diff --git a/clutter/clutter-timeline.c b/clutter/clutter-timeline.c index 5587cc0e1..612379fc3 100644 --- a/clutter/clutter-timeline.c +++ b/clutter/clutter-timeline.c @@ -1007,9 +1007,12 @@ clutter_timeline_do_frame (ClutterTimeline *timeline) g_object_ref (timeline); - CLUTTER_NOTE (SCHEDULER, "Timeline [%p] activated (elapsed time: %ld)\n", + CLUTTER_NOTE (SCHEDULER, "Timeline [%p] activated (elapsed time: %ld, " + "duration: %ld, msecs_delta: %ld)\n", timeline, - (long) priv->elapsed_time); + (long) priv->elapsed_time, + (long) priv->duration, + (long) priv->msecs_delta); /* Advance time */ if (priv->direction == CLUTTER_TIMELINE_FORWARD) @@ -1685,6 +1688,14 @@ _clutter_timeline_advance (ClutterTimeline *timeline, g_object_ref (timeline); + CLUTTER_NOTE (SCHEDULER, + "Timeline [%p] advancing (cur: %ld, tot: %ld, " + "tick_time: %lu)", + timeline, + (long) priv->elapsed_time, + (long) priv->msecs_delta, + (long) tick_time); + priv->msecs_delta = tick_time; priv->is_playing = TRUE; @@ -1713,6 +1724,15 @@ _clutter_timeline_do_tick (ClutterTimeline *timeline, priv = timeline->priv; + CLUTTER_NOTE (SCHEDULER, + "Timeline [%p] ticked (elapsed_time: %ld, msecs_delta: %ld, " + "last_frame_time: %ld, tick_time: %ld)", + timeline, + (long) priv->elapsed_time, + (long) priv->msecs_delta, + (long) priv->last_frame_time, + (long) tick_time); + /* Check the is_playing variable before performing the timeline tick. * This is necessary, as if a timeline is stopped in response to a * master-clock generated signal of a different timeline, this code can