fixed sign problem in cogl_setup_vieport
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45c8796631
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78bf6ccb88
@ -525,13 +525,16 @@ cogl_perspective (ClutterAngle fovy,
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#endif
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void
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cogl_setup_viewport (guint width,
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guint height,
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cogl_setup_viewport (guint w,
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guint h,
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ClutterAngle fovy,
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ClutterFixed aspect,
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ClutterFixed z_near,
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ClutterFixed z_far)
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{
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gint width = (gint) w;
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gint height = (gint) h;
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GE( glViewport (0, 0, width, height) );
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#define NEG(x) (1 + ~(x))
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@ -560,12 +563,27 @@ cogl_setup_viewport (guint width,
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-1 << 15,
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NEG(CLUTTER_FLOAT_TO_FIXED(DEFAULT_Z_CAMERA))) );
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g_debug ("TX1: %f/%f %f/%f %f/%f",
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CLUTTER_FIXED_TO_DOUBLE (-1 << 15), -0.5,
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CLUTTER_FIXED_TO_DOUBLE (-1 << 15), -0.5,
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CLUTTER_FIXED_TO_DOUBLE (NEG(CLUTTER_FLOAT_TO_FIXED(DEFAULT_Z_CAMERA))),
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-DEFAULT_Z_CAMERA);
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GE( glScalex ( CFX_ONE / width,
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NEG(CFX_ONE) / height,
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CFX_ONE / width));
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g_debug ("SX: %f/%f %f/%f, w %d, h %d",
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CLUTTER_FIXED_TO_DOUBLE (CFX_ONE / width), 1.0f / width,
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CLUTTER_FIXED_TO_DOUBLE (NEG(CFX_ONE) / height), -1.0f / height,
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width, height);
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GE( glTranslatex (0, NEG(CFX_ONE) * height, 0) );
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g_debug ("TX2: %f/%f",
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CLUTTER_FIXED_TO_DOUBLE (NEG(CFX_ONE) * height),
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-1.0 * height);
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#if 0
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GE( glTranslatex (NEG(CFX_HALF),
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NEG(CFX_HALF),
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