diff --git a/clutter/clutter/clutter-color-state.c b/clutter/clutter/clutter-color-state.c index e72749ea8..8312bad3a 100644 --- a/clutter/clutter/clutter-color-state.c +++ b/clutter/clutter/clutter-color-state.c @@ -84,7 +84,7 @@ clutter_color_state_get_colorspace (ClutterColorState *color_state) ClutterColorStatePrivate *priv; g_return_val_if_fail (CLUTTER_IS_COLOR_STATE (color_state), - CLUTTER_COLORSPACE_UNKNOWN); + CLUTTER_COLORSPACE_DEFAULT); priv = clutter_color_state_get_instance_private (color_state); diff --git a/clutter/clutter/clutter-enums.h b/clutter/clutter/clutter-enums.h index 45956bf57..e5e8eb3c4 100644 --- a/clutter/clutter/clutter-enums.h +++ b/clutter/clutter/clutter-enums.h @@ -1002,7 +1002,7 @@ typedef enum /** * ClutterColorspace: - * @CLUTTER_COLORSPACE_UNKNOWN: Unknown colorspace + * @CLUTTER_COLORSPACE_DEFAULT: Unknown colorspace * @CLUTTER_COLORSPACE_SRGB: Default sRGB colorspace * @CLUTTER_COLORSPACE_BT2020: BT2020 colorspace * @@ -1010,7 +1010,7 @@ typedef enum */ typedef enum { - CLUTTER_COLORSPACE_UNKNOWN, + CLUTTER_COLORSPACE_DEFAULT, CLUTTER_COLORSPACE_SRGB, CLUTTER_COLORSPACE_BT2020, } ClutterColorspace; diff --git a/src/tests/clutter/conform/actor-color-state.c b/src/tests/clutter/conform/actor-color-state.c index 037f38761..cec10b77d 100644 --- a/src/tests/clutter/conform/actor-color-state.c +++ b/src/tests/clutter/conform/actor-color-state.c @@ -36,7 +36,7 @@ actor_color_state_default (void) color_state = clutter_actor_get_color_state (actor); colorspace = clutter_color_state_get_colorspace (color_state); - g_assert_cmpuint (colorspace, ==, CLUTTER_COLORSPACE_SRGB); + g_assert_cmpuint (colorspace, ==, CLUTTER_COLORSPACE_DEFAULT); clutter_actor_destroy (actor); } @@ -114,7 +114,7 @@ actor_change_color_state_to_null (void) color_state = clutter_actor_get_color_state (actor); colorspace = clutter_color_state_get_colorspace (color_state); - g_assert_cmpuint (colorspace, ==, CLUTTER_COLORSPACE_SRGB); + g_assert_cmpuint (colorspace, ==, CLUTTER_COLORSPACE_DEFAULT); clutter_actor_destroy (actor); }