clutter/actor: Take responsibility for ::actor-{added,removed}
These signals have de facto been ClutterActor signals for some time now, simply move them in from ClutterActor Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3384>
This commit is contained in:
parent
e1cdeb0319
commit
7113ecd86c
@ -24,8 +24,8 @@
|
||||
|
||||
/**
|
||||
* ClutterActor:
|
||||
*
|
||||
* The basic element of the scene graph
|
||||
*
|
||||
* The basic element of the scene graph
|
||||
*
|
||||
* The ClutterActor class is the basic element of the scene graph in Clutter,
|
||||
* and it encapsulates the position, size, and transformations of a node in
|
||||
@ -104,8 +104,8 @@
|
||||
* given index by using clutter_actor_get_child_at_index().
|
||||
*
|
||||
* If you need to track additions of children to a #ClutterActor, use
|
||||
* the #ClutterContainer::actor-added signal; similarly, to track removals
|
||||
* of children from a ClutterActor, use the #ClutterContainer::actor-removed
|
||||
* the #ClutterActor::actor-added signal; similarly, to track removals
|
||||
* of children from a ClutterActor, use the #ClutterActor::actor-removed
|
||||
* signal.
|
||||
*
|
||||
* See [basic-actor.c](https://git.gnome.org/browse/clutter/tree/examples/basic-actor.c?h=clutter-1.18).
|
||||
@ -537,7 +537,7 @@
|
||||
#include "clutter/clutter-color-static.h"
|
||||
#include "clutter/clutter-color.h"
|
||||
#include "clutter/clutter-constraint-private.h"
|
||||
#include "clutter/clutter-container-private.h"
|
||||
#include "clutter/clutter-container.h"
|
||||
#include "clutter/clutter-content-private.h"
|
||||
#include "clutter/clutter-debug.h"
|
||||
#include "clutter/clutter-easing.h"
|
||||
@ -926,6 +926,8 @@ enum
|
||||
TRANSITION_STOPPED,
|
||||
STAGE_VIEWS_CHANGED,
|
||||
RESOURCE_SCALE_CHANGED,
|
||||
ACTOR_ADDED,
|
||||
ACTOR_REMOVED,
|
||||
CLONED,
|
||||
DECLONED,
|
||||
|
||||
@ -4197,7 +4199,7 @@ clutter_actor_remove_child_internal (ClutterActor *self,
|
||||
|
||||
/* we need to emit the signal before dropping the reference */
|
||||
if (emit_actor_removed)
|
||||
_clutter_container_emit_actor_removed (CLUTTER_CONTAINER (self), child);
|
||||
g_signal_emit (self, actor_signals[ACTOR_REMOVED], 0, child);
|
||||
|
||||
if (notify_first_last)
|
||||
{
|
||||
@ -7423,6 +7425,39 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
* ClutterActor::actor-added:
|
||||
* @actor: the actor which received the signal
|
||||
* @child: the new child that has been added to @actor
|
||||
*
|
||||
* The signal is emitted each time an actor
|
||||
* has been added to @actor.
|
||||
*/
|
||||
actor_signals[ACTOR_ADDED] =
|
||||
g_signal_new (I_("actor-added"),
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, actor_added),
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
/**
|
||||
* ClutterActor::actor-removed:
|
||||
* @actor: the actor which received the signal
|
||||
* @child: the child that has been removed from @actor
|
||||
*
|
||||
* The signal is emitted each time an actor
|
||||
* is removed from @actor.
|
||||
*/
|
||||
actor_signals[ACTOR_REMOVED] =
|
||||
g_signal_new (I_("actor-removed"),
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, actor_removed),
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
/*< private > */
|
||||
actor_signals[CLONED] =
|
||||
g_signal_new ("cloned",
|
||||
@ -11176,7 +11211,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
|
||||
}
|
||||
|
||||
if (emit_actor_added)
|
||||
_clutter_container_emit_actor_added (CLUTTER_CONTAINER (self), child);
|
||||
g_signal_emit (self, actor_signals[ACTOR_ADDED], 0, child);
|
||||
|
||||
if (notify_first_last)
|
||||
{
|
||||
@ -11203,7 +11238,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
|
||||
* This function will take into consideration the #ClutterActor:depth
|
||||
* of @child, and will keep the list of children sorted.
