clutter-cairo-texture: Use the new cogl_pixel_buffer API
ClutterCairoTexture now stores the surface image data in a Cogl pixel buffer object. When clutter_cairo_texture_create is called the buffer is mapped and a new Cairo surface is created to render directly to the PBO. When the surface is destroyed the buffer is unmapped and a Cogl texture is recreated from the buffer. This should enable slightly faster uploads when using Cairo because it avoids having to copy the surface data to the texture. http://bugzilla.openedhand.com/show_bug.cgi?id=1982 Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
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@ -81,6 +81,8 @@
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#include "clutter-cairo-texture.h"
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#include "clutter-debug.h"
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#include "clutter-private.h"
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#include "cogl/cogl-pixel-buffer.h"
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#include "cogl/cogl-buffer.h"
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G_DEFINE_TYPE (ClutterCairoTexture,
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clutter_cairo_texture,
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@ -120,8 +122,9 @@ struct _ClutterCairoTexturePrivate
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{
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cairo_format_t format;
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cairo_surface_t *cr_surface;
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guchar *cr_surface_data;
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CoglHandle buffer;
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guint buffer_width;
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guint buffer_height;
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guint width;
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guint height;
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@ -143,15 +146,6 @@ typedef struct
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} ClutterCairoTextureContext;
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static const cairo_user_data_key_t clutter_cairo_texture_surface_key;
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static const cairo_user_data_key_t clutter_cairo_texture_context_key;
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static void
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clutter_cairo_texture_surface_destroy (void *data)
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{
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ClutterCairoTexture *cairo = data;
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cairo->priv->cr_surface = NULL;
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}
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static void
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clutter_cairo_texture_set_property (GObject *object,
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@ -210,23 +204,10 @@ clutter_cairo_texture_finalize (GObject *object)
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{
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ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (object)->priv;
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if (priv->cr_surface)
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if (priv->buffer)
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{
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cairo_surface_t *surface = priv->cr_surface;
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cairo_surface_finish (priv->cr_surface);
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cairo_surface_set_user_data (priv->cr_surface,
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&clutter_cairo_texture_surface_key,
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NULL, NULL);
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cairo_surface_destroy (surface);
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priv->cr_surface = NULL;
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}
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if (priv->cr_surface_data)
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{
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g_free (priv->cr_surface_data);
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priv->cr_surface_data = NULL;
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cogl_handle_unref (priv->buffer);
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priv->buffer = NULL;
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}
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G_OBJECT_CLASS (clutter_cairo_texture_parent_class)->finalize (object);
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@ -236,80 +217,30 @@ static inline void
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clutter_cairo_texture_surface_resize_internal (ClutterCairoTexture *cairo)
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{
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ClutterCairoTexturePrivate *priv = cairo->priv;
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CoglHandle cogl_texture;
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if (priv->cr_surface)
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if (priv->buffer)
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{
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cairo_surface_t *surface = priv->cr_surface;
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/* If the surface is already the right size then don't bother
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/* If the buffer is already the right size then don't bother
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doing anything */
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if (priv->width == cairo_image_surface_get_width (priv->cr_surface)
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&& priv->height == cairo_image_surface_get_height (priv->cr_surface))
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if (priv->buffer_width == priv->width &&
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priv->buffer_height == priv->height)
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return;
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cairo_surface_finish (surface);
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cairo_surface_set_user_data (surface,
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&clutter_cairo_texture_surface_key,
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NULL, NULL);
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cairo_surface_destroy (surface);
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priv->cr_surface = NULL;
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}
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if (priv->cr_surface_data)
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{
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g_free (priv->cr_surface_data);
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priv->cr_surface_data = NULL;
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cogl_handle_unref (priv->buffer);
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priv->buffer = COGL_INVALID_HANDLE;
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}
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if (priv->width == 0 || priv->height == 0)
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return;
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#if CAIRO_VERSION > 106000
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priv->rowstride = cairo_format_stride_for_width (priv->format, priv->width);
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#else
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/* poor man's version of cairo_format_stride_for_width() */
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switch (priv->format)
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{
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case CAIRO_FORMAT_ARGB32:
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case CAIRO_FORMAT_RGB24:
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priv->rowstride = priv->width * 4;
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break;
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case CAIRO_FORMAT_A8:
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case CAIRO_FORMAT_A1:
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priv->rowstride = priv->width;
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break;
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default:
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g_assert_not_reached ();
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break;
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}
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#endif /* CAIRO_VERSION > 106000 */
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priv->cr_surface_data = g_malloc0 (priv->height * priv->rowstride);
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priv->cr_surface =
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cairo_image_surface_create_for_data (priv->cr_surface_data,
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priv->format,
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priv->width, priv->height,
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priv->rowstride);
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cairo_surface_set_user_data (priv->cr_surface,
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&clutter_cairo_texture_surface_key,
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cairo,
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clutter_cairo_texture_surface_destroy);
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/* Create a blank Cogl texture
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*/
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cogl_texture = cogl_texture_new_from_data (priv->width, priv->height,
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COGL_TEXTURE_NONE,
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priv->buffer =
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cogl_pixel_buffer_new_for_size (priv->width,
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priv->height,
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CLUTTER_CAIRO_TEXTURE_PIXEL_FORMAT,
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COGL_PIXEL_FORMAT_ANY,
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priv->rowstride,
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priv->cr_surface_data);
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clutter_texture_set_cogl_texture (CLUTTER_TEXTURE (cairo), cogl_texture);
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cogl_handle_unref (cogl_texture);
