wayland/actor-surface: Always store away frame callbacks on commit
We're expected by MetaWaylandSurface to always pick the frame callbacks out from the pending state when committing (applying) so that no frame callbacks are unaccounted for. We failed to do this if our actor for some reason (e.g. associated window was unmanaged) was destroyed. To handle this situation better, store away the frame callbacks until we some later point in time need to pass them on forward. https://gitlab.gnome.org/GNOME/mutter/merge_requests/893 (cherry picked from commit 0e5a5df5fe4d147197d85d4191d8a5c2eefb1561)
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@ -38,6 +38,8 @@ struct _MetaWaylandActorSurfacePrivate
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MetaSurfaceActor *actor;
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gulong actor_destroyed_handler_id;
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struct wl_list frame_callback_list;
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};
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G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (MetaWaylandActorSurface,
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@ -78,6 +80,7 @@ meta_wayland_actor_surface_dispose (GObject *object)
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MetaWaylandActorSurface *actor_surface = META_WAYLAND_ACTOR_SURFACE (object);
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MetaWaylandActorSurfacePrivate *priv =
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meta_wayland_actor_surface_get_instance_private (actor_surface);
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MetaWaylandFrameCallback *cb, *next;
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if (priv->actor)
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{
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@ -85,6 +88,9 @@ meta_wayland_actor_surface_dispose (GObject *object)
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clear_surface_actor (actor_surface);
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}
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wl_list_for_each_safe (cb, next, &priv->frame_callback_list, link)
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wl_resource_destroy (cb->resource);
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G_OBJECT_CLASS (meta_wayland_actor_surface_parent_class)->dispose (object);
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}
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@ -113,6 +119,9 @@ meta_wayland_actor_surface_queue_frame_callbacks (MetaWaylandActorSurface *actor
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if (!priv->actor)
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return;
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meta_surface_actor_wayland_add_frame_callbacks (surface_actor_wayland,
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&priv->frame_callback_list);
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wl_list_init (&priv->frame_callback_list);
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meta_surface_actor_wayland_add_frame_callbacks (surface_actor_wayland,
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&pending->frame_callback_list);
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wl_list_init (&pending->frame_callback_list);
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@ -239,7 +248,12 @@ meta_wayland_actor_surface_commit (MetaWaylandSurfaceRole *surface_role,
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meta_wayland_actor_surface_get_instance_private (actor_surface);
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if (!priv->actor)
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return;
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{
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wl_list_insert_list (&priv->frame_callback_list,
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&pending->frame_callback_list);
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wl_list_init (&pending->frame_callback_list);
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return;
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}
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if (!wl_list_empty (&pending->frame_callback_list) &&
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cairo_region_is_empty (pending->surface_damage) &&
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@ -292,8 +306,12 @@ meta_wayland_actor_surface_is_on_logical_monitor (MetaWaylandSurfaceRole *surfac
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}
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static void
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meta_wayland_actor_surface_init (MetaWaylandActorSurface *role)
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meta_wayland_actor_surface_init (MetaWaylandActorSurface *actor_surface)
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{
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MetaWaylandActorSurfacePrivate *priv =
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meta_wayland_actor_surface_get_instance_private (actor_surface);
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wl_list_init (&priv->frame_callback_list);
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}
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static void
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