1;
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button_x[0] = button_x[1] = 0;
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button_y[0] = button_y[1] = 0;
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}
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else /* start a new click count*/
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else if ((event->button.time < (button_click_time[0] + double_click_time)) &&
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(event->button.button == button_number[0]) &&
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(ABS (event->button.x - button_x[0]) <= double_click_distance) &&
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(ABS (event->button.y - button_y[0]) <= double_click_distance))
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{
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click_count[s]=1;
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previous_button_number[s] = event->button.button;
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event->button.click_count = 3;
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button_click_time[1] = button_click_time[0];
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button_click_time[0] = event->button.time;
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button_number[1] = button_number[0];
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button_number[0] = event->button.button;
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button_x[1] = button_x[0];
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button_x[0] = event->button.x;
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button_y[1] = button_y[0];
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button_y[0] = event->button.y;
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}
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else
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{
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event->button.click_count = 1;
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/* store time and position for this click for comparison with next event */
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previous_time[s] = event->button.time;
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previous_x[s] = event->button.x;
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previous_y[s] = event->button.y;
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/* fallthrough */
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case CLUTTER_BUTTON_RELEASE:
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event->button.click_count=click_count[s];
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break;
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default:
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g_assert (NULL);
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button_click_time[1] = 0;
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button_click_time[0] = event->button.time;
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button_number[1] = -1;
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button_number[0] = event->button.button;
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button_x[1] = 0;
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button_x[0] = event->button.x;
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button_y[1] = 0;
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button_y[0] = event->button.y;
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}
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}
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@ -124,7 +124,7 @@ clutter_stage_glx_realize (ClutterActor *actor)
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0
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};
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if (stage_x11->xvisinfo)
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if (stage_x11->xvisinfo && stage_x11->is_foreign_xwin == 0)
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XFree (stage_x11->xvisinfo);
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if (stage_x11->xvisinfo == None)
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