Add base geometric types
Clutter should provide some more basic geometric types - Point, Size, Rect - so that we can use them in properties and accessors.
This commit is contained in:
parent
d77ca7f7b8
commit
61f17e345a
@ -138,6 +138,7 @@ source_c = \
|
|||||||
$(srcdir)/clutter-animation.c \
|
$(srcdir)/clutter-animation.c \
|
||||||
$(srcdir)/clutter-animator.c \
|
$(srcdir)/clutter-animator.c \
|
||||||
$(srcdir)/clutter-backend.c \
|
$(srcdir)/clutter-backend.c \
|
||||||
|
$(srcdir)/clutter-base-types.c \
|
||||||
$(srcdir)/clutter-bezier.c \
|
$(srcdir)/clutter-bezier.c \
|
||||||
$(srcdir)/clutter-bind-constraint.c \
|
$(srcdir)/clutter-bind-constraint.c \
|
||||||
$(srcdir)/clutter-binding-pool.c \
|
$(srcdir)/clutter-binding-pool.c \
|
||||||
|
@ -13272,247 +13272,6 @@ clutter_actor_transform_stage_point (ClutterActor *self,
|
|||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
* ClutterGeometry
|
|
||||||
*/
|
|
||||||
|
|
||||||
static ClutterGeometry*
|
|
||||||
clutter_geometry_copy (const ClutterGeometry *geometry)
|
|
||||||
{
|
|
||||||
return g_slice_dup (ClutterGeometry, geometry);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
clutter_geometry_free (ClutterGeometry *geometry)
|
|
||||||
{
|
|
||||||
if (G_LIKELY (geometry != NULL))
|
|
||||||
g_slice_free (ClutterGeometry, geometry);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_geometry_union:
|
|
||||||
* @geometry_a: a #ClutterGeometry
|
|
||||||
* @geometry_b: another #ClutterGeometry
|
|
||||||
* @result: (out): location to store the result
|
|
||||||
*
|
|
||||||
* Find the union of two rectangles represented as #ClutterGeometry.
|
|
||||||
*
|
|
||||||
* Since: 1.4
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_geometry_union (const ClutterGeometry *geometry_a,
|
|
||||||
const ClutterGeometry *geometry_b,
|
|
||||||
ClutterGeometry *result)
|
|
||||||
{
|
|
||||||
/* We don't try to handle rectangles that can't be represented
|
|
||||||
* as a signed integer box */
|
|
||||||
gint x_1 = MIN (geometry_a->x, geometry_b->x);
|
|
||||||
gint y_1 = MIN (geometry_a->y, geometry_b->y);
|
|
||||||
gint x_2 = MAX (geometry_a->x + (gint)geometry_a->width,
|
|
||||||
geometry_b->x + (gint)geometry_b->width);
|
|
||||||
gint y_2 = MAX (geometry_a->y + (gint)geometry_a->height,
|
|
||||||
geometry_b->y + (gint)geometry_b->height);
|
|
||||||
result->x = x_1;
|
|
||||||
result->y = y_1;
|
|
||||||
result->width = x_2 - x_1;
|
|
||||||
result->height = y_2 - y_1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_geometry_intersects:
|
|
||||||
* @geometry0: The first geometry to test
|
|
||||||
* @geometry1: The second geometry to test
|
|
||||||
*
|
|
||||||
* Determines if @geometry0 and geometry1 intersect returning %TRUE if
|
|
||||||
* they do else %FALSE.
|
|
||||||
*
|
|
||||||
* Return value: %TRUE of @geometry0 and geometry1 intersect else
|
|
||||||
* %FALSE.
