winsys: Move X11/Xlib-specific code out of the EGL winsys

All of the X11/Xlib-specific code now lives in the EGL_X11 winsys.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
This commit is contained in:
Neil Roberts 2011-12-12 15:59:35 +00:00
parent a72a2c99fe
commit 613a3390da
3 changed files with 774 additions and 681 deletions

View File

@ -28,9 +28,6 @@
#include "cogl-winsys-private.h"
#include "cogl-context.h"
#include "cogl-context-private.h"
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
#include "cogl-xlib-renderer-private.h"
#endif
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
#include <wayland-client.h>
#include <wayland-egl.h>
@ -49,8 +46,25 @@ typedef struct _CoglWinsysEGLVtable
EGLint *attribs,
GError **error);
gboolean
(* context_created) (CoglDisplay *display,
GError **error);
void
(* cleanup_context) (CoglDisplay *display);
gboolean
(* context_init) (CoglContext *context, GError **error);
void
(* context_deinit) (CoglContext *context);
gboolean
(* onscreen_init) (CoglOnscreen *onscreen,
EGLConfig config,
GError **error);
void
(* onscreen_deinit) (CoglOnscreen *onscreen);
} CoglWinsysEGLVtable;
typedef enum _CoglEGLWinsysFeature
@ -87,7 +101,7 @@ typedef struct _CoglRendererEGL
/* vtable for platform specific parts */
const CoglWinsysEGLVtable *platform_vtable;
/* Function pointers for GLX specific extensions */
/* Function pointers for EGL specific extensions */
#define COGL_WINSYS_FEATURE_BEGIN(a, b, c, d)
#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) \
@ -104,10 +118,6 @@ typedef struct _CoglRendererEGL
typedef struct _CoglDisplayEGL
{
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
Window dummy_xwin;
#endif
EGLContext egl_context;
EGLSurface dummy_surface;
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
@ -137,20 +147,8 @@ typedef struct _CoglContextEGL
EGLSurface current_surface;
} CoglContextEGL;
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
typedef struct _CoglOnscreenXlib
{
Window xwin;
gboolean is_foreign_xwin;
} CoglOnscreenXlib;
#endif
typedef struct _CoglOnscreenEGL
{
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
CoglOnscreenXlib _parent;
#endif
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
struct wl_egl_window *wayland_egl_native_window;
struct wl_surface *wayland_surface;

View File

@ -29,8 +29,657 @@
#include "config.h"
#endif
#include <X11/Xlib.h>
#include "cogl-winsys-egl-x11-private.h"
#include "cogl-winsys-egl-private.h"
#include "cogl-xlib-renderer-private.h"
#include "cogl-xlib-renderer.h"
#include "cogl-framebuffer-private.h"
#include "cogl-onscreen-private.h"
#include "cogl-display-private.h"
#include "cogl-renderer-private.h"
#include "cogl-texture-pixmap-x11-private.h"
#include "cogl-texture-2d-private.h"
#define COGL_ONSCREEN_X11_EVENT_MASK StructureNotifyMask
static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
typedef struct _CoglDisplayXlib
{
Window dummy_xwin;
} CoglDisplayXlib;
typedef struct _CoglOnscreenXlib
{
Window xwin;
gboolean is_foreign_xwin;
} CoglOnscreenXlib;
#ifdef EGL_KHR_image_pixmap
typedef struct _CoglTexturePixmapEGL
{
EGLImageKHR image;
CoglTexture *texture;
} CoglTexturePixmapEGL;
#endif
static CoglOnscreen *
find_onscreen_for_xid (CoglContext *context, guint32 xid)
{
GList *l;
for (l = context->framebuffers; l; l = l->next)
{
CoglFramebuffer *framebuffer = l->data;
CoglOnscreenEGL *egl_onscreen;
CoglOnscreenXlib *xlib_onscreen;
if (!framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
continue;
egl_onscreen = COGL_ONSCREEN (framebuffer)->winsys;
xlib_onscreen = egl_onscreen->platform;
if (xlib_onscreen->xwin == (Window)xid)
return COGL_ONSCREEN (framebuffer);
}
return NULL;
}
static CoglFilterReturn
event_filter_cb (XEvent *xevent, void *data)
{
CoglContext *context = data;
if (xevent->type == ConfigureNotify)
{
CoglOnscreen *onscreen =
find_onscreen_for_xid (context, xevent->xconfigure.window);
if (onscreen)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
_cogl_framebuffer_winsys_update_size (framebuffer,
xevent->xconfigure.width,
xevent->xconfigure.height);
}
}
return COGL_FILTER_CONTINUE;
}
static XVisualInfo *
get_visual_info (CoglDisplay *display, EGLConfig egl_config)
{
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (display->renderer);
CoglRendererEGL *egl_renderer = display->renderer->winsys;
XVisualInfo visinfo_template;
int template_mask = 0;
XVisualInfo *visinfo = NULL;
int visinfos_count;
EGLint visualid, red_size, green_size, blue_size, alpha_size;
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_NATIVE_VISUAL_ID, &visualid);
if (visualid != 0)
{
visinfo_template.visualid = visualid;
template_mask |= VisualIDMask;
}
else
{
/* some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
* attribute, so attempt to find the closest match. */
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_RED_SIZE, &red_size);
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_GREEN_SIZE, &green_size);
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_BLUE_SIZE, &blue_size);
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_ALPHA_SIZE, &alpha_size);
visinfo_template.depth = red_size + green_size + blue_size + alpha_size;
template_mask |= VisualDepthMask;
visinfo_template.screen = DefaultScreen (xlib_renderer->xdpy);
template_mask |= VisualScreenMask;