|
||||
*
|
||||
* This function will emit the #ClutterContainer::actor-added signal
|
||||
* This function will emit the #ClutterActor::actor-added signal
|
||||
* on @self.
|
||||
*/
|
||||
void
|
||||
@ -11237,7 +11272,7 @@ clutter_actor_add_child (ClutterActor *self,
|
||||
* This function will not take into consideration the #ClutterActor:depth
|
||||
* of @child.
|
||||
*
|
||||
* This function will emit the #ClutterContainer::actor-added signal
|
||||
* This function will emit the #ClutterActor::actor-added signal
|
||||
* on @self.
|
||||
*/
|
||||
void
|
||||
@ -11272,7 +11307,7 @@ clutter_actor_insert_child_at_index (ClutterActor *self,
|
||||
* This function will not take into consideration the #ClutterActor:depth
|
||||
* of @child.
|
||||
*
|
||||
* This function will emit the #ClutterContainer::actor-added signal
|
||||
* This function will emit the #ClutterActor::actor-added signal
|
||||
* on @self.
|
||||
*/
|
||||
void
|
||||
@ -11311,7 +11346,7 @@ clutter_actor_insert_child_above (ClutterActor *self,
|
||||
* This function will not take into consideration the #ClutterActor:depth
|
||||
* of @child.
|
||||
*
|
||||
* This function will emit the #ClutterContainer::actor-added signal
|
||||
* This function will emit the #ClutterActor::actor-added signal
|
||||
* on @self.
|
||||
*/
|
||||
void
|
||||
@ -11382,7 +11417,7 @@ clutter_actor_get_paint_visibility (ClutterActor *actor)
|
||||
* you will have to acquire a referenced on it before calling this
|
||||
* function.
|
||||
*
|
||||
* This function will emit the #ClutterContainer::actor-removed
|
||||
* This function will emit the #ClutterActor::actor-removed
|
||||
* signal on @self.
|
||||
*/
|
||||
void
|
||||
|
@ -246,6 +246,11 @@ struct _ClutterActorClass
|
||||
void (* resource_scale_changed) (ClutterActor *self);
|
||||
float (* calculate_resource_scale) (ClutterActor *self,
|
||||
int phase);
|
||||
|
||||
void (* actor_added) (ClutterActor *self,
|
||||
ClutterActor *child);
|
||||
void (* actor_removed) (ClutterActor *self,
|
||||
ClutterActor *child);
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -1,33 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright 2020 Red Hat, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "clutter/clutter-container.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
void _clutter_container_emit_actor_added (ClutterContainer *container,
|
||||
ClutterActor *actor);
|
||||
void _clutter_container_emit_actor_removed (ClutterContainer *container,
|
||||
ClutterActor *actor);
|
||||
|
||||
G_END_DECLS
|
@ -37,7 +37,6 @@
|
||||
|
||||
#include "clutter/clutter-actor-private.h"
|
||||
#include "clutter/clutter-child-meta.h"
|
||||
#include "clutter/clutter-container-private.h"
|
||||
#include "clutter/clutter-debug.h"
|
||||
#include "clutter/clutter-main.h"
|
||||
#include "clutter/clutter-marshal.h"
|
||||
@ -64,7 +63,7 @@
|
||||
|
||||
/**
|
||||
* ClutterContainer:
|
||||
*
|
||||
*
|
||||
* An interface for container actors
|
||||
*
|
||||
* #ClutterContainer is an interface implemented by [class@Actor], and
|
||||
@ -75,8 +74,6 @@
|
||||
|
||||
enum
|
||||
{
|
||||
ACTOR_ADDED,
|
||||
ACTOR_REMOVED,
|
||||
CHILD_NOTIFY,
|
||||
|
||||
LAST_SIGNAL
|
||||
@ -121,39 +118,6 @@ clutter_container_default_init (ClutterContainerInterface *iface)
|
||||
quark_child_meta =
|
||||
g_quark_from_static_string ("clutter-container-child-data");
|
||||
|
||||
/**
|
||||
* ClutterContainer::actor-added:
|
||||
* @container: the actor which received the signal
|
||||
* @actor: the new child that has been added to @container
|
||||
*
|
||||
* The signal is emitted each time an actor
|
||||
* has been added to @container.