|
|
||||||
*
|
|
||||||
* Since: 1.4
|
|
||||||
*/
|
|
||||||
gboolean
|
|
||||||
clutter_geometry_intersects (const ClutterGeometry *geometry0,
|
|
||||||
const ClutterGeometry *geometry1)
|
|
||||||
{
|
|
||||||
if (geometry1->x >= (geometry0->x + (gint)geometry0->width) ||
|
|
||||||
geometry1->y >= (geometry0->y + (gint)geometry0->height) ||
|
|
||||||
(geometry1->x + (gint)geometry1->width) <= geometry0->x ||
|
|
||||||
(geometry1->y + (gint)geometry1->height) <= geometry0->y)
|
|
||||||
return FALSE;
|
|
||||||
else
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
clutter_geometry_progress (const GValue *a,
|
|
||||||
const GValue *b,
|
|
||||||
gdouble progress,
|
|
||||||
GValue *retval)
|
|
||||||
{
|
|
||||||
const ClutterGeometry *a_geom = g_value_get_boxed (a);
|
|
||||||
const ClutterGeometry *b_geom = g_value_get_boxed (b);
|
|
||||||
ClutterGeometry res = { 0, };
|
|
||||||
gint a_width = a_geom->width;
|
|
||||||
gint b_width = b_geom->width;
|
|
||||||
gint a_height = a_geom->height;
|
|
||||||
gint b_height = b_geom->height;
|
|
||||||
|
|
||||||
res.x = a_geom->x + (b_geom->x - a_geom->x) * progress;
|
|
||||||
res.y = a_geom->y + (b_geom->y - a_geom->y) * progress;
|
|
||||||
|
|
||||||
res.width = a_width + (b_width - a_width) * progress;
|
|
||||||
res.height = a_height + (b_height - a_height) * progress;
|
|
||||||
|
|
||||||
g_value_set_boxed (retval, &res);
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterGeometry, clutter_geometry,
|
|
||||||
clutter_geometry_copy,
|
|
||||||
clutter_geometry_free,
|
|
||||||
CLUTTER_REGISTER_INTERVAL_PROGRESS (clutter_geometry_progress));
|
|
||||||
|
|
||||||
/*
|
|
||||||
* ClutterVertices
|
|
||||||
*/
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_vertex_new:
|
|
||||||
* @x: X coordinate
|
|
||||||
* @y: Y coordinate
|
|
||||||
* @z: Z coordinate
|
|
||||||
*
|
|
||||||
* Creates a new #ClutterVertex for the point in 3D space
|
|
||||||
* identified by the 3 coordinates @x, @y, @z
|
|
||||||
*
|
|
||||||
* Return value: the newly allocate #ClutterVertex. Use
|
|
||||||
* clutter_vertex_free() to free the resources
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*/
|
|
||||||
ClutterVertex *
|
|
||||||
clutter_vertex_new (gfloat x,
|
|
||||||
gfloat y,
|
|
||||||
gfloat z)
|
|
||||||
{
|
|
||||||
ClutterVertex *vertex;
|
|
||||||
|
|
||||||
vertex = g_slice_new (ClutterVertex);
|
|
||||||
clutter_vertex_init (vertex, x, y, z);
|
|
||||||
|
|
||||||
return vertex;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_vertex_init:
|
|
||||||
* @vertex: a #ClutterVertex
|
|
||||||
* @x: X coordinate
|
|
||||||
* @y: Y coordinate
|
|
||||||
* @z: Z coordinate
|
|
||||||
*
|
|
||||||
* Initializes @vertex with the given coordinates.
