state: Request the animator for the default state
Try to use the default-state animator in case there is no animator for this specific state change request. http://bugzilla.clutter-project.org/show_bug.cgi?id=2325
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@ -510,6 +510,10 @@ clutter_state_change (ClutterState *state,
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priv->target_state_name);
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priv->target_state_name);
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priv->target_state = new_state;
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priv->target_state = new_state;
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if (animator == NULL && new_state->keys == NULL)
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animator = clutter_state_get_animator (state, NULL,
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priv->target_state_name);
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if (animator != NULL)
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if (animator != NULL)
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{
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{
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/* we've got an animator overriding the tweened animation */
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/* we've got an animator overriding the tweened animation */
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