|
||||
*/
|
||||
container_signals[ACTOR_ADDED] =
|
||||
g_signal_new (I_("actor-added"),
|
||||
iface_type,
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterContainerIface, actor_added),
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
/**
|
||||
* ClutterContainer::actor-removed:
|
||||
* @container: the actor which received the signal
|
||||
* @actor: the child that has been removed from @container
|
||||
*
|
||||
* The signal is emitted each time an actor
|
||||
* is removed from @container.
|
||||
*/
|
||||
container_signals[ACTOR_REMOVED] =
|
||||
g_signal_new (I_("actor-removed"),
|
||||
iface_type,
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterContainerIface, actor_removed),
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
/**
|
||||
* ClutterContainer::child-notify:
|
||||
* @container: the container which received the signal
|
||||
@ -765,7 +729,7 @@ clutter_container_child_set (ClutterContainer *container,
|
||||
GObjectClass *klass;
|
||||
const gchar *name;
|
||||
va_list var_args;
|
||||
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
@ -779,7 +743,7 @@ clutter_container_child_set (ClutterContainer *container,
|
||||
GValue value = G_VALUE_INIT;
|
||||
gchar *error = NULL;
|
||||
GParamSpec *pspec;
|
||||
|
||||
|
||||
pspec = clutter_container_class_find_child_property (klass, name);
|
||||
if (!pspec)
|
||||
{
|
||||
@ -898,7 +862,7 @@ clutter_container_child_get_property (ClutterContainer *container,
|
||||
*
|
||||
* In general, a copy is made of the property contents and the caller is
|
||||
* responsible for freeing the memory in the appropriate manner for the type, for
|
||||
* instance by calling g_free() or g_object_unref().
|
||||
* instance by calling g_free() or g_object_unref().
|
||||
*/
|
||||
void
|
||||
clutter_container_child_get (ClutterContainer *container,
|
||||
@ -909,7 +873,7 @@ clutter_container_child_get (ClutterContainer *container,
|
||||
GObjectClass *klass;
|
||||
const gchar *name;
|
||||
va_list var_args;
|
||||
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
@ -923,7 +887,7 @@ clutter_container_child_get (ClutterContainer *container,
|
||||
GValue value = G_VALUE_INIT;
|
||||
gchar *error = NULL;
|
||||
GParamSpec *pspec;
|
||||
|
||||
|
||||
pspec = clutter_container_class_find_child_property (klass, name);
|
||||
if (!pspec)
|
||||
{
|
||||
@ -985,23 +949,3 @@ clutter_container_child_notify (ClutterContainer *container,
|
||||
child,
|
||||
pspec);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_container_emit_actor_added (ClutterContainer *container,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
g_signal_emit (container, container_signals[ACTOR_ADDED], 0, actor);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_container_emit_actor_removed (ClutterContainer *container,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_CONTAINER (container));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
g_signal_emit (container, container_signals[ACTOR_REMOVED], 0, actor);
|
||||
}
|
||||
|
@ -400,9 +400,9 @@ actor_remove_all (void)
|
||||
}
|
||||
|
||||
static void
|
||||
actor_added (ClutterContainer *container,
|
||||
ClutterActor *child,
|
||||
gpointer data)
|
||||
actor_added (ClutterActor *container,
|
||||
ClutterActor *child,
|
||||
gpointer data)
|
||||
{
|
||||
ClutterActor *actor = CLUTTER_ACTOR (container);
|
||||
int *counter = data;
|
||||
@ -419,9 +419,9 @@ actor_added (ClutterContainer *container,
|
||||
}
|
||||
|
||||
static void
|
||||
actor_removed (ClutterContainer *container,
|
||||
ClutterActor *child,
|
||||
gpointer data)
|
||||
actor_removed (ClutterActor *container,
|
||||
ClutterActor *child,
|
||||
gpointer data)
|
||||
{
|
||||
int *counter = data;
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user