Bug #916 - ClutterKeyEvent:unicode_value is ignored

Bug #950 - AltGr not handled 

        * clutter/osx/clutter-event-osx.c: (clutter_event_osx_translate):
        * clutter/x11/clutter-event-x11.c: (translate_key_event):
        * tests/test-events.c: (fill_keybuf), (input_cb):
        Apply patch from Tommi Komulainen, fill the unicode_value attribute of
        the ClutterKeyEvent struct. Also use XKeycodeToKeysym, as suggested in
        bug #950, comment #2
This commit is contained in:
Chris Lord 2008-06-10 10:57:50 +00:00
parent 5d9e1bbbb0
commit 67fbfebd6d
4 changed files with 76 additions and 16 deletions

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@ -1,3 +1,15 @@
2008-06-10 Chris Lord <chris@openedhand.com>
Bug #916 - ClutterKeyEvent:unicode_value is ignored
Bug #950 - AltGr not handled
* clutter/osx/clutter-event-osx.c: (clutter_event_osx_translate):
* clutter/x11/clutter-event-x11.c: (translate_key_event):
* tests/test-events.c: (fill_keybuf), (input_cb):
Apply patch from Tommi Komulainen, fill the unicode_value attribute of
the ClutterKeyEvent struct. Also use XKeycodeToKeysym, as suggested in
bug #950, comment #2
2008-06-10 Matthew Allum <mallum@openedhand.com> 2008-06-10 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c: * clutter/clutter-texture.c:

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@ -107,7 +107,7 @@ static GPollFunc old_poll_func = NULL;
* For now handle some common/simple keys only. Might not work with other * For now handle some common/simple keys only. Might not work with other
* hardware than mine (MacBook Pro, finnish layout). Sorry. * hardware than mine (MacBook Pro, finnish layout). Sorry.
*/ */
unichar c = [[self characters] characterAtIndex:0]; unichar c = [[self charactersIgnoringModifiers] characterAtIndex:0];
/* Latin-1 characters, 1:1 mapping - this ought to be reliable */ /* Latin-1 characters, 1:1 mapping - this ought to be reliable */
if ((c >= 0x0020 && c <= 0x007e) || if ((c >= 0x0020 && c <= 0x007e) ||
@ -224,6 +224,7 @@ clutter_event_osx_translate (NSEvent *nsevent, ClutterEvent *event)
event->key.hardware_keycode = [nsevent keyCode]; event->key.hardware_keycode = [nsevent keyCode];
event->key.modifier_state = [nsevent clutterModifierState]; event->key.modifier_state = [nsevent clutterModifierState];
event->key.keyval = [nsevent clutterKeyVal]; event->key.keyval = [nsevent clutterKeyVal];
event->key.unicode_value = [[nsevent characters] characterAtIndex:0];
CLUTTER_NOTE (EVENT, "key %d (%s) (%s) %s, keyval %d", CLUTTER_NOTE (EVENT, "key %d (%s) (%s) %s, keyval %d",
[nsevent keyCode], [nsevent keyCode],

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@ -220,6 +220,9 @@ translate_key_event (ClutterBackend *backend,
ClutterEvent *event, ClutterEvent *event,
XEvent *xevent) XEvent *xevent)
{ {
char buffer[6];
int n;
CLUTTER_NOTE (EVENT, "Translating key %s event", CLUTTER_NOTE (EVENT, "Translating key %s event",
xevent->xany.type == KeyPress ? "press" : "release"); xevent->xany.type == KeyPress ? "press" : "release");
@ -229,12 +232,25 @@ translate_key_event (ClutterBackend *backend,
event->key.modifier_state = (ClutterModifierType) xevent->xkey.state; event->key.modifier_state = (ClutterModifierType) xevent->xkey.state;
event->key.hardware_keycode = xevent->xkey.keycode; event->key.hardware_keycode = xevent->xkey.keycode;
/* FIXME: We need to handle other modifiers rather than just shift */ /* keyval is the key ignoring all modifiers ('1' vs. '!') */
event->key.keyval = event->key.keyval =
XKeycodeToKeysym (xevent->xkey.display, XKeycodeToKeysym (xevent->xkey.display,
xevent->xkey.keycode, xevent->xkey.keycode,
(event->key.modifier_state & CLUTTER_SHIFT_MASK) ? 1 0);
: 0);
/* unicode_value is the printable representation */
n = XLookupString (&xevent->xkey, buffer, sizeof (buffer), NULL, NULL);
if (n == NoSymbol)
{
event->key.unicode_value = (gunichar)'\0';
}
else
{
event->key.unicode_value = g_utf8_get_char_validated (buffer, n);
if ((event->key.unicode_value == -1) ||
(event->key.unicode_value == -1))
event->key.unicode_value = (gunichar)'\0';
}
} }
static gboolean static gboolean