}
visinfo = XGetVisualInfo (xlib_renderer->xdpy,
template_mask,
&visinfo_template,
&visinfos_count);
return visinfo;
}
static void
_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
{
CoglRendererEGL *egl_renderer = renderer->winsys;
_cogl_xlib_renderer_disconnect (renderer);
eglTerminate (egl_renderer->edpy);
g_slice_free (CoglRendererEGL, egl_renderer);
}
static gboolean
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
{
CoglRendererEGL *egl_renderer;
CoglXlibRenderer *xlib_renderer;
renderer->winsys = g_slice_new0 (CoglRendererEGL);
egl_renderer = renderer->winsys;
xlib_renderer = _cogl_xlib_renderer_get_data (renderer);
egl_renderer->platform_vtable = &_cogl_winsys_egl_vtable;
if (!_cogl_xlib_renderer_connect (renderer, error))
goto error;
egl_renderer->edpy =
eglGetDisplay ((NativeDisplayType) xlib_renderer->xdpy);
if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
goto error;
return TRUE;
error:
_cogl_winsys_renderer_disconnect (renderer);
return FALSE;
}
static gboolean
_cogl_winsys_egl_display_setup (CoglDisplay *display,
GError **error)
{
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayXlib *xlib_display;
xlib_display = g_slice_new0 (CoglDisplayXlib);
egl_display->platform = xlib_display;
return TRUE;
}
static void
_cogl_winsys_egl_display_destroy (CoglDisplay *display)
{
CoglDisplayEGL *egl_display = display->winsys;
g_slice_free (CoglDisplayXlib, egl_display->platform);
}
static gboolean
_cogl_winsys_egl_context_init (CoglContext *context,
GError **error)
{
cogl_xlib_renderer_add_filter (context->display->renderer,
event_filter_cb,
context);
context->feature_flags |= COGL_FEATURE_ONSCREEN_MULTIPLE;
COGL_FLAGS_SET (context->features,
COGL_FEATURE_ID_ONSCREEN_MULTIPLE, TRUE);
COGL_FLAGS_SET (context->winsys_features,
COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
TRUE);
return TRUE;
}
static void
_cogl_winsys_egl_context_deinit (CoglContext *context)
{
cogl_xlib_renderer_remove_filter (context->display->renderer,
event_filter_cb,
context);
}
static gboolean
_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
EGLConfig egl_config,
GError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
CoglDisplay *display = context->display;
CoglRenderer *renderer = display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);
CoglOnscreenXlib *xlib_onscreen;
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
Window xwin;
/* FIXME: We need to explicitly Select for ConfigureNotify events.
* For foreign windows we need to be careful not to mess up any
* existing event mask.
* We need to document that for windows we create then toolkits
* must be careful not to clear event mask bits that we select.
*/
/* XXX: Note we ignore the user's original width/height when
* given a foreign X window. */
if (onscreen->foreign_xid)
{
Status status;
CoglXlibTrapState state;
XWindowAttributes attr;
int xerror;
xwin = onscreen->foreign_xid;
_cogl_xlib_renderer_trap_errors (display->renderer, &state);
status = XGetWindowAttributes (xlib_renderer->xdpy, xwin, &attr);
xerror = _cogl_xlib_renderer_untrap_errors (display->renderer,
&state);
if (status == 0 || xerror)
{
char message[1000];
XGetErrorText (xlib_renderer->xdpy, xerror,
message, sizeof (message));
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Unable to query geometry of foreign "
"xid 0x%08lX: %s",
xwin, message);
return FALSE;
}
_cogl_framebuffer_winsys_update_size (framebuffer,
attr.width, attr.height);
/* Make sure the app selects for the events we require... */
onscreen->foreign_update_mask_callback (onscreen,
COGL_ONSCREEN_X11_EVENT_MASK,
onscreen->
foreign_update_mask_data);
}
else
{
int width;
int height;
CoglXlibTrapState state;
XVisualInfo *xvisinfo;
XSetWindowAttributes xattr;
unsigned long mask;
int xerror;
width = cogl_framebuffer_get_width (framebuffer);
height = cogl_framebuffer_get_height (framebuffer);
_cogl_xlib_renderer_trap_errors (display->renderer, &state);
xvisinfo = get_visual_info (display, egl_config);
if (xvisinfo == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Unable to retrieve the X11 visual of context's "
"fbconfig");
return FALSE;
}
/* window attributes */
xattr.background_pixel =
WhitePixel (xlib_renderer->xdpy,
DefaultScreen (xlib_renderer->xdpy));
xattr.border_pixel = 0;
/* XXX: is this an X resource that we are leaking‽... */
xattr.colormap =
XCreateColormap (xlib_renderer->xdpy,
DefaultRootWindow (xlib_renderer->xdpy),
xvisinfo->visual,
AllocNone);
xattr.event_mask = COGL_ONSCREEN_X11_EVENT_MASK;
mask = CWBorderPixel | CWColormap | CWEventMask;
xwin = XCreateWindow (xlib_renderer->xdpy,
DefaultRootWindow (xlib_renderer->xdpy),
0, 0,
width, height,
0,
xvisinfo->depth,
InputOutput,
xvisinfo->visual,
mask, &xattr);
XFree (xvisinfo);
XSync (xlib_renderer->xdpy, False);
xerror =
_cogl_xlib_renderer_untrap_errors (display->renderer, &state);
if (xerror)
{
char message[1000];
XGetErrorText (xlib_renderer->xdpy, xerror,
message, sizeof (message));
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"X error while creating Window for CoglOnscreen: %s",
message);
return FALSE;
}
}
xlib_onscreen = g_slice_new (CoglOnscreenXlib);
egl_onscreen->platform = xlib_onscreen;
xlib_onscreen->xwin = xwin;
xlib_onscreen->is_foreign_xwin = onscreen->foreign_xid ? TRUE : FALSE;
