diff --git a/clutter/cogl/cogl/cogl-shader.h b/clutter/cogl/cogl/cogl-shader.h index 9eec9bb40..2bb082d35 100644 --- a/clutter/cogl/cogl/cogl-shader.h +++ b/clutter/cogl/cogl/cogl-shader.h @@ -265,22 +265,22 @@ void cogl_program_uniform_1i (int uniform_no, * @uniform_no: the uniform to set. * @size: Size of float vector. * @count: Size of array of uniforms. - * @value: the new value of the uniform. + * @value: (array length=count): the new value of the uniform. * * Changes the value of a float vector uniform, or uniform array in the - * currently used (see #cogl_program_use) shader program. + * currently used (see cogl_program_use()) shader program. */ -void cogl_program_uniform_float (int uniform_no, - int size, - int count, - const GLfloat *value); +void cogl_program_uniform_float (int uniform_no, + int size, + int count, + const GLfloat *value); /** * cogl_program_uniform_int: * @uniform_no: the uniform to set. * @size: Size of int vector. * @count: Size of array of uniforms. - * @value: the new value of the uniform. + * @value: (array length=count): the new value of the uniform. * * Changes the value of a int vector uniform, or uniform array in the * currently used (see cogl_program_use()) shader program. @@ -296,7 +296,7 @@ void cogl_program_uniform_int (int uniform_no, * @size: Size of matrix. * @count: Size of array of uniforms. * @transpose: Whether to transpose the matrix when setting the uniform. - * @value: the new value of the uniform. + * @value: (array length=count): the new value of the uniform. * * Changes the value of a matrix uniform, or uniform array in the * currently used (see cogl_program_use()) shader program. The @size