cogl: Remove unused COGL_PIXEL_FORMAT_DEPTH_32
It's not depth-renderable or required to be supported and we don't use it anyway, so just get rid of it. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3429>
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@ -319,7 +319,6 @@ _cogl_bitmap_needs_short_temp_buffer (CoglPixelFormat format)
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case COGL_PIXEL_FORMAT_R_16:
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case COGL_PIXEL_FORMAT_RG_1616:
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case COGL_PIXEL_FORMAT_DEPTH_16:
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case COGL_PIXEL_FORMAT_DEPTH_32:
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case COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8:
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case COGL_PIXEL_FORMAT_ANY:
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case COGL_PIXEL_FORMAT_YUV:
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@ -539,7 +539,6 @@ G_PASTE (_cogl_unpack_, component_size) (CoglPixelFormat format,
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case COGL_PIXEL_FORMAT_R_16:
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case COGL_PIXEL_FORMAT_RG_1616:
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case COGL_PIXEL_FORMAT_DEPTH_16:
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case COGL_PIXEL_FORMAT_DEPTH_32:
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case COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8:
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case COGL_PIXEL_FORMAT_ANY:
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case COGL_PIXEL_FORMAT_YUV:
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@ -1042,7 +1041,6 @@ G_PASTE (_cogl_pack_, component_size) (CoglPixelFormat format,
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case COGL_PIXEL_FORMAT_R_16:
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case COGL_PIXEL_FORMAT_RG_1616:
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case COGL_PIXEL_FORMAT_DEPTH_16:
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case COGL_PIXEL_FORMAT_DEPTH_32:
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case COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8:
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case COGL_PIXEL_FORMAT_ANY:
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case COGL_PIXEL_FORMAT_YUV:
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@ -392,13 +392,6 @@ static const CoglPixelFormatInfo format_info_table[] = {
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.aligned = 1,
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.bpp = { 2 },
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},
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{
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.cogl_format = COGL_PIXEL_FORMAT_DEPTH_32,
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.format_str = "DEPTH_32",
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.n_planes = 1,
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.aligned = 1,
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.bpp = { 4 },
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},
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{
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.cogl_format = COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8,
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.format_str = "DEPTH_24_STENCIL_8",
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@ -267,7 +267,6 @@ typedef enum /*< prefix=COGL_PIXEL_FORMAT >*/
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COGL_PIXEL_FORMAT_ABGR_FP_16161616_PRE = (11 | COGL_A_BIT | COGL_PREMULT_BIT | COGL_BGR_BIT | COGL_AFIRST_BIT),
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COGL_PIXEL_FORMAT_DEPTH_16 = (9 | COGL_DEPTH_BIT),
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COGL_PIXEL_FORMAT_DEPTH_32 = (3 | COGL_DEPTH_BIT),
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COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8 = (3 | COGL_DEPTH_BIT | COGL_STENCIL_BIT)
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} CoglPixelFormat;
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@ -288,11 +288,6 @@ _cogl_driver_pixel_format_to_gl (CoglContext *context,
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glformat = GL_DEPTH_COMPONENT;
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gltype = GL_UNSIGNED_SHORT;
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break;
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case COGL_PIXEL_FORMAT_DEPTH_32:
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glintformat = GL_DEPTH_COMPONENT32;
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glformat = GL_DEPTH_COMPONENT;
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gltype = GL_UNSIGNED_INT;
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break;
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case COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8:
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glintformat = GL_DEPTH_STENCIL;
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@ -442,7 +442,6 @@ _cogl_texture_driver_upload_supported (CoglContext *ctx,
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case COGL_PIXEL_FORMAT_R_16:
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case COGL_PIXEL_FORMAT_RG_1616:
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case COGL_PIXEL_FORMAT_DEPTH_16:
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case COGL_PIXEL_FORMAT_DEPTH_32:
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case COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8:
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case COGL_PIXEL_FORMAT_ANY:
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case COGL_PIXEL_FORMAT_YUV:
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@ -244,11 +244,6 @@ _cogl_driver_pixel_format_to_gl (CoglContext *context,
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glformat = GL_DEPTH_COMPONENT;
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gltype = GL_UNSIGNED_SHORT;
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break;
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case COGL_PIXEL_FORMAT_DEPTH_32:
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glintformat = GL_DEPTH_COMPONENT;
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glformat = GL_DEPTH_COMPONENT;
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gltype = GL_UNSIGNED_INT;
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break;
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case COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8:
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glintformat = GL_DEPTH_STENCIL;
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@ -508,7 +508,6 @@ _cogl_texture_driver_upload_supported (CoglContext *ctx,
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case COGL_PIXEL_FORMAT_R_16:
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case COGL_PIXEL_FORMAT_RG_1616:
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case COGL_PIXEL_FORMAT_DEPTH_16:
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case COGL_PIXEL_FORMAT_DEPTH_32:
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case COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8:
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case COGL_PIXEL_FORMAT_ANY:
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case COGL_PIXEL_FORMAT_YUV:
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