From 67f10bcc6f41f5f38627bf7ca551e554285c9d75 Mon Sep 17 00:00:00 2001 From: Emmanuele Bassi Date: Mon, 24 Dec 2012 09:04:09 +0000 Subject: [PATCH] docs: Clean up the wording of a couple of comments --- clutter/clutter-actor.c | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/clutter/clutter-actor.c b/clutter/clutter-actor.c index 0e5c5163a..247d7ec96 100644 --- a/clutter/clutter-actor.c +++ b/clutter/clutter-actor.c @@ -19119,6 +19119,10 @@ clutter_actor_get_easing_delay (ClutterActor *self) * will call the on_transition_stopped callback when * the transition is finished. * + * If you just want to get notifications of the completion of a transition, + * you should use the #ClutterActor::transition-stopped signal, using the + * transition name as the signal detail. + * * Return value: (transfer none): a #ClutterTransition, or %NULL is none * was found to match the passed name; the returned instance is owned * by Clutter and it should not be freed @@ -19153,6 +19157,10 @@ clutter_actor_get_transition (ClutterActor *self, * Saves the current easing state for animatable properties, and creates * a new state with the default values for easing mode and duration. * + * New transitions created after calling this function will inherit the + * duration, easing mode, and delay of the new easing state; this also + * applies to transitions modified in flight. + * * Since: 1.10 */ void @@ -19198,7 +19206,7 @@ clutter_actor_restore_easing_state (ClutterActor *self) if (info->states == NULL) { g_critical ("The function clutter_actor_restore_easing_state() has " - "called without a previous call to " + "been called without a previous call to " "clutter_actor_save_easing_state()."); return; }