egl_onscreen->egl_surface =
eglCreateWindowSurface (egl_renderer->edpy,
egl_config,
(NativeWindowType) xlib_onscreen->xwin,
NULL);
return TRUE;
}
static void
_cogl_winsys_egl_onscreen_deinit (CoglOnscreen *onscreen)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
CoglRenderer *renderer = context->display->renderer;
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);
CoglXlibTrapState old_state;
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
CoglOnscreenXlib *xlib_onscreen = egl_onscreen->platform;
_cogl_xlib_renderer_trap_errors (renderer, &old_state);
if (!xlib_onscreen->is_foreign_xwin && xlib_onscreen->xwin != None)
{
XDestroyWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
xlib_onscreen->xwin = None;
}
else
xlib_onscreen->xwin = None;
XSync (xlib_renderer->xdpy, False);
if (_cogl_xlib_renderer_untrap_errors (renderer,
&old_state) != Success)
g_warning ("X Error while destroying X window");
g_slice_free (CoglOnscreenXlib, xlib_onscreen);
}
static void
_cogl_winsys_onscreen_set_visibility (CoglOnscreen *onscreen,
gboolean visibility)
{
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
CoglRenderer *renderer = context->display->renderer;
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);
CoglOnscreenEGL *onscreen_egl = onscreen->winsys;
CoglOnscreenXlib *xlib_onscreen = onscreen_egl->platform;
if (visibility)
XMapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
else
XUnmapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
}
static guint32
_cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
{
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
CoglOnscreenXlib *xlib_onscreen = egl_onscreen->platform;
return xlib_onscreen->xwin;
}
static gboolean
_cogl_winsys_egl_context_created (CoglDisplay *display,
GError **error)
{
CoglRenderer *renderer = display->renderer;
CoglDisplayEGL *egl_display = display->winsys;
CoglRendererEGL *egl_renderer = renderer->winsys;
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);
CoglDisplayXlib *xlib_display = egl_display->platform;
XVisualInfo *xvisinfo;
XSetWindowAttributes attrs;
const char *error_message;
xvisinfo = get_visual_info (display, egl_display->egl_config);
if (xvisinfo == NULL)
{
error_message = "Unable to find suitable X visual";
goto fail;
}
attrs.override_redirect = True;
attrs.colormap = XCreateColormap (xlib_renderer->xdpy,
DefaultRootWindow (xlib_renderer->xdpy),
xvisinfo->visual,
AllocNone);
attrs.border_pixel = 0;
xlib_display->dummy_xwin =
XCreateWindow (xlib_renderer->xdpy,
DefaultRootWindow (xlib_renderer->xdpy),
-100, -100, 1, 1,
0,
xvisinfo->depth,
CopyFromParent,
xvisinfo->visual,
CWOverrideRedirect |
CWColormap |
CWBorderPixel,
&attrs);
XFree (xvisinfo);
egl_display->dummy_surface =
eglCreateWindowSurface (egl_renderer->edpy,
egl_display->egl_config,
(NativeWindowType) xlib_display->dummy_xwin,
NULL);
if (egl_display->dummy_surface == EGL_NO_SURFACE)
{
error_message = "Unable to create an EGL surface";
goto fail;
}
if (!eglMakeCurrent (egl_renderer->edpy,
egl_display->dummy_surface,
egl_display->dummy_surface,
egl_display->egl_context))
{
error_message = "Unable to eglMakeCurrent with dummy surface";
goto fail;
}
return TRUE;
fail:
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"%s", error_message);
return FALSE;
}
static void
_cogl_winsys_egl_cleanup_context (CoglDisplay *display)
{
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayXlib *xlib_display = egl_display->platform;
CoglRenderer *renderer = display->renderer;
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);
CoglRendererEGL *egl_renderer = renderer->winsys;
if (egl_display->dummy_surface != EGL_NO_SURFACE)
{
eglDestroySurface (egl_renderer->edpy, egl_display->dummy_surface);
egl_display->dummy_surface = EGL_NO_SURFACE;
}
if (xlib_display->dummy_xwin)
{
XDestroyWindow (xlib_renderer->xdpy, xlib_display->dummy_xwin);
xlib_display->dummy_xwin = None;
}
}
/* XXX: This is a particularly hacky _cogl_winsys interface... */
static XVisualInfo *
_cogl_winsys_xlib_get_visual_info (void)
{
CoglDisplayEGL *egl_display;
_COGL_GET_CONTEXT (ctx, NULL);
_COGL_RETURN_VAL_IF_FAIL (ctx->display->winsys, FALSE);
egl_display = ctx->display->winsys;
if (!egl_display->found_egl_config)
return NULL;
return get_visual_info (ctx->display, egl_display->egl_config);
}
#ifdef EGL_KHR_image_pixmap
static gboolean
_cogl_winsys_texture_pixmap_x11_create (CoglTexturePixmapX11 *tex_pixmap)
{
CoglTexturePixmapEGL *egl_tex_pixmap;
EGLint attribs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
CoglPixelFormat texture_format;
CoglRendererEGL *egl_renderer;
/* FIXME: It should be possible to get to a CoglContext from any
* CoglTexture pointer. */
_COGL_GET_CONTEXT (ctx, FALSE);
egl_renderer = ctx->display->renderer->winsys;
if (!(egl_renderer->private_features &
COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_X11_PIXMAP) ||
!(ctx->private_feature_flags &
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE))
{
tex_pixmap->winsys = NULL;
return FALSE;
}
egl_tex_pixmap = g_new0 (CoglTexturePixmapEGL, 1);
egl_tex_pixmap->image =
_cogl_egl_create_image (ctx,
EGL_NATIVE_PIXMAP_KHR,
(EGLClientBuffer)tex_pixmap->pixmap,
attribs);
if (egl_tex_pixmap->image == EGL_NO_IMAGE_KHR)
{
g_free (egl_tex_pixmap);
return FALSE;
}
texture_format = (tex_pixmap->depth >= 32 ?