|
|
||||||
*
|
|
||||||
* Since: 1.10
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_vertex_init (ClutterVertex *vertex,
|
|
||||||
gfloat x,
|
|
||||||
gfloat y,
|
|
||||||
gfloat z)
|
|
||||||
{
|
|
||||||
g_return_if_fail (vertex != NULL);
|
|
||||||
|
|
||||||
vertex->x = x;
|
|
||||||
vertex->y = y;
|
|
||||||
vertex->z = z;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_vertex_copy:
|
|
||||||
* @vertex: a #ClutterVertex
|
|
||||||
*
|
|
||||||
* Copies @vertex
|
|
||||||
*
|
|
||||||
* Return value: a newly allocated copy of #ClutterVertex. Use
|
|
||||||
* clutter_vertex_free() to free the allocated resources
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*/
|
|
||||||
ClutterVertex *
|
|
||||||
clutter_vertex_copy (const ClutterVertex *vertex)
|
|
||||||
{
|
|
||||||
if (G_LIKELY (vertex != NULL))
|
|
||||||
return g_slice_dup (ClutterVertex, vertex);
|
|
||||||
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_vertex_free:
|
|
||||||
* @vertex: a #ClutterVertex
|
|
||||||
*
|
|
||||||
* Frees a #ClutterVertex allocated using clutter_vertex_copy()
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_vertex_free (ClutterVertex *vertex)
|
|
||||||
{
|
|
||||||
if (G_UNLIKELY (vertex != NULL))
|
|
||||||
g_slice_free (ClutterVertex, vertex);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_vertex_equal:
|
|
||||||
* @vertex_a: a #ClutterVertex
|
|
||||||
* @vertex_b: a #ClutterVertex
|
|
||||||
*
|
|
||||||
* Compares @vertex_a and @vertex_b for equality
|
|
||||||
*
|
|
||||||
* Return value: %TRUE if the passed #ClutterVertex are equal
|
|
||||||
*
|
|
||||||
* Since: 1.0
|
|
||||||
*/
|
|
||||||
gboolean
|
|
||||||
clutter_vertex_equal (const ClutterVertex *vertex_a,
|
|
||||||
const ClutterVertex *vertex_b)
|
|
||||||
{
|
|
||||||
g_return_val_if_fail (vertex_a != NULL && vertex_b != NULL, FALSE);
|
|
||||||
|
|
||||||
if (vertex_a == vertex_b)
|
|
||||||
return TRUE;
|
|
||||||
|
|
||||||
return vertex_a->x == vertex_b->x &&
|
|
||||||
vertex_a->y == vertex_b->y &&
|
|
||||||
vertex_a->z == vertex_b->z;
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
clutter_vertex_progress (const GValue *a,
|
|
||||||
const GValue *b,
|
|
||||||
gdouble progress,
|
|
||||||
GValue *retval)
|
|
||||||
{
|
|
||||||
const ClutterVertex *av = g_value_get_boxed (a);
|
|
||||||
const ClutterVertex *bv = g_value_get_boxed (b);
|
|
||||||
ClutterVertex res = { 0, };
|
|
||||||
|
|
||||||
res.x = av->x + (bv->x - av->x) * progress;
|
|
||||||
res.y = av->y + (bv->y - av->y) * progress;
|
|
||||||
res.z = av->z + (bv->z - av->z) * progress;
|
|
||||||
|
|
||||||
g_value_set_boxed (retval, &res);
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterVertex, clutter_vertex,
|
|
||||||
clutter_vertex_copy,
|
|
||||||
clutter_vertex_free,
|
|
||||||
CLUTTER_REGISTER_INTERVAL_PROGRESS (clutter_vertex_progress));
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* clutter_actor_is_rotated:
|
* clutter_actor_is_rotated:
|
||||||
* @self: a #ClutterActor
|
* @self: a #ClutterActor
|
||||||
@ -16237,64 +15996,6 @@ clutter_actor_get_y_align (ClutterActor *self)
|
|||||||
return _clutter_actor_get_layout_info_or_defaults (self)->y_align;
|
return _clutter_actor_get_layout_info_or_defaults (self)->y_align;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_margin_new:
|
|
||||||
*
|
|
||||||
* Creates a new #ClutterMargin.
|
|
||||||
*
|
|
||||||
* Return value: (transfer full): a newly allocated #ClutterMargin. Use
|
|
||||||
* clutter_margin_free() to free the resources associated with it when
|
|
||||||
* done.
