clutter/actor: Show on all stage-views when actors have no allocation

When a badly behaving ClutterActor implementation manages to invalidate
the allocation after the layout phase and before painting, we have no
idea where the actor should be painted without running the whole layout
machinery again.

For paint volumes in this case we pretend the actor covers the whole
stage and queue full-stage redraws. When updating stage-views, we're
also handling this case, but not in the most graceful way. Just like
with paint volumes, we should assume an actor without a valid allocation
is simply everywhere, so set priv->stage_views to all available stage
views in that case.

Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/6054
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2694>
This commit is contained in:
Jonas Dreßler 2022-11-14 00:14:05 +01:00 committed by Marge Bot
parent 8bc375005c
commit 61cc31c3ce

View File

@ -15459,18 +15459,19 @@ update_stage_views (ClutterActor *self)
ClutterStage *stage;
graphene_rect_t bounding_rect;
stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self));
g_return_if_fail (stage);
old_stage_views = g_steal_pointer (&priv->stage_views);
if (priv->needs_allocation)
{
g_warning ("Can't update stage views actor %s is on because it needs an "
"allocation.", _clutter_actor_get_debug_name (self));
priv->stage_views = g_list_copy (clutter_stage_peek_stage_views (stage));
goto out;
}
stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self));
g_return_if_fail (stage);
clutter_actor_get_transformed_extents (self, &bounding_rect);
if (bounding_rect.size.width == 0.0 ||