clutter: Remove unnused private functions
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3458>
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@ -80,15 +80,9 @@ GList * _clutter_meta_group_get_metas_no_internal (ClutterMeta
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void _clutter_meta_group_clear_metas_no_internal (ClutterMetaGroup *group);
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/* ActorMeta */
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void _clutter_actor_meta_set_actor (ClutterActorMeta *meta,
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ClutterActor *actor);
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const gchar * _clutter_actor_meta_get_debug_name (ClutterActorMeta *meta);
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void _clutter_actor_meta_set_priority (ClutterActorMeta *meta,
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gint priority);
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int _clutter_actor_meta_get_priority (ClutterActorMeta *meta);
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gboolean _clutter_actor_meta_is_internal (ClutterActorMeta *meta);
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G_END_DECLS
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@ -355,7 +355,7 @@ clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
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* Sets or unsets a back pointer to the #ClutterActor that owns
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* the @meta
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*/
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void
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static void
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_clutter_actor_meta_set_actor (ClutterActorMeta *meta,
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ClutterActor *actor)
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{
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@ -406,7 +406,7 @@ _clutter_actor_meta_set_priority (ClutterActorMeta *meta,
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priv->priority = priority;
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}
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gint
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static gint
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_clutter_actor_meta_get_priority (ClutterActorMeta *meta)
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{
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ClutterActorMetaPrivate *priv;
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@ -418,7 +418,7 @@ _clutter_actor_meta_get_priority (ClutterActorMeta *meta)
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return priv->priority;
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}
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gboolean
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static gboolean
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_clutter_actor_meta_is_internal (ClutterActorMeta *meta)
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{
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ClutterActorMetaPrivate *priv =
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@ -103,7 +103,6 @@ struct _ClutterPaintVolume
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void _clutter_paint_volume_init_static (ClutterPaintVolume *pv,
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ClutterActor *actor);
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ClutterPaintVolume *_clutter_paint_volume_new (ClutterActor *actor);
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void _clutter_paint_volume_copy_static (const ClutterPaintVolume *src_pv,
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ClutterPaintVolume *dst_pv);
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void _clutter_paint_volume_set_from_volume (ClutterPaintVolume *pv,
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@ -43,37 +43,6 @@ G_DEFINE_BOXED_TYPE (ClutterPaintVolume, clutter_paint_volume,
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clutter_paint_volume_copy,
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clutter_paint_volume_free);
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/*<private>
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* _clutter_paint_volume_new:
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* @actor: a #ClutterActor
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*
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* Creates a new #ClutterPaintVolume for the given @actor.
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*
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* Return value: the newly allocated #ClutterPaintVolume. Use
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* clutter_paint_volume_free() to free the resources it uses
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*/
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ClutterPaintVolume *
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_clutter_paint_volume_new (ClutterActor *actor)
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{
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ClutterPaintVolume *pv;
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g_return_val_if_fail (actor != NULL, NULL);
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pv = g_new0 (ClutterPaintVolume, 1);
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pv->actor = actor;
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memset (pv->vertices, 0, 8 * sizeof (graphene_point3d_t));
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pv->is_static = FALSE;
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pv->is_empty = TRUE;
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pv->is_axis_aligned = TRUE;
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pv->is_complete = TRUE;
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pv->is_2d = TRUE;
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return pv;
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}
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/* Since paint volumes are used so heavily in a typical paint
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* traversal of a Clutter scene graph and since paint volumes often
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* have a very short life cycle that maps well to stack allocation we
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@ -91,16 +91,7 @@ CLUTTER_EXPORT
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void _clutter_stage_queue_event (ClutterStage *stage,
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ClutterEvent *event,
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gboolean copy_event);
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gboolean _clutter_stage_has_queued_events (ClutterStage *stage);
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void _clutter_stage_process_queued_events (ClutterStage *stage);
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void _clutter_stage_update_input_devices (ClutterStage *stage);
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gboolean _clutter_stage_has_full_redraw_queued (ClutterStage *stage);
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ClutterPaintVolume *_clutter_stage_paint_volume_stack_allocate (ClutterStage *stage);
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void _clutter_stage_paint_volume_stack_free_all (ClutterStage *stage);
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void _clutter_stage_set_scale_factor (ClutterStage *stage,
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int factor);
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void clutter_stage_presented (ClutterStage *stage,
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ClutterStageView *view,
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@ -117,13 +108,6 @@ GList * clutter_stage_get_views_for_rect (ClutterStage *stage,
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void clutter_stage_set_actor_needs_immediate_relayout (ClutterStage *stage);
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void clutter_stage_update_device_entry (ClutterStage *self,
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ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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graphene_point_t coords,
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ClutterActor *actor,
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MtkRegion *clear_area);
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void clutter_stage_remove_device_entry (ClutterStage *self,
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ClutterInputDevice *device,
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ClutterEventSequence *sequence);
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@ -649,18 +649,6 @@ _clutter_stage_queue_event (ClutterStage *stage,
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clutter_stage_schedule_update (stage);
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}
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gboolean
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_clutter_stage_has_queued_events (ClutterStage *stage)
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{
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ClutterStagePrivate *priv;
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g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
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priv = stage->priv;
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return priv->event_queue->length > 0;
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}
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static ClutterEvent *
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clutter_stage_compress_motion (ClutterStage *stage,
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ClutterEvent *event,
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@ -1025,15 +1013,6 @@ is_full_stage_redraw_queued (ClutterStage *stage)
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return TRUE;
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}
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gboolean
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_clutter_stage_has_full_redraw_queued (ClutterStage *stage)
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{
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if (CLUTTER_ACTOR_IN_DESTRUCTION (stage))
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return FALSE;
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return is_full_stage_redraw_queued (stage);
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}
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static void
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setup_ray_for_coordinates (ClutterStage *stage,
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float x,
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@ -3017,7 +2996,7 @@ free_pointer_device_entry (PointerDeviceEntry *entry)
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g_free (entry);
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}
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void
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static void
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clutter_stage_update_device_entry (ClutterStage *self,
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ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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