diff --git a/clutter/cogl/cogl.h.in b/clutter/cogl/cogl.h.in index bd3698312..af4b26597 100644 --- a/clutter/cogl/cogl.h.in +++ b/clutter/cogl/cogl.h.in @@ -628,7 +628,12 @@ void cogl_push_draw_buffer (void); */ void cogl_pop_draw_buffer (void); -/** +/* XXX: Removed before we release Clutter 1.0 since the implementation + * wasn't complete, and so we assume no one is using this yet. Util we + * have some one with a good usecase, we can't pretend to support breaking + * out into raw OpenGL. */ +#if 0 +/* * cogl_flush_gl_state: * @flags: flags controlling what is flushed; currently unused, pass in 0 * @@ -642,6 +647,7 @@ void cogl_pop_draw_buffer (void); * Since: 1.0 */ void cogl_flush_gl_state (int flags); +#endif /* private */ void _cogl_set_indirect_context (gboolean indirect); diff --git a/clutter/cogl/common/cogl.c b/clutter/cogl/common/cogl.c index 8b85924f6..81c43bd5e 100644 --- a/clutter/cogl/common/cogl.c +++ b/clutter/cogl/common/cogl.c @@ -654,9 +654,11 @@ cogl_disable_fog (void) glDisable (GL_FOG); } +#if 0 void cogl_flush_gl_state (int flags) { _cogl_current_matrix_state_flush (); } +#endif