examples: avoid using the auto-texture apis
Instead of using cogl_texture_new_from_file/with_size in the example we now use the cogl_texture_2d_ equivalents. This is in preparation for removing the cogl-auto-texture apis. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 815a1c80db4132fff6ccf97fc08396e61fc31ebb) Conflicts: examples/cogl-crate.c examples/cogl-gles2-context.c examples/cogl-msaa.c
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Neil Roberts

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@ -62,9 +62,9 @@ main (int argc, char **argv)
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cogl_onscreen_show (onscreen);
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tex = cogl_texture_new_with_size (320, 480,
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COGL_TEXTURE_NO_SLICING,
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COGL_PIXEL_FORMAT_ANY);
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tex = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx,
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320, 480,
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COGL_PIXEL_FORMAT_ANY));
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offscreen = cogl_offscreen_new_to_texture (tex);
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offscreen_fb = COGL_FRAMEBUFFER (offscreen);
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cogl_framebuffer_set_samples_per_pixel (offscreen_fb, 4);
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