cogl-shader: unifies the driver/{gl,gles} shader files
The per driver implementations of cogl-shader.c had become almost identical we now have a single cogl/cogl-shader.c instead.
This commit is contained in:
40
cogl/cogl-shader-private.h
Normal file
40
cogl/cogl-shader-private.h
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* An object oriented GL/GLES Abstraction/Utility Layer
|
||||
*
|
||||
* Copyright (C) 2008,2009 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __COGL_SHADER_H
|
||||
#define __COGL_SHADER_H
|
||||
|
||||
#include "cogl-handle.h"
|
||||
|
||||
typedef struct _CoglShader CoglShader;
|
||||
|
||||
struct _CoglShader
|
||||
{
|
||||
CoglHandleObject _parent;
|
||||
GLuint gl_handle;
|
||||
CoglShaderType type;
|
||||
};
|
||||
|
||||
CoglShader *_cogl_shader_pointer_from_handle (CoglHandle handle);
|
||||
|
||||
#endif /* __COGL_SHADER_H */
|
Reference in New Issue
Block a user