Put bind-constraint back into the interactive tests
The bind-constraint.c example still uses clutter_actor_animate(), and it'd require some serious reworking to move it to ClutterPropertyTransition or to implicit animations.
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@ -2,7 +2,6 @@ include $(top_srcdir)/build/autotools/Makefile.am.silent
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all_examples = \
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all_examples = \
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basic-actor \
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basic-actor \
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bind-constraint \
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canvas \
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canvas \
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constraints \
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constraints \
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drag-action \
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drag-action \
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@ -49,7 +49,8 @@ UNIT_TESTS = \
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test-devices.c \
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test-devices.c \
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test-content.c \
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test-content.c \
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test-keyframe-transition.c \
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test-keyframe-transition.c \
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test-scroll-actor.c
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test-scroll-actor.c \
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test-bind-constraint.c
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if X11_TESTS
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if X11_TESTS
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UNIT_TESTS += test-pixmap.c
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UNIT_TESTS += test-pixmap.c
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@ -154,8 +154,14 @@ on_button_release (ClutterActor *actor,
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return TRUE;
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return TRUE;
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}
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}
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int
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G_MODULE_EXPORT const char *
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main (int argc, char *argv[])
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test_bind_constraint_describe (void)
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{
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return "Demonstrate the usage of ClutterBindConstraint";
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}
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G_MODULE_EXPORT int
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test_bind_constraint_main (int argc, char *argv[])
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{
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{
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ClutterActor *stage, *rect;
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ClutterActor *stage, *rect;
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ClutterConstraint *constraint;
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ClutterConstraint *constraint;
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