test-sub-texture: Request texture data in premult format
When requesting the texture data to test that we get back what we uploaded, we need to ask for it in a premult format otherwise it will get converted and the test will fail. This was working for the GL driver because of a bug where it would fail to do the conversion. Reviewed-by: Robert Bragg <robert@linux.intel.com>
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@ -271,7 +271,7 @@ validate_result (TestState *state)
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/* Get the texture data */
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p = texture_data = g_malloc (256 * 256 * 4);
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cogl_texture_get_data (COGL_TEXTURE (test_tex),
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COGL_PIXEL_FORMAT_RGBA_8888,
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COGL_PIXEL_FORMAT_RGBA_8888_PRE,
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256 * 4, texture_data);
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/* Verify the texture data */
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