main: Deprecate clutter_set_default_frame_rate()
Setting the default frame rate does not do anything even remotely useful, unless synchronization to the vertical refresh rate is also disabled - which can only be done through environment variable or through configuration file. Having a programmatic way to change the default frame rate is, thus, completely pointless. Changing the default frame rate through environment variable and configuration file is still allowed.
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@ -2701,19 +2701,14 @@ clutter_get_default_frame_rate (void)
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* is possible, this value is ignored.
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*
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* Since: 0.6
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*
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* Deprecated: 1.10: This function does not do anything any more.
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*/
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void
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clutter_set_default_frame_rate (guint frames_per_sec)
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{
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ClutterMainContext *context;
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context = _clutter_context_get_default ();
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if (context->frame_rate != frames_per_sec)
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context->frame_rate = frames_per_sec;
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}
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static void
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on_grab_actor_destroy (ClutterActor *actor,
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ClutterInputDevice *device)
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@ -127,9 +127,6 @@ guint clutter_threads_add_repaint_func (GSourceFunc
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GDestroyNotify notify);
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void clutter_threads_remove_repaint_func (guint handle_id);
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void clutter_set_default_frame_rate (guint frames_per_sec);
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guint clutter_get_default_frame_rate (void);
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void clutter_grab_pointer (ClutterActor *actor);
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void clutter_ungrab_pointer (void);
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ClutterActor * clutter_get_pointer_grab (void);
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@ -141,6 +138,8 @@ PangoFontMap * clutter_get_font_map (void);
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ClutterTextDirection clutter_get_default_text_direction (void);
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guint clutter_get_default_frame_rate (void);
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G_END_DECLS
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#endif /* _CLUTTER_MAIN_H__ */
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@ -48,6 +48,9 @@ void clutter_grab_pointer_for_device (ClutterActor
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CLUTTER_DEPRECATED_FOR(clutter_input_device_ungrab)
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void clutter_ungrab_pointer_for_device (gint id_);
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CLUTTER_DEPRECATED
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void clutter_set_default_frame_rate (guint frames_per_sec);
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G_END_DECLS
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#endif /* __CLUTTER_MAIN_DEPRECATED_H__ */
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