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@ -1,4 +1,5 @@
#include <clutter/clutter.h> #include <clutter/clutter.h>
#include <string.h>
gboolean IsFullScreen = FALSE, IsMotion = TRUE; gboolean IsFullScreen = FALSE, IsMotion = TRUE;
@ -84,28 +85,58 @@ key_focus_in_cb (ClutterActor *actor,
} }
} }
static void
fill_keybuf (char *keybuf, ClutterKeyEvent *event)
{
char utf8[6];
int len;
/* printable character, if any (ß, ∑) */
len = g_unichar_to_utf8 (event->unicode_value, utf8);
utf8[len] = '\0';
sprintf(keybuf, "'%s' ", utf8);
/* key combination (<Mod1>s, <Shift><Mod1>S, <Ctrl><Mod1>Delete) */
len = g_unichar_to_utf8 (clutter_keysym_to_unicode (event->keyval),
utf8);
utf8[len] = '\0';
if (event->modifier_state & CLUTTER_SHIFT_MASK)
strcat (keybuf, "<Shift>");
if (event->modifier_state & CLUTTER_LOCK_MASK)
strcat (keybuf, "<Lock>");
if (event->modifier_state & CLUTTER_CONTROL_MASK)
strcat (keybuf, "<Control>");
if (event->modifier_state & CLUTTER_MOD1_MASK)
strcat (keybuf, "<Mod1>");
if (event->modifier_state & CLUTTER_MOD2_MASK)
strcat (keybuf, "<Mod2>");
if (event->modifier_state & CLUTTER_MOD3_MASK)
strcat (keybuf, "<Mod3>");
if (event->modifier_state & CLUTTER_MOD4_MASK)
strcat (keybuf, "<Mod4>");
if (event->modifier_state & CLUTTER_MOD5_MASK)
strcat (keybuf, "<Mod5>");
strcat (keybuf, utf8);
}
static gboolean static gboolean
input_cb (ClutterActor *actor, input_cb (ClutterActor *actor,
ClutterEvent *event, ClutterEvent *event,
gpointer data) gpointer data)
{ {
ClutterStage *stage = CLUTTER_STAGE (clutter_stage_get_default ()); ClutterStage *stage = CLUTTER_STAGE (clutter_stage_get_default ());
gchar keybuf[9], *source = (gchar*)data; gchar keybuf[128], *source = (gchar*)data;
int len = 0;
switch (event->type) switch (event->type)
{ {
case CLUTTER_KEY_PRESS: case CLUTTER_KEY_PRESS:
len = g_unichar_to_utf8 (clutter_keysym_to_unicode (event->key.keyval), fill_keybuf (keybuf, &event->key);
keybuf); printf ("[%s] KEY PRESS %s", source, keybuf);
keybuf[len] = '\0';
g_print ("[%s] KEY PRESS '%s'", source, keybuf);
break; break;
case CLUTTER_KEY_RELEASE: case CLUTTER_KEY_RELEASE:
len = g_unichar_to_utf8 (clutter_keysym_to_unicode (event->key.keyval), fill_keybuf (keybuf, &event->key);
keybuf); printf ("[%s] KEY RELEASE %s", source, keybuf);
keybuf[len] = '\0';
g_print ("[%s] KEY RELEASE '%s'", source, keybuf);
break; break;
case CLUTTER_MOTION: case CLUTTER_MOTION:
g_print ("[%s] MOTION", source); g_print ("[%s] MOTION", source);