COGL_PIXEL_FORMAT_RGBA_8888_PRE :
COGL_PIXEL_FORMAT_RGB_888);
egl_tex_pixmap->texture = COGL_TEXTURE (
_cogl_egl_texture_2d_new_from_image (ctx,
tex_pixmap->width,
tex_pixmap->height,
texture_format,
egl_tex_pixmap->image,
NULL));
tex_pixmap->winsys = egl_tex_pixmap;
return TRUE;
}
static void
_cogl_winsys_texture_pixmap_x11_free (CoglTexturePixmapX11 *tex_pixmap)
{
CoglTexturePixmapEGL *egl_tex_pixmap;
/* FIXME: It should be possible to get to a CoglContext from any
* CoglTexture pointer. */
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
if (!tex_pixmap->winsys)
return;
egl_tex_pixmap = tex_pixmap->winsys;
if (egl_tex_pixmap->texture)
cogl_object_unref (egl_tex_pixmap->texture);
if (egl_tex_pixmap->image != EGL_NO_IMAGE_KHR)
_cogl_egl_destroy_image (ctx, egl_tex_pixmap->image);
tex_pixmap->winsys = NULL;
g_free (egl_tex_pixmap);
}
static gboolean
_cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
gboolean needs_mipmap)
{
if (needs_mipmap)
return FALSE;
return TRUE;
}
static void
_cogl_winsys_texture_pixmap_x11_damage_notify (CoglTexturePixmapX11 *tex_pixmap)
{
}
static CoglHandle
_cogl_winsys_texture_pixmap_x11_get_texture (CoglTexturePixmapX11 *tex_pixmap)
{
CoglTexturePixmapEGL *egl_tex_pixmap = tex_pixmap->winsys;
return egl_tex_pixmap->texture;
}
#endif /* EGL_KHR_image_pixmap */
static const CoglWinsysEGLVtable
_cogl_winsys_egl_vtable =
{
.display_setup = _cogl_winsys_egl_display_setup,
.display_destroy = _cogl_winsys_egl_display_destroy,
.context_created = _cogl_winsys_egl_context_created,
.cleanup_context = _cogl_winsys_egl_cleanup_context,
.context_init = _cogl_winsys_egl_context_init,
.context_deinit = _cogl_winsys_egl_context_deinit,
.onscreen_init = _cogl_winsys_egl_onscreen_init,
.onscreen_deinit = _cogl_winsys_egl_onscreen_deinit
};
const CoglWinsysVtable *
_cogl_winsys_egl_x11_get_vtable (void)
@ -48,6 +697,33 @@ _cogl_winsys_egl_x11_get_vtable (void)
vtable.id = COGL_WINSYS_ID_EGL_X11;
vtable.name = "EGL_X11";
vtable.renderer_connect = _cogl_winsys_renderer_connect;
vtable.renderer_disconnect = _cogl_winsys_renderer_disconnect;
vtable.onscreen_set_visibility =
_cogl_winsys_onscreen_set_visibility;
vtable.onscreen_x11_get_window_xid =
_cogl_winsys_onscreen_x11_get_window_xid;
vtable.xlib_get_visual_info = _cogl_winsys_xlib_get_visual_info;
#ifdef EGL_KHR_image_pixmap
/* X11 tfp support... */
/* XXX: instead of having a rather monolithic winsys vtable we could
* perhaps look for a way to separate these... */
vtable.texture_pixmap_x11_create =
_cogl_winsys_texture_pixmap_x11_create;
vtable.texture_pixmap_x11_free =
_cogl_winsys_texture_pixmap_x11_free;
vtable.texture_pixmap_x11_update =
_cogl_winsys_texture_pixmap_x11_update;
vtable.texture_pixmap_x11_damage_notify =
_cogl_winsys_texture_pixmap_x11_damage_notify;
vtable.texture_pixmap_x11_get_texture =
_cogl_winsys_texture_pixmap_x11_get_texture;
#endif /* EGL_KHR_image_pixmap) */
vtable_inited = TRUE;
}

View File

@ -40,15 +40,6 @@
#include "cogl-swap-chain-private.h"
#include "cogl-renderer-private.h"
#include "cogl-onscreen-template-private.h"
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
#include "cogl-xlib-renderer-private.h"
#include "cogl-xlib-renderer.h"
#endif
#ifdef COGL_HAS_XLIB_SUPPORT
#include "cogl-texture-pixmap-x11-private.h"
#include "cogl-texture-2d-private.h"
#endif
#include "cogl-private.h"
@ -69,22 +60,8 @@
#include <glib/gi18n-lib.h>
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
#include <X11/Xlib.h>
#define COGL_ONSCREEN_X11_EVENT_MASK StructureNotifyMask
#endif
#define MAX_EGL_CONFIG_ATTRIBS 30
#ifdef EGL_KHR_image_pixmap
typedef struct _CoglTexturePixmapEGL
{
EGLImageKHR image;
CoglTexture *texture;
} CoglTexturePixmapEGL;
#endif
/* Define a set of arrays containing the functions required from GL
for each winsys feature */
#define COGL_WINSYS_FEATURE_BEGIN(name, namespaces, extension_names, \
@ -144,52 +121,6 @@ cogl_android_set_native_window (ANativeWindow *window)
}
#endif
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
static CoglOnscreen *
find_onscreen_for_xid (CoglContext *context, guint32 xid)
{
GList *l;
for (l = context->framebuffers; l; l = l->next)
{
CoglFramebuffer *framebuffer = l->data;
CoglOnscreenXlib *xlib_onscreen;
if (!framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
continue;
xlib_onscreen = COGL_ONSCREEN (framebuffer)->winsys;
if (xlib_onscreen->xwin == (Window)xid)
return COGL_ONSCREEN (framebuffer);
}
return NULL;
}
static CoglFilterReturn
event_filter_cb (XEvent *xevent, void *data)
{
CoglContext *context = data;
if (xevent->type == ConfigureNotify)
{
CoglOnscreen *onscreen =
find_onscreen_for_xid (context, xevent->xconfigure.window);
if (onscreen)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
_cogl_framebuffer_winsys_update_size (framebuffer,
xevent->xconfigure.width,
xevent->xconfigure.height);
}
}
return COGL_FILTER_CONTINUE;
}
#endif /* COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT */
static void
_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
{
@ -201,11 +132,6 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
gdl_close ();
#endif
