[repaint] Run the repaint functions in clutter_redraw()
The clutter_redraw() function is used by libraries embedding Clutter inside another toolkit, instead of queueing a redraw on the embedded stage. This means that clutter_redraw() should perform the same sequence of actions done by the redraw idle callback.
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@ -211,6 +211,9 @@ ClutterActor *_clutter_do_pick (ClutterStage *stage,
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gint y,
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ClutterPickMode mode);
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/* the actual redraw */
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void _clutter_do_redraw (ClutterStage *stage);
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guint _clutter_pixel_to_id (guchar pixel[4]);
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void _clutter_id_to_color (guint id, ClutterColor *col);
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