|
|
||||||
*
|
|
||||||
* Since: 1.10
|
|
||||||
*/
|
|
||||||
ClutterMargin *
|
|
||||||
clutter_margin_new (void)
|
|
||||||
{
|
|
||||||
return g_slice_new0 (ClutterMargin);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_margin_copy:
|
|
||||||
* @margin_: a #ClutterMargin
|
|
||||||
*
|
|
||||||
* Creates a new #ClutterMargin and copies the contents of @margin_ into
|
|
||||||
* the newly created structure.
|
|
||||||
*
|
|
||||||
* Return value: (transfer full): a copy of the #ClutterMargin.
|
|
||||||
*
|
|
||||||
* Since: 1.10
|
|
||||||
*/
|
|
||||||
ClutterMargin *
|
|
||||||
clutter_margin_copy (const ClutterMargin *margin_)
|
|
||||||
{
|
|
||||||
if (G_LIKELY (margin_ != NULL))
|
|
||||||
return g_slice_dup (ClutterMargin, margin_);
|
|
||||||
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* clutter_margin_free:
|
|
||||||
* @margin_: a #ClutterMargin
|
|
||||||
*
|
|
||||||
* Frees the resources allocated by clutter_margin_new() and
|
|
||||||
* clutter_margin_copy().
|
|
||||||
*
|
|
||||||
* Since: 1.10
|
|
||||||
*/
|
|
||||||
void
|
|
||||||
clutter_margin_free (ClutterMargin *margin_)
|
|
||||||
{
|
|
||||||
if (G_LIKELY (margin_ != NULL))
|
|
||||||
g_slice_free (ClutterMargin, margin_);
|
|
||||||
}
|
|
||||||
|
|
||||||
G_DEFINE_BOXED_TYPE (ClutterMargin, clutter_margin,
|
|
||||||
clutter_margin_copy,
|
|
||||||
clutter_margin_free)
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* clutter_actor_set_margin:
|
* clutter_actor_set_margin:
|
||||||
* @self: a #ClutterActor
|
* @self: a #ClutterActor
|
||||||
|
1027
clutter/clutter-base-types.c
Normal file
1027
clutter/clutter-base-types.c
Normal file
File diff suppressed because it is too large
Load Diff
@ -43,6 +43,9 @@ G_BEGIN_DECLS
|
|||||||
#define CLUTTER_TYPE_PAINT_VOLUME (clutter_paint_volume_get_type ())
|
#define CLUTTER_TYPE_PAINT_VOLUME (clutter_paint_volume_get_type ())
|
||||||
#define CLUTTER_TYPE_PERSPECTIVE (clutter_perspective_get_type ())
|
#define CLUTTER_TYPE_PERSPECTIVE (clutter_perspective_get_type ())
|
||||||
#define CLUTTER_TYPE_VERTEX (clutter_vertex_get_type ())
|
#define CLUTTER_TYPE_VERTEX (clutter_vertex_get_type ())
|
||||||
|
#define CLUTTER_TYPE_POINT (clutter_point_get_type ())
|
||||||
|
#define CLUTTER_TYPE_SIZE (clutter_size_get_type ())
|
||||||
|
#define CLUTTER_TYPE_RECT (clutter_rect_get_type ())
|
||||||
|
|
||||||
typedef struct _ClutterActor ClutterActor;
|
typedef struct _ClutterActor ClutterActor;
|
||||||
|
|
||||||
@ -73,15 +76,18 @@ typedef struct _ClutterPath ClutterPath;
|
|||||||
|
|
||||||
typedef struct _ClutterActorBox ClutterActorBox;
|
typedef struct _ClutterActorBox ClutterActorBox;
|
||||||
typedef struct _ClutterColor ClutterColor;
|
typedef struct _ClutterColor ClutterColor;
|
||||||
typedef struct _ClutterFog ClutterFog;
|
|
||||||
typedef struct _ClutterGeometry ClutterGeometry;
|
typedef struct _ClutterGeometry ClutterGeometry;
|
||||||
typedef struct _ClutterKnot ClutterKnot;
|
typedef struct _ClutterKnot ClutterKnot;
|
||||||
typedef struct _ClutterMargin ClutterMargin;
|
typedef struct _ClutterMargin ClutterMargin;
|
||||||
typedef struct _ClutterPerspective ClutterPerspective;
