update the pixmap. (update) print out framerate. (dump_stacking_order) new
Thu Feb 2 17:58:22 2006 Søren Sandmann <sandmann@redhat.com> * compositor.c (process_map): update the pixmap. (update) print out framerate. (dump_stacking_order) new debug function. (meta_compositor_add_window) error trap fixes (MiniInfo): Make the minimize animation fade out.
This commit is contained in:
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f839edda05
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@ -1,3 +1,12 @@
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Thu Feb 2 17:58:22 2006 Søren Sandmann <sandmann@redhat.com>
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* compositor.c (process_map): update the pixmap.
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(update) print out framerate.
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(dump_stacking_order) new debug
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function.
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(meta_compositor_add_window) error trap fixes
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(MiniInfo): Make the minimize animation fade out.
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2006-01-30 Elijah Newren <newren gmail.com>
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* configure.in: post-release version bump to 2.13.89
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234
src/compositor.c
234
src/compositor.c
@ -98,6 +98,9 @@ meta_compositor_new (MetaDisplay *display)
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compositor = g_new0 (MetaCompositor, 1);
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compositor->display = ws_display_new (NULL);
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ws_display_set_synchronize (compositor->display,
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getenv ("METACITY_SYNC") != NULL);
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ws_display_init_test (compositor->display);
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ws_display_set_ignore_grabs (compositor->display, TRUE);
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@ -232,13 +235,21 @@ process_configure_notify (MetaCompositor *compositor,
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{
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WsWindow *above_window;
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CmDrawableNode *node = g_hash_table_lookup (compositor->window_hash,
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&event->window);
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&event->window);
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CmDrawableNode *above_node;
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MetaScreen *screen;
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ScreenInfo *scr_info;
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#if 0
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g_print ("processing configure\n");
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#endif
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if (!node)
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return;
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#if 0
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g_print ("we do now have a node\n");
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#endif
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screen = node_get_screen (compositor->meta_display->xdisplay, node);
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scr_info = screen->compositor_data;
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@ -286,7 +297,7 @@ process_map (MetaCompositor *compositor,
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/* See if window was mapped as child of root */
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screen = meta_display_screen_for_root (compositor->meta_display,
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event->event);
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if (screen == NULL)
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{
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meta_topic (META_DEBUG_COMPOSITOR,
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@ -295,6 +306,8 @@ process_map (MetaCompositor *compositor,
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return; /* MapNotify wasn't for a child of the root */
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}
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g_print ("processing map for %lx\n", event->window);
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node = g_hash_table_lookup (compositor->window_hash,
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&event->window);
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if (node == NULL)
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@ -320,8 +333,10 @@ process_map (MetaCompositor *compositor,
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else
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{
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cm_drawable_node_set_viewable (node, TRUE);
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cm_drawable_node_update_pixmap (node);
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}
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/* We don't actually need to invalidate anything, because we will
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* get damage events as the server fills the background and the client
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* draws the window
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@ -336,7 +351,7 @@ process_unmap (MetaCompositor *compositor,
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{
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CmDrawableNode *node;
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MetaScreen *screen;
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/* See if window was unmapped as child of root */
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screen = meta_display_screen_for_root (compositor->meta_display,
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event->event);
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@ -349,6 +364,8 @@ process_unmap (MetaCompositor *compositor,
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return; /* UnmapNotify wasn't for a child of the root */
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}
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g_print ("processing unmap on %lx\n", event->window);
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node = g_hash_table_lookup (compositor->window_hash,
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&event->window);
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if (node != NULL)
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@ -389,7 +406,7 @@ process_create (MetaCompositor *compositor,
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}
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else
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{
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meta_topic (META_DEBUG_COMPOSITOR,
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g_print (//META_DEBUG_COMPOSITOR,
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"Create window 0x%lx, adding\n", event->window);
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meta_compositor_add_window (compositor,
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@ -438,7 +455,7 @@ process_reparent (MetaCompositor *compositor,
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event_screen = meta_display_screen_for_root (compositor->meta_display,
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event->event);
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if (event_screen == NULL)
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{
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meta_topic (META_DEBUG_COMPOSITOR,
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@ -447,7 +464,7 @@ process_reparent (MetaCompositor *compositor,
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return;
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}
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meta_topic (META_DEBUG_COMPOSITOR,
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g_print (//META_DEBUG_COMPOSITOR,
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"Reparent window 0x%lx new parent 0x%lx received on 0x%lx\n",
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event->window, event->parent, event->event);
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@ -555,6 +572,34 @@ wavy (double time,
