conform/pick: Print debug spew only if verbosity is toggled
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@ -47,7 +47,8 @@ shader_paint (ClutterEffect *effect,
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ClutterActor *actor =
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clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
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g_debug ("shader_paint");
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if (g_test_verbose ())
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g_debug ("shader_paint");
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clutter_shader_effect_set_shader_source (shader,
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"uniform sampler2D tex;\n"
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