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
if (renderer->winsys_vtable->id == COGL_WINSYS_ID_EGL_X11)
_cogl_xlib_renderer_disconnect (renderer);
#endif
eglTerminate (egl_renderer->edpy);
g_slice_free (CoglRendererEGL, egl_renderer);
@ -283,9 +209,6 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
GError **error)
{
CoglRendererEGL *egl_renderer;
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
CoglXlibRenderer *xlib_renderer;
#endif
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
gdl_ret_t rc = GDL_SUCCESS;
gdl_display_info_t gdl_display_info;
@ -301,18 +224,6 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
g_warn_if_reached ();
goto error;
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
case COGL_WINSYS_ID_EGL_X11:
xlib_renderer = _cogl_xlib_renderer_get_data (renderer);
if (!_cogl_xlib_renderer_connect (renderer, error))
goto error;
egl_renderer->edpy =
eglGetDisplay ((NativeDisplayType) xlib_renderer->xdpy);
break;
#endif
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
case COGL_WINSYS_ID_EGL_WAYLAND:
/* The EGL API doesn't provide for a way to explicitly select a
@ -411,95 +322,6 @@ error:
return FALSE;
}
static gboolean
update_winsys_features (CoglContext *context, GError **error)
{
CoglRenderer *renderer = context->display->renderer;
CoglDisplayEGL *egl_display = context->display->winsys;
CoglRendererEGL *egl_renderer = renderer->winsys;
_COGL_RETURN_VAL_IF_FAIL (egl_display->egl_context, FALSE);
memset (context->winsys_features, 0, sizeof (context->winsys_features));
check_egl_extensions (renderer);
if (!_cogl_context_update_features (context, error))
return FALSE;
if (renderer->winsys_vtable->id == COGL_WINSYS_ID_EGL_X11 ||
renderer->winsys_vtable->id == COGL_WINSYS_ID_EGL_WAYLAND)
{
context->feature_flags |= COGL_FEATURE_ONSCREEN_MULTIPLE;
COGL_FLAGS_SET (context->features,
COGL_FEATURE_ID_ONSCREEN_MULTIPLE, TRUE);
COGL_FLAGS_SET (context->winsys_features,
COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
TRUE);
}
if (egl_renderer->private_features & COGL_EGL_WINSYS_FEATURE_SWAP_REGION)
{
COGL_FLAGS_SET (context->winsys_features,
COGL_WINSYS_FEATURE_SWAP_REGION, TRUE);
COGL_FLAGS_SET (context->winsys_features,
COGL_WINSYS_FEATURE_SWAP_REGION_THROTTLE, TRUE);
}
return TRUE;
}
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
static XVisualInfo *
get_visual_info (CoglDisplay *display, EGLConfig egl_config)
{
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (display->renderer);
CoglRendererEGL *egl_renderer = display->renderer->winsys;
XVisualInfo visinfo_template;
int template_mask = 0;
XVisualInfo *visinfo = NULL;
int visinfos_count;
EGLint visualid, red_size, green_size, blue_size, alpha_size;
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_NATIVE_VISUAL_ID, &visualid);
if (visualid != 0)
{
visinfo_template.visualid = visualid;
template_mask |= VisualIDMask;
}
else
{
/* some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
* attribute, so attempt to find the closest match. */
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_RED_SIZE, &red_size);
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_GREEN_SIZE, &green_size);
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_BLUE_SIZE, &blue_size);
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
EGL_ALPHA_SIZE, &alpha_size);
visinfo_template.depth = red_size + green_size + blue_size + alpha_size;
template_mask |= VisualDepthMask;
visinfo_template.screen = DefaultScreen (xlib_renderer->xdpy);
template_mask |= VisualScreenMask;
}
visinfo = XGetVisualInfo (xlib_renderer->xdpy,
template_mask,
&visinfo_template,
&visinfos_count);
return visinfo;
}
#endif
static void
egl_attributes_from_framebuffer_config (CoglDisplay *display,
CoglFramebufferConfig *config,
@ -569,10 +391,6 @@ try_create_context (CoglDisplay *display,
{
CoglRenderer *renderer = display->renderer;
CoglDisplayEGL *egl_display = display->winsys;
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);
#endif
CoglRendererEGL *egl_renderer = renderer->winsys;
EGLDisplay edpy;
EGLConfig config;
@ -580,10 +398,6 @@ try_create_context (CoglDisplay *display,
EGLBoolean status;
EGLint attribs[3];
EGLint cfg_attribs[MAX_EGL_CONFIG_ATTRIBS];
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
XVisualInfo *xvisinfo;
XSetWindowAttributes attrs;
#endif
const char *error_message;
_COGL_RETURN_VAL_IF_FAIL (egl_display->egl_context == NULL, TRUE);
@ -638,62 +452,11 @@ try_create_context (CoglDisplay *display,
switch (renderer->winsys_vtable->id)
{
default:
g_warn_if_reached ();
goto fail;
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
case COGL_WINSYS_ID_EGL_X11:
xvisinfo = get_visual_info (display, config);
if (xvisinfo == NULL)
{
error_message = "Unable to find suitable X visual";
goto fail;
}
attrs.override_redirect = True;
attrs.colormap = XCreateColormap (xlib_renderer->xdpy,
DefaultRootWindow (xlib_renderer->xdpy),
xvisinfo->visual,
AllocNone);
attrs.border_pixel = 0;
egl_display->dummy_xwin =
XCreateWindow (xlib_renderer->xdpy,
DefaultRootWindow (xlib_renderer->xdpy),
-100, -100, 1, 1,
0,
xvisinfo->depth,
CopyFromParent,
xvisinfo->visual,