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m++;
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}
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static void
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update_frame_counter (void)
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{
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#define BUFSIZE 128
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static GTimer *timer;
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static double buffer [BUFSIZE];
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static int next = 0;
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if (!timer)
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timer = g_timer_new ();
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buffer[next++] = g_timer_elapsed (timer, NULL);
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if (next == BUFSIZE)
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{
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int i;
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double total;
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next = 0;
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total = 0.0;
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for (i = 1; i < BUFSIZE; ++i)
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total += buffer[i] - buffer[i - 1];
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g_print ("frames per second: %f\n", 1 / (total / (BUFSIZE - 1)));
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}
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}
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static gboolean
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update (gpointer data)
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{
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@ -564,14 +609,32 @@ update (gpointer data)
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glMatrixMode (GL_MODELVIEW);
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glLoadIdentity ();
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gluOrtho2D (0, 1.0, 0.0, 1.0);
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gluOrtho2D (0, 1600, 1200, 0);
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#if 0
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glColor4f (1.0, 1.0, 1.0, 1.0);
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glBegin (GL_QUADS);
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glVertex2f (0.0, 0.0);
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glVertex2f (1600.0, 0.0);
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glVertex2f (1600.0, 1200.0);
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glVertex2f (0.0, 1200.0);
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glEnd ();
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#endif
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glClearColor (0.0, 0.5, 0.5, 0.0);
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glClear (GL_COLOR_BUFFER_BIT);
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#if 0
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#endif
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#if 0
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glClear (GL_DEPTH_BUFFER_BIT);
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#endif
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#if 0
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glColor4f (1.0, 0.0, 0.0, 1.0);
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glDisable (GL_TEXTURE_2D);
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glDisable (GL_DEPTH_TEST);
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glBegin (GL_QUADS);
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@ -581,10 +644,20 @@ update (gpointer data)
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glVertex2f (0.4, 0.2);
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glEnd ();
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#endif
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#if 0
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glClearColor (1.0, 1.0, 1.0, 1.0);
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glClear (GL_COLOR_BUFFER_BIT);
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#endif
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#if 0
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glEnable (GL_TEXTURE_2D);
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#endif
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glDisable (GL_TEXTURE_2D);
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glDisable (GL_DEPTH_TEST);
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ws_window_raise (gl_window);
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glEnable (GL_TEXTURE_2D);
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draw_windows (screen, scr_info->compositor_nodes);
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/* FIXME: we should probably grab the server around the raise/swap
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@ -593,9 +666,13 @@ update (gpointer data)
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#if 0
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ws_display_grab (ws_drawable_get_display ((WsDrawable *)gl_window));
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#endif
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ws_window_gl_swap_buffers (gl_window);
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#if 0
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glFinish();
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#endif
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update_frame_counter ();
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#if 0
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ws_display_ungrab (ws_drawable_get_display ((WsDrawable *)gl_window));
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@ -613,18 +690,41 @@ queue_repaint (CmDrawableNode *node, gpointer data)
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ScreenInfo *scr_info = screen->compositor_data;
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#if 0
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g_print ("queueing repaint for %p\n", node);
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g_print ("metacity queueing repaint for %p\n", node);
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#endif
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if (!scr_info->idle_id)
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{
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g_print ("paint\n");
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scr_info->idle_id = g_idle_add (update, screen);
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#if 0
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g_print ("done\n");
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#endif
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}
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else
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{
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#if 0
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g_print ("one was queued already\n");
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#endif
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}
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}
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#endif /* HAVE_COMPOSITE_EXTENSIONS */
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#ifdef HAVE_COMPOSITE_EXTENSIONS
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static void
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dump_stacking_order (GList *nodes)
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{
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GList *list;
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for (list = nodes; list != NULL; list = list->next)
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{
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CmDrawableNode *node = list->data;
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g_print ("%lx, ", WS_RESOURCE_XID (node->drawable));
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}
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g_print ("\n");
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}
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#endif
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/* This is called when metacity does its XQueryTree() on startup
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* and when a new window is mapped.
