Visual C++ Projects: Don't build conformance tests
...and drop these project files, as the way how the conformance tests are built has been totally reworked. Instead, in the future, use NMake Makefiles to build them, which will be proposed later.
This commit is contained in:
parent
ad39d3d1ae
commit
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@ -18,10 +18,6 @@ EXTRA_DIST = \
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install.vcxproj \
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test-cogl-perf.vcxproj \
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test-cogl-perf.vcxproj.filters \
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test-conformance-clutter.vcxproj \
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test-conformance-clutter.vcxprojin \
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test-conformance-clutter.vcxproj.filters \
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test-conformance-clutter.vcxproj.filtersin \
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test-interactive-clutter.vcxproj \
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test-interactive-clutter.vcxprojin \
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test-interactive-clutter.vcxproj.filters \
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@ -37,8 +37,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-atkevents-example", "
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-clone-example", "cally-clone-example.vcxproj", "{E77D40D0-19D4-4865-BE20-B6DA05BA234D}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-conformance-clutter", "test-conformance-clutter.vcxproj", "{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-interactive-clutter", "test-interactive-clutter.vcxproj", "{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "install", "install.vcxproj", "{35B2A4AC-7235-4FC7-995D-469D59195041}"
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@ -343,22 +341,6 @@ Global
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{E77D40D0-19D4-4865-BE20-B6DA05BA234D}.Release|Win32.Build.0 = Release|Win32
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{E77D40D0-19D4-4865-BE20-B6DA05BA234D}.Release|x64.ActiveCfg = Release|x64
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{E77D40D0-19D4-4865-BE20-B6DA05BA234D}.Release|x64.Build.0 = Release|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|Win32.Build.0 = Debug|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|x64.ActiveCfg = Debug|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|x64.Build.0 = Debug|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|Win32.ActiveCfg = Debug|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|Win32.Build.0 = Debug|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|x64.ActiveCfg = Debug|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|x64.Build.0 = Debug|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|Win32.ActiveCfg = Release|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|Win32.Build.0 = Release|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|x64.ActiveCfg = Release|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|x64.Build.0 = Release|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|Win32.ActiveCfg = Release|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|Win32.Build.0 = Release|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|x64.ActiveCfg = Release|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|x64.Build.0 = Release|x64
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{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
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{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Debug_GDK|Win32.Build.0 = Debug|Win32
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{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Debug_GDK|x64.ActiveCfg = Debug|x64
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@ -118,10 +118,6 @@
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<Project>{0da94d83-b64e-40ac-8074-96c2416bbbe8}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="test-conformance-clutter.vcxproj">
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<Project>{0f08f253-de1a-40cb-a890-93ae3ca23ade}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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<ProjectReference Include="test-interactive-clutter.vcxproj">
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<Project>{75f9e5af-040c-448e-96be-c282efffe2d9}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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@ -1,12 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Sources">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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#include "testconformance.vs10.sourcefiles.filters"
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</ItemGroup>
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</Project>
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@ -1,168 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}</ProjectGuid>
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<RootNamespace>testconformanceclutter</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="clutter.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="clutter.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="clutter.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="clutter.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_DEBUG;COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>pango-1.0.lib;cairo.lib;atk-1.0.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_DEBUG;COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Link>
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<AdditionalDependencies>pango-1.0.lib;cairo.lib;atk-1.0.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<TargetMachine>MachineX64</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>pango-1.0.lib;cairo.lib;atk-1.0.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<PreprocessorDefinitions>COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Link>
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<AdditionalDependencies>pango-1.0.lib;cairo.lib;atk-1.0.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<TargetMachine>MachineX64</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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#include "testconformance.vs10.sourcefiles"
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="clutter.vcxproj">
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<Project>{ea036190-0950-4640-84f9-d459a33b33a8}</Project>