CWOverrideRedirect |
CWColormap |
CWBorderPixel,
&attrs);
XFree (xvisinfo);
egl_display->dummy_surface =
eglCreateWindowSurface (edpy,
egl_display->egl_config,
(NativeWindowType) egl_display->dummy_xwin,
NULL);
if (egl_display->dummy_surface == EGL_NO_SURFACE)
{
error_message = "Unable to create an EGL surface";
goto fail;
}
if (!eglMakeCurrent (edpy,
egl_display->dummy_surface,
egl_display->dummy_surface,
egl_display->egl_context))
{
error_message = "Unable to eglMakeCurrent with dummy surface";
goto fail;
}
if (egl_renderer->platform_vtable &&
egl_renderer->platform_vtable->context_created &&
!egl_renderer->platform_vtable->context_created (display, error))
return FALSE;
break;
#endif
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
case COGL_WINSYS_ID_EGL_WAYLAND:
@ -879,14 +642,6 @@ cleanup_context (CoglDisplay *display)
CoglRenderer *renderer = display->renderer;
CoglDisplayEGL *egl_display = display->winsys;
CoglRendererEGL *egl_renderer = renderer->winsys;
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);
#endif
if (egl_renderer->platform_vtable &&
egl_renderer->platform_vtable->cleanup_context)
egl_renderer->platform_vtable->cleanup_context (display);
if (egl_display->egl_context != EGL_NO_CONTEXT)
{
@ -896,6 +651,10 @@ cleanup_context (CoglDisplay *display)
egl_display->egl_context = EGL_NO_CONTEXT;
}
if (egl_renderer->platform_vtable &&
egl_renderer->platform_vtable->cleanup_context)
egl_renderer->platform_vtable->cleanup_context (display);
switch (renderer->winsys_vtable->id)
{
default:
@ -913,22 +672,6 @@ cleanup_context (CoglDisplay *display)
break;
#endif
#if COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
case COGL_WINSYS_ID_EGL_X11:
if (egl_display->dummy_surface != EGL_NO_SURFACE)
{
eglDestroySurface (egl_renderer->edpy, egl_display->dummy_surface);
egl_display->dummy_surface = EGL_NO_SURFACE;
}
if (egl_display->dummy_xwin)
{
XDestroyWindow (xlib_renderer->xdpy, egl_display->dummy_xwin);
egl_display->dummy_xwin = None;
}
break;
#endif
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
case COGL_WINSYS_ID_EGL_WAYLAND:
if (egl_display->dummy_surface != EGL_NO_SURFACE)
@ -1131,26 +874,57 @@ error:
static gboolean
_cogl_winsys_context_init (CoglContext *context, GError **error)
{
CoglRenderer *renderer = context->display->renderer;
CoglDisplayEGL *egl_display = context->display->winsys;
CoglRendererEGL *egl_renderer = renderer->winsys;
context->winsys = g_new0 (CoglContextEGL, 1);
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
if (context->display->renderer->winsys_vtable->id == COGL_WINSYS_ID_EGL_X11)
cogl_xlib_renderer_add_filter (context->display->renderer,
event_filter_cb,
context);
#endif
return update_winsys_features (context, error);
_COGL_RETURN_VAL_IF_FAIL (egl_display->egl_context, FALSE);
memset (context->winsys_features, 0, sizeof (context->winsys_features));
check_egl_extensions (renderer);
if (!_cogl_context_update_features (context, error))
return FALSE;
if (renderer->winsys_vtable->id == COGL_WINSYS_ID_EGL_WAYLAND)
{
context->feature_flags |= COGL_FEATURE_ONSCREEN_MULTIPLE;
COGL_FLAGS_SET (context->features,
COGL_FEATURE_ID_ONSCREEN_MULTIPLE, TRUE);
COGL_FLAGS_SET (context->winsys_features,
COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
TRUE);
}
if (egl_renderer->private_features & COGL_EGL_WINSYS_FEATURE_SWAP_REGION)
{
COGL_FLAGS_SET (context->winsys_features,
COGL_WINSYS_FEATURE_SWAP_REGION, TRUE);
COGL_FLAGS_SET (context->winsys_features,
COGL_WINSYS_FEATURE_SWAP_REGION_THROTTLE, TRUE);
}
if (egl_renderer->platform_vtable &&
egl_renderer->platform_vtable->context_init &&
!egl_renderer->platform_vtable->context_init (context, error))
return FALSE;
return TRUE;
}
static void
_cogl_winsys_context_deinit (CoglContext *context)
{
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
if (context->display->renderer->winsys_vtable->id == COGL_WINSYS_ID_EGL_X11)
cogl_xlib_renderer_remove_filter (context->display->renderer,
event_filter_cb,
context);
#endif
CoglRenderer *renderer = context->display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
if (egl_renderer->platform_vtable &&
egl_renderer->platform_vtable->context_deinit)
egl_renderer->platform_vtable->context_deinit (context);
g_free (context->winsys);
}
@ -1164,12 +938,6 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
CoglDisplayEGL *egl_display = display->winsys;
CoglRenderer *renderer = display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);
CoglOnscreenXlib *xlib_onscreen;
Window xwin;
#endif
CoglOnscreenEGL *egl_onscreen;
EGLint attributes[MAX_EGL_CONFIG_ATTRIBS];
EGLConfig egl_config;
@ -1209,143 +977,22 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
framebuffer->samples_per_pixel = samples;
}
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
if (renderer->winsys_vtable->id == COGL_WINSYS_ID_EGL_X11)
{
/* FIXME: We need to explicitly Select for ConfigureNotify events.
* For foreign windows we need to be careful not to mess up any
* existing event mask.
* We need to document that for windows we create then toolkits
* must be careful not to clear event mask bits that we select.
