wayland: Mark sprite as invalid after cursor changes
This will be used to hint the backend that the cursor surface might need uploading again. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1915>
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@ -25,6 +25,7 @@ struct _MetaCursorSpriteWayland
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MetaCursorSprite parent;
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MetaWaylandSurface *surface;
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gboolean invalidated;
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};
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G_DEFINE_TYPE (MetaCursorSpriteWayland,
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@ -34,7 +35,17 @@ G_DEFINE_TYPE (MetaCursorSpriteWayland,
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static gboolean
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meta_cursor_sprite_wayland_realize_texture (MetaCursorSprite *sprite)
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{
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return TRUE;
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MetaCursorSpriteWayland *sprite_wayland;
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sprite_wayland = META_CURSOR_SPRITE_WAYLAND (sprite);
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if (sprite_wayland->invalidated)
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{
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sprite_wayland->invalidated = FALSE;
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return TRUE;
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}
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return FALSE;
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}
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static gboolean
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@ -43,6 +54,15 @@ meta_cursor_sprite_wayland_is_animated (MetaCursorSprite *sprite)
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return FALSE;
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}
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static void
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meta_cursor_sprite_wayland_invalidate (MetaCursorSprite *sprite)
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{
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MetaCursorSpriteWayland *sprite_wayland;
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sprite_wayland = META_CURSOR_SPRITE_WAYLAND (sprite);
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sprite_wayland->invalidated = TRUE;
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}
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MetaCursorSpriteWayland *
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meta_cursor_sprite_wayland_new (MetaWaylandSurface *surface)
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{
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@ -72,5 +92,7 @@ meta_cursor_sprite_wayland_class_init (MetaCursorSpriteWaylandClass *klass)
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cursor_sprite_class->realize_texture =
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meta_cursor_sprite_wayland_realize_texture;
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cursor_sprite_class->invalidate =
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meta_cursor_sprite_wayland_invalidate;
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cursor_sprite_class->is_animated = meta_cursor_sprite_wayland_is_animated;
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}
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@ -55,6 +55,7 @@
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#include "cogl/cogl.h"
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#include "compositor/meta-surface-actor-wayland.h"
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#include "meta/meta-cursor-tracker.h"
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#include "wayland/meta-cursor-sprite-wayland.h"
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#include "wayland/meta-wayland-buffer.h"
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#include "wayland/meta-wayland-cursor-surface.h"
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#include "wayland/meta-wayland-pointer.h"
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@ -1223,12 +1224,16 @@ pointer_set_cursor (struct wl_client *client,
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meta_backend_get_cursor_renderer_for_device (meta_get_backend (),
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device);
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MetaWaylandCursorSurface *cursor_surface;
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MetaCursorSprite *cursor_sprite;
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cursor_surface = META_WAYLAND_CURSOR_SURFACE (surface->role);
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meta_wayland_cursor_surface_set_renderer (cursor_surface,
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cursor_renderer);
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meta_wayland_cursor_surface_set_hotspot (cursor_surface,
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hot_x, hot_y);
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cursor_sprite = meta_wayland_cursor_surface_get_sprite (cursor_surface);
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meta_cursor_sprite_invalidate (cursor_sprite);
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}
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meta_wayland_pointer_set_cursor_surface (pointer, surface);
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