[layout] Add Fixed layout manager

The FixedLayout layout manager object implements the same layout
policy of ClutterGroup.
This commit is contained in:
Emmanuele Bassi 2009-09-02 12:37:16 +01:00
parent 141a155690
commit 6d4cc13f7c
4 changed files with 258 additions and 0 deletions

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@ -75,6 +75,7 @@ source_h = \
$(srcdir)/clutter-event.h \ $(srcdir)/clutter-event.h \
$(srcdir)/clutter-feature.h \ $(srcdir)/clutter-feature.h \
$(srcdir)/clutter-fixed.h \ $(srcdir)/clutter-fixed.h \
$(srcdir)/clutter-fixed-layout.h \
$(srcdir)/clutter-frame-source.h \ $(srcdir)/clutter-frame-source.h \
$(srcdir)/clutter-group.h \ $(srcdir)/clutter-group.h \
$(srcdir)/clutter-interval.h \ $(srcdir)/clutter-interval.h \
@ -141,6 +142,7 @@ source_c = \
$(srcdir)/clutter-event.c \ $(srcdir)/clutter-event.c \
$(srcdir)/clutter-feature.c \ $(srcdir)/clutter-feature.c \
$(srcdir)/clutter-fixed.c \ $(srcdir)/clutter-fixed.c \
$(srcdir)/clutter-fixed-layout.c \
$(srcdir)/clutter-frame-source.c \ $(srcdir)/clutter-frame-source.c \
$(srcdir)/clutter-group.c \ $(srcdir)/clutter-group.c \
$(srcdir)/clutter-id-pool.c \ $(srcdir)/clutter-id-pool.c \

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@ -0,0 +1,217 @@
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-debug.h"
#include "clutter-fixed-layout.h"
#include "clutter-private.h"
G_DEFINE_TYPE (ClutterFixedLayout,
clutter_fixed_layout,
CLUTTER_TYPE_LAYOUT_MANAGER);
static void
clutter_fixed_layout_get_preferred_width (ClutterLayoutManager *manager,
ClutterContainer *container,
gfloat for_height,
gfloat *min_width_p,
gfloat *nat_width_p)
{
GList *children, *l;
gdouble min_left, min_right;
gdouble natural_left, natural_right;
min_left = 0;
min_right = 0;
natural_left = 0;
natural_right = 0;
children = clutter_container_get_children (container);
for (l = children; l != NULL; l = l->next)
{
ClutterActor *child = l->data;
gfloat child_x, child_min, child_natural;
child_x = clutter_actor_get_x (child);
clutter_actor_get_preferred_size (child,
&child_min, NULL,
&child_natural, NULL);
if (l == children)
{
/* First child */
min_left = child_x;
natural_left = child_x;
min_right = min_left + child_min;
natural_right = natural_left + child_natural;
}
else
{
/* Union of extents with previous children */
if (child_x < min_left)
min_left = child_x;
if (child_x < natural_left)
natural_left = child_x;
if (child_x + child_min > min_right)
min_right = child_x + child_min;
if (child_x + child_natural > natural_right)
natural_right = child_x + child_natural;
}
}
g_list_free (children);
/* The preferred size is defined as the width and height we want starting
* from our origin, since our allocation will set the origin; so we now
* need to remove any part of the request that is to the left of the origin.
*/
if (min_left < 0)
min_left = 0;
if (natural_left < 0)
natural_left = 0;
if (min_right < 0)
min_right = 0;
if (natural_right < 0)
natural_right = 0;
g_assert (min_right >= min_left);
g_assert (natural_right >= natural_left);
if (min_width_p)
*min_width_p = min_right - min_left;
if (nat_width_p)
*nat_width_p = natural_right - min_left;
}
static void
clutter_fixed_layout_get_preferred_height (ClutterLayoutManager *manager,
ClutterContainer *container,
gfloat for_width,
gfloat *min_height_p,
gfloat *nat_height_p)
{
GList *children, *l;
gdouble min_top, min_bottom;
gdouble natural_top, natural_bottom;
min_top = 0;
min_bottom = 0;
natural_top = 0;
natural_bottom = 0;
children = clutter_container_get_children (container);
for (l = children; l != NULL; l = l->next)
{
ClutterActor *child = l->data;
gfloat child_y, child_min, child_natural;
child_y = clutter_actor_get_y (child);
clutter_actor_get_preferred_size (child,
NULL, &child_min,
NULL, &child_natural);
if (l == children)
{
/* First child */
min_top = child_y;
natural_top = child_y;
min_bottom = min_top + child_min;
natural_bottom = natural_top + child_natural;
}
else
{
/* Union of extents with previous children */
if (child_y < min_top)
min_top = child_y;
if (child_y < natural_top)
natural_top = child_y;
if (child_y + child_min > min_bottom)
min_bottom = child_y + child_min;
if (child_y + child_natural > natural_bottom)
natural_bottom = child_y + child_natural;
}
}
g_list_free (children);
/* The preferred size is defined as the width and height we want starting
* from our origin, since our allocation will set the origin; so we now
* need to remove any part of the request that is above the origin.
*/
if (min_top < 0)
min_top = 0;
if (natural_top < 0)
natural_top = 0;
if (min_bottom < 0)
min_bottom = 0;
if (natural_bottom < 0)
natural_bottom = 0;
g_assert (min_bottom >= min_top);
g_assert (natural_bottom >= natural_top);
if (min_height_p)
*min_height_p = min_bottom - min_top;
if (nat_height_p)
*nat_height_p = natural_bottom - min_top;
}
static void
clutter_fixed_layout_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
{
GList *children, *l;
children = clutter_container_get_children (container);
for (l = children; l != NULL; l = l->next)
{
ClutterActor *child = l->data;
clutter_actor_allocate_preferred_size (child, flags);
}
g_list_free (children);
}
static void
clutter_fixed_layout_class_init (ClutterFixedLayoutClass *klass)
{
ClutterLayoutManagerClass *manager_class =
CLUTTER_LAYOUT_MANAGER_CLASS (klass);
manager_class->get_preferred_width =
clutter_fixed_layout_get_preferred_width;
manager_class->get_preferred_height =
clutter_fixed_layout_get_preferred_height;
manager_class->allocate = clutter_fixed_layout_allocate;
}
static void
clutter_fixed_layout_init (ClutterFixedLayout *self)
{
}
ClutterLayoutManager *
clutter_fixed_layout_new (void)
{
return g_object_new (CLUTTER_TYPE_FIXED_LAYOUT, NULL);
}