*/
/* XXX: Note we ignore the user's original width/height when
* given a foreign X window. */
if (onscreen->foreign_xid)
{
Status status;
CoglXlibTrapState state;
XWindowAttributes attr;
int xerror;
xwin = onscreen->foreign_xid;
_cogl_xlib_renderer_trap_errors (display->renderer, &state);
status = XGetWindowAttributes (xlib_renderer->xdpy, xwin, &attr);
xerror = _cogl_xlib_renderer_untrap_errors (display->renderer,
&state);
if (status == 0 || xerror)
{
char message[1000];
XGetErrorText (xlib_renderer->xdpy, xerror,
message, sizeof (message));
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Unable to query geometry of foreign "
"xid 0x%08lX: %s",
xwin, message);
return FALSE;
}
_cogl_framebuffer_winsys_update_size (framebuffer,
attr.width, attr.height);
/* Make sure the app selects for the events we require... */
onscreen->foreign_update_mask_callback (onscreen,
COGL_ONSCREEN_X11_EVENT_MASK,
onscreen->
foreign_update_mask_data);
}
else
{
int width;
int height;
CoglXlibTrapState state;
XVisualInfo *xvisinfo;
XSetWindowAttributes xattr;
unsigned long mask;
int xerror;
width = cogl_framebuffer_get_width (framebuffer);
height = cogl_framebuffer_get_height (framebuffer);
_cogl_xlib_renderer_trap_errors (display->renderer, &state);
xvisinfo = get_visual_info (display, egl_config);
if (xvisinfo == NULL)
{
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Unable to retrieve the X11 visual of context's "
"fbconfig");
return FALSE;
}
/* window attributes */
xattr.background_pixel =
WhitePixel (xlib_renderer->xdpy,
DefaultScreen (xlib_renderer->xdpy));
xattr.border_pixel = 0;
/* XXX: is this an X resource that we are leaking‽... */
xattr.colormap =
XCreateColormap (xlib_renderer->xdpy,
DefaultRootWindow (xlib_renderer->xdpy),
xvisinfo->visual,
AllocNone);
xattr.event_mask = COGL_ONSCREEN_X11_EVENT_MASK;
mask = CWBorderPixel | CWColormap | CWEventMask;
xwin = XCreateWindow (xlib_renderer->xdpy,
DefaultRootWindow (xlib_renderer->xdpy),
0, 0,
width, height,
0,
xvisinfo->depth,
InputOutput,
xvisinfo->visual,
mask, &xattr);
XFree (xvisinfo);
XSync (xlib_renderer->xdpy, False);
xerror =
_cogl_xlib_renderer_untrap_errors (display->renderer, &state);
if (xerror)
{
char message[1000];
XGetErrorText (xlib_renderer->xdpy, xerror,
message, sizeof (message));
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"X error while creating Window for CoglOnscreen: %s",
message);
return FALSE;
}
}
}
#endif
onscreen->winsys = g_slice_new0 (CoglOnscreenEGL);
egl_onscreen = onscreen->winsys;
switch (renderer->winsys_vtable->id)
{
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
case COGL_WINSYS_ID_EGL_X11:
xlib_onscreen = onscreen->winsys;
xlib_onscreen->xwin = xwin;
xlib_onscreen->is_foreign_xwin = onscreen->foreign_xid ? TRUE : FALSE;
egl_onscreen->egl_surface =
eglCreateWindowSurface (egl_renderer->edpy,
default:
if (egl_renderer->platform_vtable &&
egl_renderer->platform_vtable->onscreen_init &&
!egl_renderer->platform_vtable->onscreen_init (onscreen,
egl_config,
(NativeWindowType) xlib_onscreen->xwin,
NULL);
error))
{
g_slice_free (CoglOnscreenEGL, onscreen->winsys);
return FALSE;
}
break;
#endif
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
case COGL_WINSYS_ID_EGL_WAYLAND:
@ -1410,10 +1057,6 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
egl_display->have_onscreen = TRUE;
break;
#endif
default:
g_warn_if_reached ();
return FALSE;
}
return TRUE;
@ -1426,12 +1069,6 @@ _cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
CoglContext *context = framebuffer->context;
CoglRenderer *renderer = context->display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);
CoglXlibTrapState old_state;
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
#endif
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
CoglDisplayEGL *egl_display = context->display->winsys;
#endif
@ -1447,28 +1084,15 @@ _cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
g_warning ("Failed to destroy EGL surface");
egl_onscreen->egl_surface = EGL_NO_SURFACE;
}
if (egl_renderer->platform_vtable &&
egl_renderer->platform_vtable->onscreen_deinit)
egl_renderer->platform_vtable->onscreen_deinit (onscreen);
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
egl_display->have_onscreen = FALSE;
#endif
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
_cogl_xlib_renderer_trap_errors (renderer, &old_state);
if (!xlib_onscreen->is_foreign_xwin && xlib_onscreen->xwin != None)
{
XDestroyWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
xlib_onscreen->xwin = None;
}
else
xlib_onscreen->xwin = None;
XSync (xlib_renderer->xdpy, False);
if (_cogl_xlib_renderer_untrap_errors (renderer,
&old_state) != Success)
g_warning ("X Error while destroying X window");
#endif
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
if (egl_onscreen->wayland_egl_native_window)
{
@ -1494,13 +1118,6 @@ _cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
CoglDisplayEGL *egl_display = context->display->winsys;
CoglRenderer *renderer = context->display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
#if defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT) || \
defined (COGL_HAS_EGL_PLATFORM_GDL_SUPPORT) || \
defined (COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT) || \
defined (COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT) || \
defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
{
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
CoglContextEGL *egl_context = context->winsys;
@ -1518,20 +1135,12 @@ _cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
else
eglSwapInterval (egl_renderer->edpy, 0);
}
#endif
}
static void
_cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
const int *user_rectangles,
int n_rectangles)
{
#if defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT) || \
defined (COGL_HAS_EGL_PLATFORM_GDL_SUPPORT) || \
defined (COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT) || \
defined (COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT) || \
defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
CoglRenderer *renderer = context->display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
@ -1564,30 +1173,8 @@ _cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
n_rectangles,
rectangles) == EGL_FALSE)
