diff --git a/clutter/clutter-actor.c b/clutter/clutter-actor.c index 325c9c959..1036344e4 100644 --- a/clutter/clutter-actor.c +++ b/clutter/clutter-actor.c @@ -8669,10 +8669,10 @@ clutter_animatable_iface_init (ClutterAnimatableIface *iface) * nature of the operation. In general the error grows when the skewing * of the actor rectangle on screen increases. * - * Note: This function is fairly computationally intensive. + * This function can be computationally intensive. * - * Note: This function only works when the allocation is up-to-date, - * i.e. inside of paint() + * This function only works when the allocation is up-to-date, + * i.e. inside of paint(). * * Return value: %TRUE if conversion was successful. * @@ -10582,12 +10582,12 @@ clutter_actor_get_text_direction (ClutterActor *self) * * the internal flag being set on a child of MyActor * */ * - * /* internal child: a background texture */ + * /* internal child - a background texture */ * self->priv->background_tex = clutter_texture_new (); * clutter_actor_set_parent (self->priv->background_tex, * CLUTTER_ACTOR (self)); * - * /* internal child: a label */ + * /* internal child - a label */ * self->priv->label = clutter_text_new (); * clutter_actor_set_parent (self->priv->label, * CLUTTER_ACTOR (self)); diff --git a/clutter/clutter-align-constraint.c b/clutter/clutter-align-constraint.c index c98c697d9..e208a2f8a 100644 --- a/clutter/clutter-align-constraint.c +++ b/clutter/clutter-align-constraint.c @@ -230,10 +230,10 @@ clutter_align_constraint_class_init (ClutterAlignConstraintClass *klass) * * The alignment factor, as a normalized value between 0.0 and 1.0 * - * The #ClutterAlignConstraint:factor depends on the - * #ClutterAlignConstraint:align-axis value: with %CLUTTER_ALIGN_X_AXIS, - * 0.0 means left and 1.0 means right; with %CLUTTER_ALIGN_Y_AXIS, 0.0 - * means top and 1.0 means bottom + * The factor depends on the #ClutterAlignConstraint:align-axis property: + * with an align-axis value of %CLUTTER_ALIGN_X_AXIS, 0.0 means left and + * 1.0 means right; with a value of %CLUTTER_ALIGN_Y_AXIS, 0.0 means top + * and 1.0 means bottom. * * Since: 1.4 */ @@ -263,8 +263,8 @@ clutter_align_constraint_init (ClutterAlignConstraint *self) * @factor: the alignment factor, between 0.0 and 1.0 * * Creates a new constraint, aligning a #ClutterActor's position with - * regards of the size of the actor to @source, with the given alignment - * @factor + * regards of the size of the actor to @source, with the given + * alignment @factor * * Return value: the newly created #ClutterAlignConstraint * diff --git a/clutter/clutter-alpha.c b/clutter/clutter-alpha.c index a3d381e5f..df9ed2786 100644 --- a/clutter/clutter-alpha.c +++ b/clutter/clutter-alpha.c @@ -27,8 +27,7 @@ /** * SECTION:clutter-alpha - * @short_description: A class for calculating an alpha value as a function - * of time. + * @short_description: A class for calculating a value as a function of time * * #ClutterAlpha is a class for calculating an floating point value * dependent only on the position of a #ClutterTimeline. diff --git a/clutter/clutter-units.c b/clutter/clutter-units.c index 23d7793be..873ddec44 100644 --- a/clutter/clutter-units.c +++ b/clutter/clutter-units.c @@ -462,7 +462,7 @@ clutter_units_to_pixels (ClutterUnits *units) * omg!1!ponies * ]| * - * If no unit is specified, pixels are assumed. + * If no unit is specified, pixels are assumed. * * Return value: %TRUE if the string was successfully parsed, * and %FALSE otherwise