2007-07-06 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-box.c: (clutter_box_pick): Call clutter_box_paint rather than actor paint method avoiding infinte loop (Fixes test-boxes crasher). * clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_unrealize): Trap the X calls to avoid potential X errors.
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@ -165,7 +165,7 @@ clutter_box_pick (ClutterActor *actor,
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const ClutterColor *color)
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{
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/* just repaint; in the future we might enter in a "focused" status here */
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clutter_actor_paint (actor);
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clutter_box_paint (actor);
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}
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static void
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