|
typedef struct _ClutterPerspective ClutterPerspective;
|
||||||
|
typedef struct _ClutterPoint ClutterPoint;
|
||||||
|
typedef struct _ClutterRect ClutterRect;
|
||||||
|
typedef struct _ClutterSize ClutterSize;
|
||||||
typedef struct _ClutterVertex ClutterVertex;
|
typedef struct _ClutterVertex ClutterVertex;
|
||||||
|
|
||||||
typedef struct _ClutterBehaviour ClutterBehaviour;
|
typedef struct _ClutterFog ClutterFog; /* deprecated */
|
||||||
typedef struct _ClutterShader ClutterShader;
|
typedef struct _ClutterBehaviour ClutterBehaviour; /* deprecated */
|
||||||
|
typedef struct _ClutterShader ClutterShader; /* deprecated */
|
||||||
|
|
||||||
typedef union _ClutterEvent ClutterEvent;
|
typedef union _ClutterEvent ClutterEvent;
|
||||||
|
|
||||||
@ -105,13 +111,137 @@ typedef union _ClutterEvent ClutterEvent;
|
|||||||
*/
|
*/
|
||||||
typedef struct _ClutterPaintVolume ClutterPaintVolume;
|
typedef struct _ClutterPaintVolume ClutterPaintVolume;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* ClutterPoint:
|
||||||
|
* @x: X coordinate, in pixels
|
||||||
|
* @y: Y coordinate, in pixels
|
||||||
|
*
|
||||||
|
* A point in 2D space.
|
||||||
|
*
|
||||||
|
* Since: 1.12
|
||||||
|
*/
|
||||||
|
struct _ClutterPoint
|
||||||
|
{
|
||||||
|
float x;
|
||||||
|
float y;
|
||||||
|
};
|
||||||
|
|
||||||
|
#define CLUTTER_POINT_INIT(x,y) { (x), (y) }
|
||||||
|
#define CLUTTER_POINT_INIT_ZERO CLUTTER_POINT_INIT (0.f, 0.f)
|
||||||
|
|
||||||
|
GType clutter_point_get_type (void) G_GNUC_CONST;
|
||||||
|
|
||||||
|
ClutterPoint * clutter_point_new (void);
|
||||||
|
ClutterPoint * clutter_point_init (ClutterPoint *point,
|
||||||
|
float x,
|
||||||
|
float y);
|
||||||
|
ClutterPoint * clutter_point_copy (const ClutterPoint *point);
|
||||||
|
void clutter_point_free (ClutterPoint *point);
|
||||||
|
gboolean clutter_point_equals (const ClutterPoint *a,
|
||||||
|
const ClutterPoint *b);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* ClutterSize:
|
||||||
|
* @width: the width, in pixels
|
||||||
|
* @height: the height, in pixels
|
||||||
|
*
|
||||||
|
* A size, in 2D space.
|
||||||
|
*
|
||||||
|
* Since: 1.12
|
||||||
|
*/
|
||||||
|
struct _ClutterSize
|
||||||
|
{
|
||||||
|
float width;
|
||||||
|
float height;
|
||||||
|
};
|
||||||
|
|
||||||
|
#define CLUTTER_SIZE_INIT(width,height) { (width), (height) }
|
||||||
|
#define CLUTTER_SIZE_INIT_ZERO CLUTTER_SIZE_INIT (0.f, 0.f)
|
||||||
|
|
||||||
|
GType clutter_size_get_type (void) G_GNUC_CONST;
|
||||||
|
|
||||||
|
ClutterSize * clutter_size_new (void);
|
||||||
|
ClutterSize * clutter_size_init (ClutterSize *size,
|
||||||
|
float width,
|
||||||
|
float height);
|
||||||
|
ClutterSize * clutter_size_copy (const ClutterSize *size);
|
||||||
|
void clutter_size_free (ClutterSize *size);
|
||||||
|
gboolean clutter_size_equals (const ClutterSize *a,
|
||||||
|
const ClutterSize *b);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* ClutterRect:
|
||||||
|
* @origin: the origin of the rectangle
|
||||||
|
* @size: the size of the rectangle
|
||||||
|
*
|
||||||
|
* The location and size of a rectangle.
