Small code clean up

Make ClutterTexture slightly more similar to the rest of the code base.
This commit is contained in:
Emmanuele Bassi 2009-07-12 01:27:31 +01:00
parent 1920b03381
commit 5a554bf063

View File

@ -1708,7 +1708,7 @@ clutter_texture_thread_idle_func (gpointer user_data)
}
static gboolean
clutter_texture_repaint_upload_func (gpointer user_data)
texture_repaint_upload_func (gpointer user_data)
{
gulong start_time;
@ -1717,23 +1717,31 @@ clutter_texture_repaint_upload_func (gpointer user_data)
if (upload_list)
{
start_time = clutter_get_timestamp ();
do
{
ClutterTextureAsyncData *data = upload_list->data;
clutter_texture_thread_idle_func (data);
upload_list = g_list_remove (upload_list, data);
}
/* continue uploading textures as long as we havent spent more
* then 5ms doing so this stage redraw cycle.
*/
do
{
ClutterTextureAsyncData *data = upload_list->data;
clutter_texture_thread_idle_func (data);
upload_list = g_list_remove (upload_list, data);
}
while (upload_list && clutter_get_timestamp () < start_time + 5 * 1000);
}
if (upload_list)
{
_clutter_master_clock_ensure_next_iteration (
_clutter_master_clock_get_default());
ClutterMasterClock *master_clock;
master_clock = _clutter_master_clock_get_default ();
_clutter_master_clock_ensure_next_iteration (master_clock);
}
g_static_mutex_unlock (&upload_list_mutex);
return TRUE;
}
@ -1771,6 +1779,8 @@ clutter_texture_thread_func (gpointer user_data, gpointer pool_data)
}
else
{
ClutterMasterClock *master_clock = _clutter_master_clock_get_default ();
/* Make sure we give the image to GL in the main thread, where we
* hold the main Clutter lock. Once load_idle is non-NULL then the
* main thread is guaranteed not to set the abort flag. It can't
@ -1778,23 +1788,23 @@ clutter_texture_thread_func (gpointer user_data, gpointer pool_data)
* idle handler now without the possibility of calling the
* callback after it is aborted */
g_static_mutex_lock (&upload_list_mutex);
if (repaint_upload_func == 0)
{
repaint_upload_func = clutter_threads_add_repaint_func (
clutter_texture_repaint_upload_func,
NULL, NULL);
repaint_upload_func =
clutter_threads_add_repaint_func (texture_repaint_upload_func,
NULL, NULL);
}
upload_list = g_list_append (upload_list, data);
data->upload_queued = TRUE;
g_static_mutex_unlock (&upload_list_mutex);
g_mutex_unlock (data->mutex);
_clutter_master_clock_ensure_next_iteration (
_clutter_master_clock_get_default());
_clutter_master_clock_ensure_next_iteration (master_clock);
}
return;
}
static gboolean