ClutterEvent: Mention _get_source_device() in docs
It's too easy getting bitten by the ->device red herring, thinking that it's the original input device the event originated from. https://bugzilla.gnome.org/show_bug.cgi?id=709620
This commit is contained in:
parent
09085b3fee
commit
79c2d3ede7
@ -1015,6 +1015,8 @@ clutter_event_set_device (ClutterEvent *event,
|
||||
* @event: a #ClutterEvent
|
||||
*
|
||||
* Retrieves the #ClutterInputDevice for the event.
|
||||
* If you want the physical device the event originated from, use
|
||||
* clutter_event_get_source_device().
|
||||
*
|
||||
* The #ClutterInputDevice structure is completely opaque and should
|
||||
* be cast to the platform-specific implementation.
|
||||
|
@ -146,7 +146,8 @@ struct _ClutterAnyEvent
|
||||
* @keyval: raw key value
|
||||
* @hardware_keycode: raw hardware key value
|
||||
* @unicode_value: Unicode representation
|
||||
* @device: reserved for future use
|
||||
* @device: the device that originated the event. If you want the physical
|
||||
* device the event originated from, use clutter_event_get_source_device()
|
||||
*
|
||||
* Key event
|
||||
*
|
||||
@ -181,7 +182,8 @@ struct _ClutterKeyEvent
|
||||
* @click_count: number of button presses within the default time
|
||||
* and radius
|
||||
* @axes: reserved for future use
|
||||
* @device: reserved for future use
|
||||
* @device: the device that originated the event. If you want the physical
|
||||
* device the event originated from, use clutter_event_get_source_device()
|
||||
*
|
||||
* Button event.
|
||||
*
|
||||
@ -218,7 +220,8 @@ struct _ClutterButtonEvent
|
||||
* @x: event X coordinate
|
||||
* @y: event Y coordinate
|
||||
* @related: actor related to the crossing
|
||||
* @device: reserved for future use
|
||||
* @device: the device that originated the event. If you want the physical
|
||||
* device the event originated from, use clutter_event_get_source_device()
|
||||
*
|
||||
* Event for the movement of the pointer across different actors
|
||||
*
|
||||
@ -249,7 +252,8 @@ struct _ClutterCrossingEvent
|
||||
* @y: event Y coordinate
|
||||
* @modifier_state: button modifiers
|
||||
* @axes: reserved for future use
|
||||
* @device: reserved for future use
|
||||
* @device: the device that originated the event. If you want the physical
|
||||
* device the event originated from, use clutter_event_get_source_device()
|
||||
*
|
||||
* Event for the pointer motion
|
||||
*
|
||||
@ -282,7 +286,8 @@ struct _ClutterMotionEvent
|
||||
* @direction: direction of the scrolling
|
||||
* @modifier_state: button modifiers
|
||||
* @axes: reserved for future use
|
||||
* @device: reserved for future use
|
||||
* @device: the device that originated the event. If you want the physical
|
||||
* device the event originated from, use clutter_event_get_source_device()
|
||||
*
|
||||
* Scroll wheel (or similar device) event
|
||||
*
|
||||
@ -344,7 +349,8 @@ struct _ClutterStageStateEvent
|
||||
* of modifier keys (e.g. Control, Shift, and Alt) and the pointer
|
||||
* buttons. See #ClutterModifierType
|
||||
* @axes: reserved
|
||||
* @device: the device that originated the event
|
||||
* @device: the device that originated the event. If you want the physical
|
||||
* device the event originated from, use clutter_event_get_source_device()
|
||||
*
|
||||
* Used for touch events.
|
||||
*
|
||||
|
Loading…
Reference in New Issue
Block a user