|
||||||
|
*
|
||||||
|
* The width and height of a #ClutterRect can be negative; Clutter considers
|
||||||
|
* a rectangle with an origin of [ 0.0, 0.0 ] and a size of [ 10.0, 10.0 ] to
|
||||||
|
* be equivalent to a rectangle with origin of [ 10.0, 10.0 ] and size of
|
||||||
|
* [ -10.0, -10.0 ].
|
||||||
|
*
|
||||||
|
* Application code can normalize rectangles using clutter_rect_normalize():
|
||||||
|
* this function will ensure that the width and height of a #ClutterRect are
|
||||||
|
* positive values. All functions taking a #ClutterRect as an argument will
|
||||||
|
* implicitly normalize it before computing eventual results. For this reason
|
||||||
|
* it is safer to access the contents of a #ClutterRect by using the provided
|
||||||
|
* API at all times, instead of directly accessing the structure members.
|
||||||
|
*
|
||||||
|
* Since: 1.12
|
||||||
|
*/
|
||||||
|
struct _ClutterRect
|
||||||
|
{
|
||||||
|
ClutterPoint origin;
|
||||||
|
ClutterSize size;
|
||||||
|
};
|
||||||
|
|
||||||
|
#define CLUTTER_RECT_INIT(x,y,width,height) { { (x), (y) }, { (width), (height) } }
|
||||||
|
#define CLUTTER_RECT_INIT_ZERO CLUTTER_RECT_INIT (0.f, 0.f, 0.f, 0.f)
|
||||||
|
|
||||||
|
GType clutter_rect_get_type (void) G_GNUC_CONST;
|
||||||
|
|
||||||
|
ClutterRect * clutter_rect_new (void);
|
||||||
|
ClutterRect * clutter_rect_init (ClutterRect *rect,
|
||||||
|
float x,
|
||||||
|
float y,
|
||||||
|
float width,
|
||||||
|
float height);
|
||||||
|
ClutterRect * clutter_rect_copy (const ClutterRect *rect);
|
||||||
|
void clutter_rect_free (ClutterRect *rect);
|
||||||
|
gboolean clutter_rect_equals (ClutterRect *a,
|
||||||
|
ClutterRect *b);
|
||||||
|
|
||||||
|
ClutterRect * clutter_rect_normalize (ClutterRect *rect);
|
||||||
|
void clutter_rect_get_center (ClutterRect *rect,
|
||||||
|
ClutterPoint *center);
|
||||||
|
gboolean clutter_rect_contains_point (ClutterRect *rect,
|
||||||
|
ClutterPoint *point);
|
||||||
|
void clutter_rect_union (ClutterRect *a,
|
||||||
|
ClutterRect *b,
|
||||||
|
ClutterRect *res);
|
||||||
|
gboolean clutter_rect_intersection (ClutterRect *a,
|
||||||
|
ClutterRect *b,
|
||||||
|
ClutterRect *res);
|
||||||
|
void clutter_rect_offset (ClutterRect *rect,
|
||||||
|
float d_x,
|
||||||
|
float d_y);
|
||||||
|
void clutter_rect_inset (ClutterRect *rect,
|
||||||
|
float d_x,
|
||||||
|
float d_y);
|
||||||
|
void clutter_rect_clamp_to_pixel (ClutterRect *rect);
|
||||||
|
float clutter_rect_get_x (ClutterRect *rect);
|
||||||
|
float clutter_rect_get_y (ClutterRect *rect);
|
||||||
|
float clutter_rect_get_width (ClutterRect *rect);
|
||||||
|
float clutter_rect_get_height (ClutterRect *rect);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ClutterVertex:
|
* ClutterVertex:
|
||||||
* @x: X coordinate of the vertex
