2008-06-25 Emmanuele Bassi <set EMAIL_ADDRESS environment variable>
* clutter/clutter-actor.c: (clutter_actor_set_min_width), (clutter_actor_set_min_height), (clutter_actor_set_natural_width), (clutter_actor_set_natural_height): If setting the minimum and natural width and height on a top-level actor, and on a backend that provides only static stages, then override the value and use the size of the display as returned by the backend. * clutter/eglnative/clutter-stage-egl.c: (clutter_stage_egl_realize): Remove the setting of the minimum and natural width and height.
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ChangeLog
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ChangeLog
@ -1,3 +1,19 @@
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2008-06-25 Emmanuele Bassi <set EMAIL_ADDRESS environment variable>
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* clutter/clutter-actor.c:
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(clutter_actor_set_min_width),
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(clutter_actor_set_min_height),
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(clutter_actor_set_natural_width),
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(clutter_actor_set_natural_height): If setting the minimum
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and natural width and height on a top-level actor, and on
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a backend that provides only static stages, then override
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the value and use the size of the display as returned by
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the backend.
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* clutter/eglnative/clutter-stage-egl.c:
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(clutter_stage_egl_realize): Remove the setting of the
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minimum and natural width and height.
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2008-06-25 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-stage.c:
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@ -3641,6 +3641,22 @@ clutter_actor_set_min_width (ClutterActor *self,
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ClutterActorPrivate *priv = self->priv;
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ClutterActorBox old = { 0, };
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if (CLUTTER_PRIVATE_FLAGS (self) & CLUTTER_ACTOR_IS_TOPLEVEL)
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{
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if (clutter_feature_available (CLUTTER_FEATURE_STAGE_STATIC))
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{
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ClutterBackend *backend = clutter_get_default_backend ();
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gint display_width;
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clutter_backend_get_display_size (backend,
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&display_width,
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NULL);
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if (min_width != (CLUTTER_UNITS_FROM_DEVICE (display_width)))
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min_width = CLUTTER_UNITS_FROM_DEVICE (display_width);
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}
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}
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if (priv->min_width_set && min_width == priv->request_min_width)
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return;
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@ -3667,6 +3683,22 @@ clutter_actor_set_min_height (ClutterActor *self,
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ClutterActorPrivate *priv = self->priv;
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ClutterActorBox old = { 0, };
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if (CLUTTER_PRIVATE_FLAGS (self) & CLUTTER_ACTOR_IS_TOPLEVEL)
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{
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if (clutter_feature_available (CLUTTER_FEATURE_STAGE_STATIC))
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{
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ClutterBackend *backend = clutter_get_default_backend ();
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gint display_height;
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clutter_backend_get_display_size (backend,
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NULL,
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&display_height);
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if (min_height != (CLUTTER_UNITS_FROM_DEVICE (display_height)))
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min_height = CLUTTER_UNITS_FROM_DEVICE (display_height);
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}
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}
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if (priv->min_height_set && min_height == priv->request_min_height)
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return;
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@ -3692,6 +3724,22 @@ clutter_actor_set_natural_width (ClutterActor *self,
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ClutterActorPrivate *priv = self->priv;
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ClutterActorBox old = { 0, };
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if (CLUTTER_PRIVATE_FLAGS (self) & CLUTTER_ACTOR_IS_TOPLEVEL)
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{
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if (clutter_feature_available (CLUTTER_FEATURE_STAGE_STATIC))
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{
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ClutterBackend *backend = clutter_get_default_backend ();
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gint display_width;
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clutter_backend_get_display_size (backend,
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&display_width,
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NULL);
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if (natural_width != (CLUTTER_UNITS_FROM_DEVICE (display_width)))
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natural_width = CLUTTER_UNITS_FROM_DEVICE (display_width);
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}
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}
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if (priv->natural_width_set &&
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natural_width == priv->request_natural_width)
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return;
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@ -3718,6 +3766,22 @@ clutter_actor_set_natural_height (ClutterActor *self,
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ClutterActorPrivate *priv = self->priv;
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ClutterActorBox old = { 0, };
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if (CLUTTER_PRIVATE_FLAGS (self) & CLUTTER_ACTOR_IS_TOPLEVEL)
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{
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if (clutter_feature_available (CLUTTER_FEATURE_STAGE_STATIC))
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{
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ClutterBackend *backend = clutter_get_default_backend ();
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gint display_height;
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clutter_backend_get_display_size (backend,
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NULL,
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&display_height);
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if (natural_height != (CLUTTER_UNITS_FROM_DEVICE (display_height)))
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natural_height = CLUTTER_UNITS_FROM_DEVICE (display_height);
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}
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}
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if (priv->natural_height_set &&
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natural_height == priv->request_natural_height)
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return;
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@ -86,8 +86,6 @@ clutter_stage_egl_realize (ClutterActor *actor)
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#endif /* HAVE_COGL_GLES2 */
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EGL_NONE };
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ClutterUnit widthu, heightu;
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status = eglGetConfigs (backend_egl->edpy,
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configs,
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2,
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@ -155,23 +153,7 @@ clutter_stage_egl_realize (ClutterActor *actor)
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stage_egl->surface_width,
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stage_egl->surface_height);
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widthu = CLUTTER_UNITS_FROM_DEVICE (stage_egl->surface_width);
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heightu = CLUTTER_UNITS_FROM_DEVICE (stage_egl->surface_height);
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CLUTTER_NOTE (BACKEND, "Setting minimum and natural width and height "
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"to the EGL surface width and height");
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g_object_set (G_OBJECT (stage_egl),
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"min-width", widthu,
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"min-width-set", TRUE,
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"natural-width", widthu,
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"natural-width-set", TRUE,
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"min-height", heightu,
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"min-height-set", TRUE,
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"natural-height", heightu,
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"natural-height-set", TRUE,
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NULL);
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if (G_UNLIKELY (backend_egl->egl_context == NULL))
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{
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#ifdef HAVE_COGL_GLES2
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