configure: remove the --enable-quartz option
Until we have a standalone quartz winsys we don't want to define a winsys name called "quartz" which is what the current --enable-quartz option does. For now anyone building for OSX needs to use the stub winsys and setup their own GL context.
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23
configure.ac
23
configure.ac
@ -561,29 +561,6 @@ AS_IF([test "x$enable_wgl" = "xyes"],
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])
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AM_CONDITIONAL(SUPPORT_WGL, [test "x$SUPPORT_WGL" = "xyes"])
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AC_ARG_ENABLE(
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[quartz],
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[AC_HELP_STRING([--enable-quartz=@<:@no/yes@:>@], [Enable support for the Quartz platform @<:@default=no@:>@])],
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[],
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[AS_IF([test "x$platform_quartz" = "xyes"], [enable_quartz=yes], [enable_quartz=no])]
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)
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AS_IF([test "x$enable_quartz" = "xyes"],
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[AS_IF([test "x$platform_quartz" = "xno"],
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[AC_MSG_ERROR([OpenGL framework not support with $COGL_DRIVER driver])])
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AS_IF([test "x$enable_stub_winsys" = "xyes"],
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[AC_MSG_ERROR([Stub winsys not currently compatible with others])])
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SUPPORT_QUARTZ=yes
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GL_WINSYS_APIS="$GL_WINSYS_APIS quartz"
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AC_DEFINE([COGL_HAS_QUARTZ_SUPPORT], [1], [Cogl supports OpenGL using the Quartz framework])
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COGL_DEFINES_SYMBOLS-"$COGL_DEFINES_SYMBOLS COGL_HAS_QUARTZ_SUPPORT"
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#AC_DEFINE([COGL_HAS_FULL_WINSYS], [1], [Cogl can create its own OpenGL context])
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])
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AM_CONDITIONAL(SUPPORT_QUARTZ, [test "x$SUPPORT_QUARTZ" = "xyes"])
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EGL_PLATFORM_COUNT=0
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AC_ARG_ENABLE(
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