[README] Small typo fix
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README
@ -249,7 +249,7 @@ Release Notes for Clutter 1.0
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cogl_set_source_material (material);
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cogl_set_source_material (material);
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Code that uses the texture coordinates, 0, 0, 1, 1 don't need to use
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Code that uses the texture coordinates, 0, 0, 1, 1 don't need to use
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cogl_rectangle_with_texure_coords since these are the coordinates that
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cogl_rectangle_with_texture_coords since these are the coordinates that
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cogl_rectangle will use.
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cogl_rectangle will use.
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For cogl_texture_polygon; as well as dropping the texture handle, the
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For cogl_texture_polygon; as well as dropping the texture handle, the
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