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@ -0,0 +1,38 @@
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_FIXED_LAYOUT_H__
#define __CLUTTER_FIXED_LAYOUT_H__
#include <clutter/clutter-layout-manager.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_FIXED_LAYOUT (clutter_fixed_layout_get_type ())
#define CLUTTER_FIXED_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_FIXED_LAYOUT, ClutterFixedLayout))
#define CLUTTER_IS_FIXED_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_FIXED_LAYOUT))
#define CLUTTER_FIXED_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_FIXED_LAYOUT, ClutterFixedLayoutClass))
#define CLUTTER_IS_FIXED_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_FIXED_LAYOUT))
#define CLUTTER_FIXED_LAYOUT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_FIXED_LAYOUT, ClutterFixedLayoutClass))
typedef struct _ClutterFixedLayout ClutterFixedLayout;
typedef struct _ClutterFixedLayoutClass ClutterFixedLayoutClass;
struct _ClutterFixedLayout
{
ClutterLayoutManager parent_instance;
};
struct _ClutterFixedLayoutClass
{
ClutterLayoutManagerClass parent_class;
};
GType clutter_fixed_layout_get_type (void) G_GNUC_CONST;
ClutterLayoutManager *clutter_fixed_layout_new (void);
G_END_DECLS
#endif /* __CLUTTER_FIXED_LAYOUT_H__ */

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@ -51,6 +51,7 @@
#include "clutter-container.h" #include "clutter-container.h"
#include "clutter-event.h" #include "clutter-event.h"
#include "clutter-feature.h" #include "clutter-feature.h"
#include "clutter-fixed-layout.h"
#include "clutter-frame-source.h" #include "clutter-frame-source.h"
#include "clutter-group.h" #include "clutter-group.h"
#include "clutter-interval.h" #include "clutter-interval.h"