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*/
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@ -648,34 +748,46 @@ meta_compositor_add_window (MetaCompositor *compositor,
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node = g_hash_table_lookup (compositor->window_hash,
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&xwindow);
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g_print ("adding %lx\n", xwindow);
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if (node != NULL)
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{
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g_print ("window %lx already added\n", xwindow);
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meta_topic (META_DEBUG_COMPOSITOR,
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"Window 0x%lx already added\n", xwindow);
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return;
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}
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ws_display_begin_error_trap (compositor->display);
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drawable = (WsDrawable *)ws_window_lookup (compositor->display, xwindow);
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scr_info = screen->compositor_data;
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ws_display_end_error_trap (compositor->display);
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if (!drawable)
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return;
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g_assert (scr_info);
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ws_display_begin_error_trap (compositor->display);
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if (ws_window_query_input_only ((WsWindow *)drawable) ||
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drawable == (WsDrawable *)scr_info->glw)
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{
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ws_display_end_error_trap (compositor->display);
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return;
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}
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else
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{
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node = cm_drawable_node_new (drawable);
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cm_drawable_node_set_damage_func (node, queue_repaint, screen);
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ws_display_end_error_trap (compositor->display);
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node = cm_drawable_node_new (drawable);
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cm_drawable_node_set_damage_func (node, queue_repaint, screen);
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#if 0
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drawable_node_set_deformation_func (node, wavy, NULL);
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drawable_node_set_deformation_func (node, wavy, NULL);
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#endif
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}
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/* FIXME: we should probably just store xid's directly */
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g_hash_table_insert (compositor->window_hash,
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@ -686,10 +798,11 @@ meta_compositor_add_window (MetaCompositor *compositor,
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*/
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scr_info->compositor_nodes = g_list_prepend (scr_info->compositor_nodes,
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node);
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dump_stacking_order (scr_info->compositor_nodes);
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#endif /* HAVE_COMPOSITE_EXTENSIONS */
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}
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void
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meta_compositor_remove_window (MetaCompositor *compositor,
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Window xwindow)
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@ -759,6 +872,10 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
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ws_window_map (scr_info->glw);
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ws_display_sync (compositor->display);
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#if 0
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children = ws_window_list_children (root);
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#endif
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#endif
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}
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@ -814,18 +931,11 @@ typedef struct
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typedef struct
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{
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MetaWindow *window;
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CmDrawableNode *node;
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DoubleRect start;
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DoubleRect target;
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double start_time;
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int idle_id;
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int repaint_id;
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MetaMinimizeFinishedFunc finished_func;
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gpointer finished_data;
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CmDrawableNode *node;
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GTimer *timer;
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MetaMinimizeFinishedFunc finished_func;
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gpointer finished_data;
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} MiniInfo;
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static gdouble
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@ -834,6 +944,7 @@ interpolate (gdouble t, gdouble begin, gdouble end, double power)
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return (begin + (end - begin) * pow (t, power));
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}
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#if 0
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static gboolean
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stop_minimize (gpointer data)
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{
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@ -850,7 +961,9 @@ stop_minimize (gpointer data)
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return FALSE;
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}
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#endif
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#if 0
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static void
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minimize_deformation (gdouble time,
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double in_x,
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@ -880,15 +993,44 @@ minimize_deformation (gdouble time,
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info->idle_id = g_idle_add (stop_minimize, info);
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}
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}
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#endif
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static gboolean
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do_minimize_animation (gpointer data)
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{
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MiniInfo *info = data;
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double elapsed;
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#define FADE_TIME 0.3
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elapsed = g_timer_elapsed (info->timer, NULL);
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if (elapsed > FADE_TIME)
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elapsed = FADE_TIME;
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cm_drawable_node_set_alpha (info->node, (FADE_TIME - elapsed) / FADE_TIME);
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if (elapsed >= FADE_TIME)
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{
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if (info->finished_func)
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info->finished_func (info->finished_data);
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cm_drawable_node_set_viewable (info->node, FALSE);
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cm_drawable_node_set_alpha (info->node, 1.0);
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return FALSE;
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}
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else
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{
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return TRUE;
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}
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#if 0
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queue_repaint (info->node,
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node_get_screen (info->window->display->xdisplay,
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info->node));
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#endif
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}
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static void
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@ -918,30 +1060,18 @@ meta_compositor_minimize (MetaCompositor *compositor,
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CmDrawableNode *node = window_to_node (compositor, window);
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WsRectangle start;
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MetaScreen *screen = window->screen;
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info->node = node;
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info->idle_id = 0;
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ws_drawable_query_geometry (node->drawable, &start);
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convert (screen, start.x, start.y, start.width, start.height,
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&info->start);
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convert (screen, x, y, width, height,
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&info->target);
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info->window = window;
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info->target.y = 1 - info->target.y;
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info->start_time = -1;
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info->timer = g_timer_new ();
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info->finished_func = finished;
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info->finished_data = data;
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#if 0
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cm_drawable_node_set_deformation_func (node, minimize_deformation, info);
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#endif
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info->repaint_id = g_idle_add (do_minimize_animation, info);
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g_idle_add (do_minimize_animation, info);
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#endif
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}
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