texture-2d: improve new_from_foreign error handling
There were lots of places where cogl_texture_2d_new_from_foreign would simply return NULL without returning a corresponding error. We now return an error wherever we are returning NULL except in cases where the user provided invalid data. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit a1efc9405a13ac8aaf692c5f631a3b8f95d2f259)
This commit is contained in:
parent
a676f700a3
commit
66169276f4
@ -343,7 +343,7 @@ cogl_texture_2d_new_from_data (CoglContext *ctx,
|
|||||||
|
|
||||||
CoglTexture2D *
|
CoglTexture2D *
|
||||||
cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
||||||
GLuint gl_handle,
|
unsigned int gl_handle,
|
||||||
int width,
|
int width,
|
||||||
int height,
|
int height,
|
||||||
CoglPixelFormat format,
|
CoglPixelFormat format,
|
||||||
@ -358,12 +358,19 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
|||||||
GLenum gl_int_format = 0;
|
GLenum gl_int_format = 0;
|
||||||
CoglTexture2D *tex_2d;
|
CoglTexture2D *tex_2d;
|
||||||
|
|
||||||
if (!ctx->texture_driver->allows_foreign_gl_target (ctx, GL_TEXTURE_2D))
|
/* Assert it is a valid GL texture object */
|
||||||
return NULL;
|
g_return_val_if_fail (ctx->glIsTexture (gl_handle), NULL);
|
||||||
|
|
||||||
/* Make sure it is a valid GL texture object */
|
if (!ctx->texture_driver->allows_foreign_gl_target (ctx, GL_TEXTURE_2D))
|
||||||
if (!ctx->glIsTexture (gl_handle))
|
{
|
||||||
|
g_set_error (error,
|
||||||
|
COGL_ERROR,
|
||||||
|
COGL_ERROR_UNSUPPORTED,
|
||||||
|
"Foreign GL_TEXTURE_2D textures are not "
|
||||||
|
"supported by your system");
|
||||||
return NULL;
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
/* Make sure binding succeeds */
|
/* Make sure binding succeeds */
|
||||||
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
|
||||||
@ -371,7 +378,13 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
|||||||
|
|
||||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D, gl_handle, TRUE);
|
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D, gl_handle, TRUE);
|
||||||
if (ctx->glGetError () != GL_NO_ERROR)
|
if (ctx->glGetError () != GL_NO_ERROR)
|
||||||
|
{
|
||||||
|
g_set_error (error,
|
||||||
|
COGL_ERROR,
|
||||||
|
COGL_ERROR_UNSUPPORTED,
|
||||||
|
"Failed to bind foreign GL_TEXTURE_2D texture");
|
||||||
return NULL;
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
/* Obtain texture parameters
|
/* Obtain texture parameters
|
||||||
(only level 0 we are interested in) */
|
(only level 0 we are interested in) */
|
||||||
@ -398,8 +411,14 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
|||||||
if (!ctx->driver_vtable->pixel_format_from_gl_internal (ctx,
|
if (!ctx->driver_vtable->pixel_format_from_gl_internal (ctx,
|
||||||
gl_int_format,
|
gl_int_format,
|
||||||
&format))
|
&format))
|
||||||
|
{
|
||||||
|
g_set_error (error,
|
||||||
|
COGL_ERROR,
|
||||||
|
COGL_ERROR_UNSUPPORTED,
|
||||||
|
"Unsupported internal format for foreign texture");
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
else
|
else
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
@ -420,18 +439,23 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/* Validate width and height */
|
/* Validate width and height */
|
||||||
if (width <= 0 || height <= 0)
|
g_return_val_if_fail (width > 0 && height > 0, NULL);
|
||||||
return NULL;
|
|
||||||
|
|
||||||
/* Compressed texture images not supported */
|
/* Compressed texture images not supported */
|
||||||
if (gl_compressed == GL_TRUE)
|
if (gl_compressed == GL_TRUE)
|
||||||
|
{
|
||||||
|
g_set_error (error,
|
||||||
|
COGL_ERROR,
|
||||||
|
COGL_ERROR_UNSUPPORTED,
|
||||||
|
"Compressed foreign textures aren't currently supported");
|
||||||
return NULL;
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
/* Note: previously this code would query the texture object for
|
/* Note: previously this code would query the texture object for
|
||||||
whether it has GL_GENERATE_MIPMAP enabled to determine whether to
|
whether it has GL_GENERATE_MIPMAP enabled to determine whether to
|
||||||
auto-generate the mipmap. This doesn't make much sense any more
|
auto-generate the mipmap. This doesn't make much sense any more
|
||||||
since Cogl switch to using glGenerateMipmap. Ideally I think
|
since Cogl switch to using glGenerateMipmap. Ideally I think
|
||||||
cogl_texture_new_from_foreign should take a flags parameter so
|
cogl_texture_2d_new_from_foreign should take a flags parameter so
|
||||||
that the application can decide whether it wants
|
that the application can decide whether it wants
|
||||||
auto-mipmapping. To be compatible with existing code, Cogl now
|
auto-mipmapping. To be compatible with existing code, Cogl now
|
||||||
disables its own auto-mipmapping but leaves the value of
|
disables its own auto-mipmapping but leaves the value of
|
||||||
|
Loading…
Reference in New Issue
Block a user