Do not forget to initialise the priv pointer
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@ -905,6 +905,8 @@ clutter_behaviour_bspline_join (ClutterBehaviourBspline *bs1,
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clutter_behaviour_bspline_get_origin (bs2, &knot);
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priv = bs1->priv;
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b = g_array_index (priv->splines, ClutterBezier*, priv->splines->len - 1);
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x_1 = clutter_bezier_t2x (b, CBZ_T_ONE);
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