diff --git a/clutter/clutter-actor.c b/clutter/clutter-actor.c
index 325c9c959..1036344e4 100644
--- a/clutter/clutter-actor.c
+++ b/clutter/clutter-actor.c
@@ -8669,10 +8669,10 @@ clutter_animatable_iface_init (ClutterAnimatableIface *iface)
* nature of the operation. In general the error grows when the skewing
* of the actor rectangle on screen increases.
*
- * Note: This function is fairly computationally intensive.
+ * This function can be computationally intensive.
*
- * Note: This function only works when the allocation is up-to-date,
- * i.e. inside of paint()
+ * This function only works when the allocation is up-to-date,
+ * i.e. inside of paint().
*
* Return value: %TRUE if conversion was successful.
*
@@ -10582,12 +10582,12 @@ clutter_actor_get_text_direction (ClutterActor *self)
* * the internal flag being set on a child of MyActor
* */
*
- * /* internal child: a background texture */
+ * /* internal child - a background texture */
* self->priv->background_tex = clutter_texture_new ();
* clutter_actor_set_parent (self->priv->background_tex,
* CLUTTER_ACTOR (self));
*
- * /* internal child: a label */
+ * /* internal child - a label */
* self->priv->label = clutter_text_new ();
* clutter_actor_set_parent (self->priv->label,
* CLUTTER_ACTOR (self));
diff --git a/clutter/clutter-align-constraint.c b/clutter/clutter-align-constraint.c
index c98c697d9..e208a2f8a 100644
--- a/clutter/clutter-align-constraint.c
+++ b/clutter/clutter-align-constraint.c
@@ -230,10 +230,10 @@ clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass)
*
* The alignment factor, as a normalized value between 0.0 and 1.0
*
- * The #ClutterAlignConstraint:factor depends on the
- * #ClutterAlignConstraint:align-axis value: with %CLUTTER_ALIGN_X_AXIS,
- * 0.0 means left and 1.0 means right; with %CLUTTER_ALIGN_Y_AXIS, 0.0
- * means top and 1.0 means bottom
+ * The factor depends on the #ClutterAlignConstraint:align-axis property:
+ * with an align-axis value of %CLUTTER_ALIGN_X_AXIS, 0.0 means left and
+ * 1.0 means right; with a value of %CLUTTER_ALIGN_Y_AXIS, 0.0 means top
+ * and 1.0 means bottom.
*
* Since: 1.4
*/
@@ -263,8 +263,8 @@ clutter_align_constraint_init (ClutterAlignConstraint *self)
* @factor: the alignment factor, between 0.0 and 1.0
*
* Creates a new constraint, aligning a #ClutterActor's position with
- * regards of the size of the actor to @source, with the given alignment
- * @factor
+ * regards of the size of the actor to @source, with the given
+ * alignment @factor
*
* Return value: the newly created #ClutterAlignConstraint
*
diff --git a/clutter/clutter-alpha.c b/clutter/clutter-alpha.c
index a3d381e5f..df9ed2786 100644
--- a/clutter/clutter-alpha.c
+++ b/clutter/clutter-alpha.c
@@ -27,8 +27,7 @@
/**
* SECTION:clutter-alpha
- * @short_description: A class for calculating an alpha value as a function
- * of time.
+ * @short_description: A class for calculating a value as a function of time
*
* #ClutterAlpha is a class for calculating an floating point value
* dependent only on the position of a #ClutterTimeline.
diff --git a/clutter/clutter-units.c b/clutter/clutter-units.c
index 23d7793be..873ddec44 100644
--- a/clutter/clutter-units.c
+++ b/clutter/clutter-units.c
@@ -462,7 +462,7 @@ clutter_units_to_pixels (ClutterUnits *units)
* omg!1!ponies
* ]|
*
- * If no unit is specified, pixels are assumed.
+ * If no unit is specified, pixels are assumed.
*
* Return value: %TRUE if the string was successfully parsed,
* and %FALSE otherwise