Mark clutter_state_set_key() source_state_name as nullable

https://bugzilla.gnome.org/show_bug.cgi?id=661022
This commit is contained in:
Marc-André Lureau 2011-10-05 22:03:25 +02:00 committed by Emmanuele Bassi
parent 25b7b30ccc
commit 6d974f278e

View File

@ -895,7 +895,7 @@ get_property_from_object (GObject *gobject,
/** /**
* clutter_state_set: * clutter_state_set:
* @state: a #ClutterState instance. * @state: a #ClutterState instance.
* @source_state_name: the name of the source state keys are being added for * @source_state_name: (allow-none): the name of the source state keys are being added for
* @target_state_name: the name of the target state keys are being added for * @target_state_name: the name of the target state keys are being added for
* @first_object: a #GObject * @first_object: a #GObject
* @first_property_name: a property of @first_object to specify a key for * @first_property_name: a property of @first_object to specify a key for
@ -921,7 +921,7 @@ get_property_from_object (GObject *gobject,
* NULL); * NULL);
* ]| * ]|
* *
* will create a transition from any state (a @source_state_name of NULL is * will create a transition from any state (a @source_state_name or NULL is
* treated as a wildcard) and a state named "hover"; the * treated as a wildcard) and a state named "hover"; the
* <emphasis>button</emphasis> object will have the #ClutterActor:opacity * <emphasis>button</emphasis> object will have the #ClutterActor:opacity
* property animated to a value of 255 using %CLUTTER_LINEAR as the animation * property animated to a value of 255 using %CLUTTER_LINEAR as the animation