From 557b2a0e8c166209f9438229f89b9a278f96031f Mon Sep 17 00:00:00 2001 From: Daniel van Vugt Date: Thu, 9 Aug 2018 14:51:01 +0800 Subject: [PATCH] clutter: Remove erroneous "fixed point" comment The function `clutter_actor_transform_stage_point` actually operates almost entirely in floating point. --- clutter/clutter/clutter-actor.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c index 37bbd2cfc..15e29141d 100644 --- a/clutter/clutter/clutter-actor.c +++ b/clutter/clutter/clutter-actor.c @@ -15211,9 +15211,8 @@ clutter_actor_transform_stage_point (ClutterActor *self, * http://www.cs.cmu.edu/~ph/src/texfund/ * * Our texture is a rectangle with origin [0, 0], so we are mapping from - * quad to rectangle only, which significantly simplifies things; the - * function calls have been unrolled, and most of the math is done in fixed - * point. + * quad to rectangle only, which significantly simplifies things. + * Function calls have been unrolled. */ clutter_actor_get_abs_allocation_vertices (self, v);