|
* @x: X coordinate of the vertex
|
||||||
* @y: Y coordinate of the vertex
|
* @y: Y coordinate of the vertex
|
||||||
* @z: Z coordinate of the vertex
|
* @z: Z coordinate of the vertex
|
||||||
*
|
*
|
||||||
* Vertex of an actor in 3D space, expressed in pixels
|
* A point in 3D space, expressed in pixels
|
||||||
*
|
*
|
||||||
* Since: 0.4
|
* Since: 0.4
|
||||||
*/
|
*/
|
||||||
|
@ -977,11 +977,35 @@ clutter_pick_debug_flags DATA
|
|||||||
clutter_pipeline_node_get_type
|
clutter_pipeline_node_get_type
|
||||||
clutter_pipeline_node_new
|
clutter_pipeline_node_new
|
||||||
clutter_pick_mode_get_type
|
clutter_pick_mode_get_type
|
||||||
|
clutter_point_copy
|
||||||
|
clutter_point_equals
|
||||||
|
clutter_point_free
|
||||||
|
clutter_point_get_type
|
||||||
|
clutter_point_init
|
||||||
|
clutter_point_new
|
||||||
clutter_profile_flags DATA
|
clutter_profile_flags DATA
|
||||||
clutter_property_transition_get_property_name
|
clutter_property_transition_get_property_name
|
||||||
clutter_property_transition_get_type
|
clutter_property_transition_get_type
|
||||||
clutter_property_transition_new
|
clutter_property_transition_new
|
||||||
clutter_property_transition_set_property_name
|
clutter_property_transition_set_property_name
|
||||||
|
clutter_rect_clamp_to_pixel
|
||||||
|
clutter_rect_contains_point
|
||||||
|
clutter_rect_copy
|
||||||
|
clutter_rect_equals
|
||||||
|
clutter_rect_free
|
||||||
|
clutter_rect_get_center
|
||||||
|
clutter_rect_get_height
|
||||||
|
clutter_rect_get_type
|
||||||
|
clutter_rect_get_width
|
||||||
|
clutter_rect_get_x
|
||||||
|
clutter_rect_get_y
|
||||||
|
clutter_rect_init
|
||||||
|
clutter_rect_inset
|
||||||
|
clutter_rect_intersection
|
||||||
|
clutter_rect_new
|
||||||
|
clutter_rect_normalize
|
||||||
|
clutter_rect_offset
|
||||||
|
clutter_rect_union
|
||||||
clutter_rectangle_get_border_color
|
clutter_rectangle_get_border_color
|
||||||
clutter_rectangle_get_border_width
|
clutter_rectangle_get_border_width
|
||||||
clutter_rectangle_get_color
|
clutter_rectangle_get_color
|
||||||
@ -1071,6 +1095,12 @@ clutter_shader_set_is_enabled
|
|||||||
clutter_shader_set_uniform
|
clutter_shader_set_uniform
|
||||||
clutter_shader_set_vertex_source
|
clutter_shader_set_vertex_source
|
||||||
clutter_shader_type_get_type
|
clutter_shader_type_get_type
|
||||||
|
clutter_size_copy
|
||||||
|
clutter_size_equals
|
||||||
|
clutter_size_free
|
||||||
|
clutter_size_get_type
|
||||||
|
clutter_size_init
|
||||||
|
clutter_size_new
|
||||||
clutter_snap_constraint_get_edges
|
clutter_snap_constraint_get_edges
|
||||||
clutter_snap_constraint_get_offset
|
clutter_snap_constraint_get_offset
|
||||||
clutter_snap_constraint_get_source
|
clutter_snap_constraint_get_source
|
||||||
|
Loading…
Reference in New Issue
Block a user