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&priv->rowstride);
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priv->buffer_width = priv->width;
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priv->buffer_height = priv->height;
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}
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static void
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@ -321,8 +252,8 @@ clutter_cairo_texture_notify (GObject *object,
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that if both the width and height properties are set using a
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single call to g_object_set then the surface will only be resized
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once because the notifications will be frozen in between */
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if (!strcmp ("surface-width", pspec->name)
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|| !strcmp ("surface-height", pspec->name))
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if (!strcmp ("surface-width", pspec->name) ||
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!strcmp ("surface-height", pspec->name))
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{
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ClutterCairoTexture *cairo = CLUTTER_CAIRO_TEXTURE (object);
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@ -453,46 +384,31 @@ clutter_cairo_texture_new (guint width,
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}
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static void
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clutter_cairo_texture_context_destroy (void *data)
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clutter_cairo_texture_surface_destroy (void *data)
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{
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ClutterCairoTextureContext *ctxt = data;
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ClutterCairoTexture *cairo = ctxt->cairo;
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ClutterCairoTexturePrivate *priv = cairo->priv;
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guchar *cairo_data;
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gint cairo_width, cairo_height;
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gint surface_width, surface_height;
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CoglHandle cogl_texture;
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if (!priv->cr_surface)
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if (!priv->buffer)
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return;
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surface_width = cairo_image_surface_get_width (priv->cr_surface);
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surface_height = cairo_image_surface_get_height (priv->cr_surface);
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cogl_buffer_unmap (priv->buffer);
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cairo_width = MIN (ctxt->rect.width, surface_width);
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cairo_height = MIN (ctxt->rect.height, surface_height);
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cogl_texture = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (cairo));
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if (!cairo_width || !cairo_height || cogl_texture == COGL_INVALID_HANDLE)
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{
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g_free (ctxt);
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return;
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}
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cairo_data = (priv->cr_surface_data
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+ (ctxt->rect.y * priv->rowstride)
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+ (ctxt->rect.x * 4));
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cogl_texture_set_region (cogl_texture,
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0, 0,
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ctxt->rect.x, ctxt->rect.y,
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cairo_width, cairo_height,
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cairo_width, cairo_height,
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cogl_texture =
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cogl_texture_new_from_buffer (priv->buffer,
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priv->buffer_width,
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priv->buffer_height,
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COGL_TEXTURE_NONE,
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CLUTTER_CAIRO_TEXTURE_PIXEL_FORMAT,
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COGL_PIXEL_FORMAT_ANY,
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priv->rowstride,
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cairo_data);
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0);
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clutter_texture_set_cogl_texture (CLUTTER_TEXTURE (cairo), cogl_texture);
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cogl_handle_unref (cogl_texture);
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g_free (ctxt);
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@ -559,6 +475,8 @@ clutter_cairo_texture_create_region (ClutterCairoTexture *self,
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ClutterCairoTextureContext *ctxt;
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ClutterCairoTextureRectangle region, area, inter;
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cairo_t *cr;
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cairo_surface_t *surface;
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CoglHandle material;
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g_return_val_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self), NULL);
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@ -581,7 +499,7 @@ clutter_cairo_texture_create_region (ClutterCairoTexture *self,
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return NULL;
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}
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if (!priv->cr_surface)
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if (!priv->buffer)
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return NULL;
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ctxt = g_new0 (ClutterCairoTextureContext, 1);
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@ -605,9 +523,34 @@ clutter_cairo_texture_create_region (ClutterCairoTexture *self,
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ctxt->rect.width = inter.width;
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ctxt->rect.height = inter.height;
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cr = cairo_create (priv->cr_surface);
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cairo_set_user_data (cr, &clutter_cairo_texture_context_key,
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ctxt, clutter_cairo_texture_context_destroy);
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/* Destroy the existing texture so that the GL driver won't have to
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copy it when we map the PBO */
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if ((material = clutter_texture_get_cogl_material (CLUTTER_TEXTURE (self))))
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{
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const GList *layers = cogl_material_get_layers (material);
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if (layers)
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cogl_material_set_layer (layers->data, 0, COGL_INVALID_HANDLE);
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}
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/* Create a surface to render directly to the PBO */
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surface =
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cairo_image_surface_create_for_data (cogl_buffer_map (priv->buffer,
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COGL_BUFFER_ACCESS_READ |
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COGL_BUFFER_ACCESS_WRITE),
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priv->format,
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priv->buffer_width,
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priv->buffer_height,
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priv->rowstride);
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/* Set a key so that we can recreate the texture when the surface is
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destroyed */
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cairo_surface_set_user_data (surface, &clutter_cairo_texture_surface_key,
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ctxt, clutter_cairo_texture_surface_destroy);
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cr = cairo_create (surface);
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/* Remove the reference we have on the surface so that it will be
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destroyed when the context is destroyed */
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cairo_surface_destroy (surface);
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return cr;
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}
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@ -751,13 +694,16 @@ void
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clutter_cairo_texture_clear (ClutterCairoTexture *self)
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{
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ClutterCairoTexturePrivate *priv;
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guint8 *data;
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g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));
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priv = self->priv;
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if (!priv->cr_surface_data)
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if (!priv->buffer)
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return;
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memset (priv->cr_surface_data, 0, priv->height * priv->rowstride);
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data = cogl_buffer_map (priv->buffer, COGL_BUFFER_ACCESS_WRITE);
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memset (data, 0, priv->buffer_height * priv->rowstride);
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cogl_buffer_unmap (priv->buffer);
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}
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