Fix a warning when building the SDL2 winsys
The SDL2 winsys was using _cogl_set_error without including its header so it was giving an annoying warning. This patch also fixes some indentation issues. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 9c8433087b7573f7606dfae2bae3045803ead115)
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@ -37,6 +37,7 @@
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#include "cogl-context-private.h"
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#include "cogl-onscreen-private.h"
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#include "cogl-winsys-sdl-private.h"
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#include "cogl-error-private.h"
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typedef struct _CoglContextSdl2
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{
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@ -91,9 +92,9 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
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if (SDL_VideoInit (NULL) < 0)
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"SDL_Init failed: %s",
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SDL_GetError ());
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COGL_WINSYS_ERROR_INIT,
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"SDL_Init failed: %s",
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SDL_GetError ());
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return FALSE;
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}
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@ -170,9 +171,9 @@ _cogl_winsys_display_setup (CoglDisplay *display,
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if (sdl_display->dummy_window == NULL)
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"SDL_CreateWindow failed: %s",
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SDL_GetError ());
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COGL_WINSYS_ERROR_INIT,
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"SDL_CreateWindow failed: %s",
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SDL_GetError ());
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goto error;
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}
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@ -181,9 +182,9 @@ _cogl_winsys_display_setup (CoglDisplay *display,
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if (sdl_display->context == NULL)
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"SDL_GL_CreateContext failed: %s",
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SDL_GetError ());
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COGL_WINSYS_ERROR_INIT,
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"SDL_GL_CreateContext failed: %s",
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SDL_GetError ());
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goto error;
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}
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@ -203,8 +204,8 @@ _cogl_winsys_display_setup (CoglDisplay *display,
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if (!g_ascii_isdigit (gl_version[0]))
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"The GL driver was requested but SDL is using GLES");
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COGL_WINSYS_ERROR_INIT,
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"The GL driver was requested but SDL is using GLES");
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goto error;
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}
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@ -236,9 +237,9 @@ _cogl_winsys_display_setup (CoglDisplay *display,
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if (!g_str_has_prefix (gl_version, "OpenGL ES 2"))
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"The GLES2 driver was requested but SDL is "
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"not using GLES2");
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COGL_WINSYS_ERROR_INIT,
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"The GLES2 driver was requested but SDL is "
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"not using GLES2");
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goto error;
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}
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break;
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@ -247,9 +248,9 @@ _cogl_winsys_display_setup (CoglDisplay *display,
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if (!g_str_has_prefix (gl_version, "OpenGL ES 1"))
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"The GLES1 driver was requested but SDL is "
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"not using GLES1");
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COGL_WINSYS_ERROR_INIT,
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"The GLES1 driver was requested but SDL is "
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"not using GLES1");
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goto error;
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}
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break;
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@ -366,9 +367,9 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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if (window == NULL)
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{
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_cogl_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_CREATE_ONSCREEN,
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"SDL_CreateWindow failed: %s",
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SDL_GetError ());
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COGL_WINSYS_ERROR_CREATE_ONSCREEN,
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"SDL_CreateWindow failed: %s",
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SDL_GetError ());
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return FALSE;
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}
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