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<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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@ -10,8 +10,6 @@ EXTRA_DIST = \
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clutter.vsprops \
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install.vcproj \
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test-cogl-perf.vcproj \
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test-conformance-clutter.vcproj \
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test-conformance-clutter.vcprojin \
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test-interactive-clutter.vcproj \
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test-interactive-clutter.vcprojin \
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test-picking.vcproj \
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@ -88,11 +88,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-clone-example", "call
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{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-conformance-clutter", "test-conformance-clutter.vcproj", "{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}"
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ProjectSection(ProjectDependencies) = postProject
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{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-interactive-clutter", "test-interactive-clutter.vcproj", "{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}"
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ProjectSection(ProjectDependencies) = postProject
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{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
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@ -118,7 +113,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "install", "install.vcproj",
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{E77D40D0-19D4-4865-BE20-B6DA05BA234D} = {E77D40D0-19D4-4865-BE20-B6DA05BA234D}
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{4B2C0EE0-F1BD-499C-ACAD-260CF14C352E} = {4B2C0EE0-F1BD-499C-ACAD-260CF14C352E}
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{C8EC4CE0-9C6A-4733-A0DD-477689FAF5F4} = {C8EC4CE0-9C6A-4733-A0DD-477689FAF5F4}
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE} = {0F08F253-DE1A-40CB-A890-93AE3CA23ADE}
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{75F9E5AF-040C-448E-96BE-C282EFFFE2D9} = {75F9E5AF-040C-448E-96BE-C282EFFFE2D9}
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EndProjectSection
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EndProject
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@ -422,22 +416,6 @@ Global
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{E77D40D0-19D4-4865-BE20-B6DA05BA234D}.Debug_GDK|x64.Build.0 = Debug|x64
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{E77D40D0-19D4-4865-BE20-B6DA05BA234D}.Release_GDK|x64.ActiveCfg = Release|x64
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{E77D40D0-19D4-4865-BE20-B6DA05BA234D}.Release_GDK|x64.Build.0 = Release|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|Win32.ActiveCfg = Debug|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|Win32.Build.0 = Debug|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|Win32.ActiveCfg = Release|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|Win32.Build.0 = Release|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|x64.ActiveCfg = Debug|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|x64.Build.0 = Debug|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|x64.ActiveCfg = Release|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|x64.Build.0 = Release|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|Win32.Build.0 = Debug|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|Win32.ActiveCfg = Release|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|Win32.Build.0 = Release|Win32
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|x64.ActiveCfg = Debug|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|x64.Build.0 = Debug|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|x64.ActiveCfg = Release|x64
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{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|x64.Build.0 = Release|x64
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{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Debug|Win32.ActiveCfg = Debug|Win32
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{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Debug|Win32.Build.0 = Debug|Win32
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{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Release|Win32.ActiveCfg = Release|Win32
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@ -1,161 +0,0 @@
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<?xml version="1.0" encoding="big5"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="test-conformance-clutter"
|
||||
ProjectGUID="{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}"
|
||||
RootNamespace="testconformanceclutter"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="196613"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
<Platform
|
||||
Name="x64"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
InheritedPropertySheets=".\clutter.vsprops"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="_DEBUG;COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef)"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="2"
|
||||
AdditionalDependencies="pango-1.0.lib cairo.lib atk-1.0.lib OpenGL32.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets=".\clutter.vsprops"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="_DEBUG;COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef)"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="pango-1.0.lib cairo.lib atk-1.0.lib OpenGL32.lib"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
InheritedPropertySheets=".\clutter.vsprops"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
PreprocessorDefinitions="COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef)"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="1"
|
||||
AdditionalDependencies="pango-1.0.lib cairo.lib atk-1.0.lib OpenGL32.lib"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets=".\clutter.vsprops"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef)"
|
||||
RuntimeLibrary="2"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="pango-1.0.lib cairo.lib atk-1.0.lib OpenGL32.lib"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Sources"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
#include "testconformance.sourcefiles"
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
Loading…
Reference in New Issue
Block a user