Always map the client and frame windows

Traditionally, WMs unmap windows when minimizing them, and map them
when restoring them or wanting to show them for other reasons, like
upon creation.

However, as metacity morphed into mutter, we optionally chose to keep
windows mapped for the lifetime of the window under the user option
"live-window-previews", which makes the code keep windows mapped so it
can show window preview for minimized windows in other places, like
Alt-Tab and Expose.

I removed this preference two years ago mechanically, by removing all
the if statements, but never went through and cleaned up the code so
that windows are simply mapped for the lifetime of the window -- the
"architecture" of the old code that maps and unmaps on show/hide was
still there.

Remove this now.

The one case we still need to be careful of is shaded windows, in which
we do still unmap the client window. In the future, we might want to
show previews of shaded windows in the overview and Alt-Tab. In that
we'd also keep shaded windows mapped, and could remove all unmap logic,
but we'd need a more complex method of showing the shaded titlebar, such
as using a different actor.

At the same time, simplify the compositor interface by removing
meta_compositor_window_[un]mapped API, and instead adding/removing the
window on-demand.

https://bugzilla.gnome.org/show_bug.cgi?id=720631
This commit is contained in:
Jasper St. Pierre
2014-02-01 19:06:51 -05:00
parent c78089437d
commit 7cdf55871e
9 changed files with 54 additions and 253 deletions

View File

@@ -47,7 +47,6 @@ struct _MetaFrame
int right_width;
int bottom_height;
guint mapped : 1;
guint need_reapply_frame_shape : 1;
guint is_flashing : 1; /* used by the visual bell flash */
guint borders_cached : 1;