2008-04-25 Emmanuele Bassi <ebassi@openedhand.com>

* clutter/sdl/clutter-stage-sdl.[ch]: Port the SDL stage to
	the new stage implementation API.

	* clutter/sdl/clutter-backend-sdl.[ch]: Port the SDL backend
	to the new backend API.

	* clutter/sdl/clutter-event-sdl.c:
	(clutter_event_dispatch): Assign the default stage as the
	origin of the event.
This commit is contained in:
Emmanuele Bassi
2008-04-25 12:17:01 +00:00
parent 76735c0374
commit 7c3cf35eec
6 changed files with 148 additions and 111 deletions

View File

@ -24,9 +24,9 @@ static gboolean
clutter_backend_sdl_post_parse (ClutterBackend *backend,
GError **error)
{
int err;
int err;
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0)
if (SDL_Init (SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0)
{
g_set_error (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
@ -35,97 +35,94 @@ clutter_backend_sdl_post_parse (ClutterBackend *backend,
}
#if defined(WIN32)
err = SDL_GL_LoadLibrary("opengl32.dll");
err = SDL_GL_LoadLibrary ("opengl32.dll");
#elif defined(__linux__) || defined(__FreeBSD__)
err = SDL_GL_LoadLibrary("libGL.so");
err = SDL_GL_LoadLibrary ("libGL.so");
#else
#error Your platform is not supported
err = 1;
#endif
if (err != 0)
{
g_set_error (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
SDL_GetError());
SDL_GetError ());
return FALSE;
}
CLUTTER_NOTE (BACKEND, "SDL successfully initialized");
return TRUE;
}
static gboolean
clutter_backend_sdl_init_stage (ClutterBackend *backend,
GError **error)
static void
clutter_backend_sdl_ensure_context (ClutterBackend *backend,
ClutterStage *stage)
{
/* no context to ensure */
}
static void
clutter_backend_sdl_redraw (ClutterBackend *backend,
ClutterStage *stage)
{
clutter_actor_paint (CLUTTER_ACTOR (stage));
SDL_GL_SwapBuffers();
}
static ClutterActor *
clutter_backend_sdl_create_stage (ClutterBackend *backend,
ClutterStage *wrapper,
GError **error)
{
ClutterBackendSDL *backend_sdl = CLUTTER_BACKEND_SDL (backend);
ClutterStageSDL *stage_sdl;
ClutterActor *stage;
if (!backend_sdl->stage)
if (backend_sdl->stage)
{
ClutterStageSDL *stage_sdl;
ClutterActor *stage;
stage = g_object_new (CLUTTER_TYPE_STAGE_SDL, NULL);
/* copy backend data into the stage */
stage_sdl = CLUTTER_STAGE_SDL (stage);
g_object_set_data (G_OBJECT (stage), "clutter-backend", backend);
backend_sdl->stage = g_object_ref_sink (stage);
g_warning ("The SDL backend does not support multiple stages");
return CLUTTER_ACTOR (backend_sdl->stage);
}
clutter_actor_realize (backend_sdl->stage);
stage = g_object_new (CLUTTER_TYPE_STAGE_SDL, NULL);
if (!CLUTTER_ACTOR_IS_REALIZED (backend_sdl->stage))
/* copy backend data into the stage */
stage_sdl = CLUTTER_STAGE_SDL (stage);
stage_sdl->wrapper = wrapper;
_clutter_stage_set_window (wrapper, CLUTTER_STAGE_WINDOW (stage));
g_object_set_data (G_OBJECT (stage), "clutter-backend", backend);
clutter_actor_realize (stage);
if (!CLUTTER_ACTOR_IS_REALIZED (stage))
{
g_set_error (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_INTERNAL,
"Unable to realize the main stage");
return FALSE;
g_object_unref (stage);
return NULL;
}
return TRUE;
backend_sdl->stage = stage_sdl;
return stage;
}
static void
clutter_backend_sdl_init_events (ClutterBackend *backend)
{
_clutter_events_init (backend);
}
static const GOptionEntry entries[] =
{
{ NULL }
};
static void
clutter_backend_sdl_add_options (ClutterBackend *backend,
GOptionGroup *group)
{
g_option_group_add_entries (group, entries);
}
static ClutterActor *
clutter_backend_sdl_get_stage (ClutterBackend *backend)
{
ClutterBackendSDL *backend_sdl = CLUTTER_BACKEND_SDL (backend);
return backend_sdl->stage;
}
static void
clutter_backend_sdl_redraw (ClutterBackend *backend)
{
ClutterBackendSDL *backend_sdl = CLUTTER_BACKEND_SDL (backend);
ClutterStageSDL *stage_sdl;
stage_sdl = CLUTTER_STAGE_SDL(backend_sdl->stage);
clutter_actor_paint (CLUTTER_ACTOR(stage_sdl));
SDL_GL_SwapBuffers();
}
static void
@ -148,9 +145,7 @@ clutter_backend_sdl_dispose (GObject *gobject)
if (backend_sdl->stage)
{
CLUTTER_UNSET_PRIVATE_FLAGS (backend_sdl->stage,
CLUTTER_ACTOR_IS_TOPLEVEL);
clutter_actor_destroy (backend_sdl->stage);
clutter_actor_destroy (CLUTTER_ACTOR (backend_sdl->stage));
backend_sdl->stage = NULL;
}
@ -197,14 +192,13 @@ clutter_backend_sdl_class_init (ClutterBackendSDLClass *klass)
gobject_class->dispose = clutter_backend_sdl_dispose;
gobject_class->finalize = clutter_backend_sdl_finalize;
backend_class->pre_parse = clutter_backend_sdl_pre_parse;
backend_class->post_parse = clutter_backend_sdl_post_parse;
backend_class->init_stage = clutter_backend_sdl_init_stage;
backend_class->init_events = clutter_backend_sdl_init_events;
backend_class->get_stage = clutter_backend_sdl_get_stage;
backend_class->add_options = clutter_backend_sdl_add_options;
backend_class->redraw = clutter_backend_sdl_redraw;
backend_class->get_features = clutter_backend_sdl_get_features;
backend_class->pre_parse = clutter_backend_sdl_pre_parse;
backend_class->post_parse = clutter_backend_sdl_post_parse;
backend_class->init_events = clutter_backend_sdl_init_events;
backend_class->create_stage = clutter_backend_sdl_create_stage;
backend_class->ensure_context = clutter_backend_sdl_ensure_context;
backend_class->redraw = clutter_backend_sdl_redraw;
backend_class->get_features = clutter_backend_sdl_get_features;
}
static void