g_warning ("Error reported by eglSwapBuffersRegion");
#endif
}
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
static void
_cogl_winsys_onscreen_set_visibility (CoglOnscreen *onscreen,
gboolean visibility)
{
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
CoglRenderer *renderer = context->display->renderer;
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
if (renderer->winsys_vtable->id != COGL_WINSYS_ID_EGL_X11)
return;
if (visibility)
XMapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
else
XUnmapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
}
#endif
static void
_cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
{
@ -1619,23 +1206,6 @@ _cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
#endif
}
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
static guint32
_cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
{
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
CoglRenderer *renderer = context->display->renderer;
if (renderer->winsys_vtable->id == COGL_WINSYS_ID_EGL_X11)
{
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
return xlib_onscreen->xwin;
}
else
return None;
}
#endif
static void
_cogl_winsys_onscreen_update_swap_throttled (CoglOnscreen *onscreen)
{
@ -1651,29 +1221,6 @@ _cogl_winsys_onscreen_update_swap_throttled (CoglOnscreen *onscreen)
_cogl_winsys_onscreen_bind (onscreen);
}
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
/* XXX: This is a particularly hacky _cogl_winsys interface... */
static XVisualInfo *
_cogl_winsys_xlib_get_visual_info (void)
{
CoglDisplayEGL *egl_display;
_COGL_GET_CONTEXT (ctx, NULL);
_COGL_RETURN_VAL_IF_FAIL (ctx->display->winsys, FALSE);
if (ctx->display->renderer->winsys_vtable->id != COGL_WINSYS_ID_EGL_X11)
return NULL;
egl_display = ctx->display->winsys;
if (!egl_display->found_egl_config)
return NULL;
return get_visual_info (ctx->display, egl_display->egl_config);
}
#endif
static EGLDisplay
_cogl_winsys_context_egl_get_egl_display (CoglContext *context)
{
@ -1682,109 +1229,6 @@ _cogl_winsys_context_egl_get_egl_display (CoglContext *context)
return egl_renderer->edpy;
}
#if defined (COGL_HAS_XLIB_SUPPORT) && defined (EGL_KHR_image_pixmap)
static gboolean
_cogl_winsys_texture_pixmap_x11_create (CoglTexturePixmapX11 *tex_pixmap)
{
CoglTexturePixmapEGL *egl_tex_pixmap;
EGLint attribs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
CoglPixelFormat texture_format;
CoglRendererEGL *egl_renderer;
/* FIXME: It should be possible to get to a CoglContext from any
* CoglTexture pointer. */
_COGL_GET_CONTEXT (ctx, FALSE);
egl_renderer = ctx->display->renderer->winsys;
if (!(egl_renderer->private_features &
COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_X11_PIXMAP) ||
!(ctx->private_feature_flags &
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE))
{
tex_pixmap->winsys = NULL;
return FALSE;
}
egl_tex_pixmap = g_new0 (CoglTexturePixmapEGL, 1);
egl_tex_pixmap->image =
_cogl_egl_create_image (ctx,
EGL_NATIVE_PIXMAP_KHR,
(EGLClientBuffer)tex_pixmap->pixmap,
attribs);
if (egl_tex_pixmap->image == EGL_NO_IMAGE_KHR)
{
g_free (egl_tex_pixmap);
return FALSE;
}
texture_format = (tex_pixmap->depth >= 32 ?
COGL_PIXEL_FORMAT_RGBA_8888_PRE :
COGL_PIXEL_FORMAT_RGB_888);
egl_tex_pixmap->texture = COGL_TEXTURE (
_cogl_egl_texture_2d_new_from_image (ctx,
tex_pixmap->width,
tex_pixmap->height,
texture_format,
egl_tex_pixmap->image,
NULL));
tex_pixmap->winsys = egl_tex_pixmap;
return TRUE;
}
static void
_cogl_winsys_texture_pixmap_x11_free (CoglTexturePixmapX11 *tex_pixmap)
{
CoglTexturePixmapEGL *egl_tex_pixmap;
/* FIXME: It should be possible to get to a CoglContext from any
* CoglTexture pointer. */
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
if (!tex_pixmap->winsys)
return;
egl_tex_pixmap = tex_pixmap->winsys;
if (egl_tex_pixmap->texture)
cogl_object_unref (egl_tex_pixmap->texture);
if (egl_tex_pixmap->image != EGL_NO_IMAGE_KHR)
_cogl_egl_destroy_image (ctx, egl_tex_pixmap->image);
tex_pixmap->winsys = NULL;
g_free (egl_tex_pixmap);
}
static gboolean
_cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
gboolean needs_mipmap)
{
if (needs_mipmap)
return FALSE;
return TRUE;
}
static void
_cogl_winsys_texture_pixmap_x11_damage_notify (CoglTexturePixmapX11 *tex_pixmap)
{
}
static CoglHandle
_cogl_winsys_texture_pixmap_x11_get_texture (CoglTexturePixmapX11 *tex_pixmap)
{
CoglTexturePixmapEGL *egl_tex_pixmap = tex_pixmap->winsys;
return egl_tex_pixmap->texture;
}
#endif /* defined (COGL_HAS_XLIB_SUPPORT) && defined (EGL_KHR_image_pixmap) */
static CoglWinsysVtable _cogl_winsys_vtable =
{
/* This winsys is only used as a base for the EGL-platform
@ -1799,38 +1243,13 @@ static CoglWinsysVtable _cogl_winsys_vtable =
.context_deinit = _cogl_winsys_context_deinit,
.context_egl_get_egl_display =
_cogl_winsys_context_egl_get_egl_display,
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
.xlib_get_visual_info = _cogl_winsys_xlib_get_visual_info,
#endif
.onscreen_init = _cogl_winsys_onscreen_init,
.onscreen_deinit = _cogl_winsys_onscreen_deinit,
.onscreen_bind = _cogl_winsys_onscreen_bind,
.onscreen_swap_buffers = _cogl_winsys_onscreen_swap_buffers,
.onscreen_swap_region = _cogl_winsys_onscreen_swap_region,
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
.onscreen_set_visibility = _cogl_winsys_onscreen_set_visibility,
#endif
.onscreen_update_swap_throttled =
_cogl_winsys_onscreen_update_swap_throttled,
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
.onscreen_x11_get_window_xid =
_cogl_winsys_onscreen_x11_get_window_xid,
#endif
#if defined (COGL_HAS_XLIB_SUPPORT) && defined (EGL_KHR_image_pixmap)
/* X11 tfp support... */
/* XXX: instead of having a rather monolithic winsys vtable we could
* perhaps look for a way to separate these... */
.texture_pixmap_x11_create =
_cogl_winsys_texture_pixmap_x11_create,
.texture_pixmap_x11_free =
_cogl_winsys_texture_pixmap_x11_free,
.texture_pixmap_x11_update =
_cogl_winsys_texture_pixmap_x11_update,
.texture_pixmap_x11_damage_notify =
_cogl_winsys_texture_pixmap_x11_damage_notify,
.texture_pixmap_x11_get_texture =
_cogl_winsys_texture_pixmap_x11_get_texture,
#endif /* defined (COGL_HAS_XLIB_SUPPORT) && defined (EGL_KHR_image_pixmap) */
};
/* XXX: we use a function because no doubt someone will complain