actor: Fix get_paint_volume() default implementation
Providing a default get_paint_volume() that takes into account the children of an actor was a goal of the whole First Apocalypse; if we make all the containers rely on it, and yet we return a FALSE value (meaning: we don't have a valid paint volume) even when we do have it, then we are going to break the whole machinery, though.
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@ -4403,6 +4403,7 @@ clutter_actor_real_get_paint_volume (ClutterActor *self,
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}
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clutter_paint_volume_union (volume, child_volume);
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clutter_paint_volume_union (volume, child_volume);
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res = TRUE;
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}
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}
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return res;
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return res;
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