docs: Add notes on implicit vs. explicit animations
The implicit animations only apply to properties that are documented as 'animatable'; the explicit animations apply to any property defined through GObject or ClutterAnimatable.
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* <para>The implicit animation model of Clutter assumes that all the
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* changes in an actor state should be gradual and asynchronous; Clutter
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* will automatically transition an actor's property change between the
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* current state and the desired one without manual intervention.</para>
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* current state and the desired one without manual intervention, if the
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* property is defined to be animatable in its documentation.</para>
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* <para>By default, in the 1.0 API series, the transition happens with
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* a duration of zero milliseconds, and the implicit animation is an
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* opt in feature to retain backwards compatibility. In order to enable
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@ -302,6 +303,7 @@
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* of an actor between fully opaque and fully transparent, and back, over
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* a span of 3 seconds. The animation does not begin until it is added to
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* the actor.</para>
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* <para>The explicit animation API applies to all #GObject properties.</para>
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* <para>The explicit animation API should also be used when using custom
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* animatable properties for #ClutterAction, #ClutterConstraint, and
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* #ClutterEffect instances associated to an actor; see the section on
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