performance/*: Do not use clutter_stage_get_default()
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7c180a0742
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@ -67,7 +67,6 @@ main (int argc, char **argv)
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{
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glong i;
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gdouble angle;
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const ClutterColor black = { 0x00, 0x00, 0x00, 0xff };
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ClutterColor color = { 0x00, 0x00, 0x00, 0xff };
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ClutterActor *stage, *rect;
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@ -84,9 +83,11 @@ main (int argc, char **argv)
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return -1;
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}
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stage = clutter_stage_get_default ();
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stage = clutter_stage_new ();
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clutter_actor_set_size (stage, 512, 512);
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clutter_stage_set_color (CLUTTER_STAGE (stage), &black);
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clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
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clutter_stage_set_title (CLUTTER_STAGE (stage), "Picking Performance");
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g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
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printf ("Picking performance test with "
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"%d actors and %d events per frame\n",
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@ -123,7 +124,7 @@ main (int argc, char **argv)
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clutter_actor_show (stage);
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clutter_perf_fps_start (CLUTTER_STAGE (stage));
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g_idle_add (queue_redraw, (gpointer)stage);
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clutter_threads_add_idle (queue_redraw, stage);
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clutter_main ();
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clutter_perf_fps_report ("test-picking");
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@ -53,7 +53,6 @@ gint
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main (gint argc,
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gchar **argv)
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{
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ClutterColor black={0,0,0,0xff};
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ClutterActor *stage;
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ClutterActor *group;
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ClutterState *layout_state;
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@ -63,11 +62,13 @@ main (gint argc,
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if (CLUTTER_INIT_SUCCESS != clutter_init (&argc, &argv))
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g_error ("Failed to initialize Clutter");
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stage = clutter_stage_get_default ();
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stage = clutter_stage_new ();
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group = clutter_group_new ();
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layout_state = clutter_state_new ();
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clutter_stage_set_color (CLUTTER_STAGE (stage), &black);
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clutter_stage_set_title (CLUTTER_STAGE (stage), "State Performance [hidden]");
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clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
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clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
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g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
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for (i=0; i<TOTAL; i++)
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{
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@ -93,7 +93,6 @@ gint
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main (gint argc,
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gchar **argv)
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{
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ClutterColor black={0,0,0,0xff};
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ClutterActor *stage;
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ClutterState *layout_state;
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gint i;
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@ -101,9 +100,10 @@ main (gint argc,
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if (CLUTTER_INIT_SUCCESS != clutter_init (&argc, &argv))
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g_error ("Failed to initialize Clutter");
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stage = clutter_stage_get_default ();
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stage = clutter_stage_new ();
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layout_state = clutter_state_new ();
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clutter_stage_set_color (CLUTTER_STAGE (stage), &black);
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clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
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clutter_stage_set_title (CLUTTER_STAGE (stage), "State Performance [interactive]");
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clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
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g_signal_connect (stage, "button-press-event",
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@ -60,7 +60,6 @@ gint
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main (gint argc,
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gchar **argv)
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{
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ClutterColor black={0,0,0,0xff};
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ClutterActor *stage;
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ClutterState *layout_state;
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gint i;
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@ -69,10 +68,12 @@ main (gint argc,
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if (CLUTTER_INIT_SUCCESS != clutter_init (&argc, &argv))
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g_error ("Failed to initialize Clutter");
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stage = clutter_stage_get_default ();
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stage = clutter_stage_new ();
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layout_state = clutter_state_new ();
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clutter_stage_set_color (CLUTTER_STAGE (stage), &black);
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clutter_stage_set_title (CLUTTER_STAGE (stage), "State Performance [mini]");
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clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
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clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
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g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
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for (i=0; i<TOTAL; i++)
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{
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@ -65,7 +65,6 @@ gint
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main (gint argc,
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gchar **argv)
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{
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ClutterColor black={0,0,0,0xff};
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ClutterActor *stage;
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ClutterState *layout_state;
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gint i;
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@ -74,10 +73,12 @@ main (gint argc,
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if (CLUTTER_INIT_SUCCESS != clutter_init (&argc, &argv))
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g_error ("Failed to initialize Clutter");
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stage = clutter_stage_get_default ();
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stage = clutter_stage_new ();
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layout_state = clutter_state_new ();
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clutter_stage_set_color (CLUTTER_STAGE (stage), &black);
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clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
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clutter_stage_set_title (CLUTTER_STAGE (stage), "State Performance [pick]");
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clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
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g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
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for (i=0; i<TOTAL; i++)
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{
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@ -65,7 +65,6 @@ gint
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main (gint argc,
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gchar **argv)
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{
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ClutterColor black={0,0,0,0xff};
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ClutterActor *stage;
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ClutterState *layout_state;
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gint i;
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@ -74,10 +73,12 @@ main (gint argc,
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if (CLUTTER_INIT_SUCCESS != clutter_init (&argc, &argv))
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g_error ("Failed to initialize Clutter");
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stage = clutter_stage_get_default ();
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stage = clutter_stage_new ();
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layout_state = clutter_state_new ();
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clutter_stage_set_color (CLUTTER_STAGE (stage), &black);
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clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Black);
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clutter_stage_set_title (CLUTTER_STAGE (stage), "State Performance");
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clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
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g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
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for (i=0; i<TOTAL; i++)
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{
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@ -106,9 +106,11 @@ main (int argc, char *argv[])
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g_print ("Monospace %dpx, string length = %d\n", font_size, n_chars);
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stage = clutter_stage_get_default ();
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stage = clutter_stage_new ();
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clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
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clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
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clutter_stage_set_title (CLUTTER_STAGE (stage), "Text Performance");
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g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
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label = create_label ();
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w = clutter_actor_get_width (label);
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