Update the ClutterBox API and structure
ClutterBox is meant to work like the HTML boxing model: it has a margin and a backgrdound color, and every child actor is added with a pack type and a padding. The ClutterBoxChild structure holds the child actor, the padding, the packing type and the allocated coordinates for the actor.
This commit is contained in:
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commit
54b77d12cd
@ -22,7 +22,8 @@ enum
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{
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{
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PROP_0,
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PROP_0,
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PROP_SPACING
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PROP_MARGIN,
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PROP_COLOR
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};
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};
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static void clutter_container_iface_init (ClutterContainerIface *iface);
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static void clutter_container_iface_init (ClutterContainerIface *iface);
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@ -38,7 +39,7 @@ static void
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clutter_box_add (ClutterContainer *container,
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clutter_box_add (ClutterContainer *container,
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ClutterActor *actor)
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ClutterActor *actor)
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{
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{
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clutter_box_pack_start (CLUTTER_BOX (container), actor);
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clutter_box_pack_defaults (CLUTTER_BOX (container), actor);
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}
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}
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static void
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static void
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@ -149,6 +150,8 @@ clutter_box_paint (ClutterActor *actor)
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cogl_push_matrix ();
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cogl_push_matrix ();
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cogl_color (&box->color);
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for (l = box->children; l; l = l->next)
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for (l = box->children; l; l = l->next)
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{
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{
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ClutterBoxChild *child = l->data;
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ClutterBoxChild *child = l->data;
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@ -216,8 +219,11 @@ clutter_box_set_property (GObject *gobject,
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switch (prop_id)
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switch (prop_id)
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{
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{
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case PROP_SPACING:
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case PROP_COLOR:
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box->spacing = g_value_get_uint (value);
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clutter_box_set_color (box, g_value_get_boxed (value));
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break;
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case PROP_MARGIN:
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clutter_box_set_margin (box, g_value_get_boxed (value));
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break;
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break;
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default:
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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@ -235,8 +241,19 @@ clutter_box_get_property (GObject *gobject,
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switch (prop_id)
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switch (prop_id)
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{
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{
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case PROP_SPACING:
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case PROP_MARGIN:
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g_value_set_uint (value, box->spacing);
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{
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ClutterMargin margin;
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clutter_box_get_margin (box, &margin);
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g_value_set_boxed (value, &margin);
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}
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break;
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case PROP_COLOR:
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{
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ClutterColor color;
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clutter_box_get_color (box, &color);
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g_value_set_boxed (value, &color);
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}
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break;
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break;
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default:
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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@ -262,12 +279,34 @@ clutter_box_class_init (ClutterBoxClass *klass)
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klass->pack_child = clutter_box_pack_child_unimplemented;
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klass->pack_child = clutter_box_pack_child_unimplemented;
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klass->unpack_child = clutter_box_unpack_child_unimplemented;
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klass->unpack_child = clutter_box_unpack_child_unimplemented;
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/**
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* ClutterBox:margin:
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*
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* The margin between the inner border of a #ClutterBox and its
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* children.
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*
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* Since: 0.4
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*/
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g_object_class_install_property (gobject_class,
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g_object_class_install_property (gobject_class,
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PROP_SPACING,
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PROP_MARGIN,
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g_param_spec_uint ("spacing",
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g_param_spec_boxed ("margin",
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"Spacing",
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"Margin",
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"Space between each child actor",
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"Margin between the inner border of a box and its children",
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0, G_MAXUINT, 0,
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CLUTTER_TYPE_MARGIN,
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterBox:color:
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*
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* The background color of a #ClutterBox.
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*
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* Since: 0.4
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*/
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g_object_class_install_property (gobject_class,
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PROP_COLOR,
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g_param_spec_boxed ("color",
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"Color",
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"Background color of a box",
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CLUTTER_TYPE_COLOR,
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CLUTTER_PARAM_READWRITE));
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CLUTTER_PARAM_READWRITE));
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}
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}
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@ -282,17 +321,19 @@ clutter_box_init (ClutterBox *box)
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*/
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*/
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/**
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/**
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* clutter_box_pack_start:
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* clutter_box_pack:
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* @box: a #ClutterBox
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* @box: a #ClutterBox
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* @actor: a #ClutterActor
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* @actor: a #ClutterActor
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*
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*
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* Packs @actor into @box
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* Packs @actor into @box.
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*
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*
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* Since: 0.4
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* Since: 0.4
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*/
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*/
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void
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void
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clutter_box_pack_start (ClutterBox *box,
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clutter_box_pack (ClutterBox *box,
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ClutterActor *actor)
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ClutterActor *actor,
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ClutterPackType pack_type,
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const ClutterPadding *padding)
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{
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{
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ClutterBoxChild *child;
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ClutterBoxChild *child;
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@ -301,11 +342,12 @@ clutter_box_pack_start (ClutterBox *box,
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child = g_slice_new (ClutterBoxChild);
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child = g_slice_new (ClutterBoxChild);
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child->actor = actor;
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child->actor = actor;
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child->pack_type = CLUTTER_PACK_START;
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child->pack_type = pack_type;
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memcpy (&(child->padding), padding, sizeof (ClutterPadding));
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CLUTTER_BOX_GET_CLASS (box)->pack_child (box, child);
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CLUTTER_BOX_GET_CLASS (box)->pack_child (box, child);
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box->children = g_list_append (box->children, child);
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box->children = g_list_prepend (box->children, child);
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clutter_actor_set_parent (actor, CLUTTER_ACTOR (box));
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clutter_actor_set_parent (actor, CLUTTER_ACTOR (box));
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if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (box)))
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if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (box)))
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@ -313,34 +355,25 @@ clutter_box_pack_start (ClutterBox *box,
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}
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}
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/**
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/**
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* clutter_box_pack_end:
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* clutter_box_pack_defaults:
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* @box: a #ClutterBox
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* @box: a #ClutterBox
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* @actor: a #ClutterActor
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* @actor: a #ClutterActor
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*
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*
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* Packs @actor into @box
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* Packs @actor into @box, using the default settings for the
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* pack type and padding.
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*
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*
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* Since: 0.4
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* Since: 0.4
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*/
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*/
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void
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void
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clutter_box_pack_end (ClutterBox *box,
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clutter_box_pack_defaults (ClutterBox *box,
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ClutterActor *actor)
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ClutterActor *actor)
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{
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{
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ClutterBoxChild *child;
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ClutterPadding padding = { 0, };
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g_return_if_fail (CLUTTER_IS_BOX (box));
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g_return_if_fail (CLUTTER_IS_BOX (box));
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g_return_if_fail (CLUTTER_IS_ACTOR (actor));
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g_return_if_fail (CLUTTER_IS_ACTOR (actor));
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child = g_slice_new (ClutterBoxChild);
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clutter_box_pack (box, actor, CLUTTER_PACK_START, &padding);
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child->actor = actor;
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child->pack_type = CLUTTER_PACK_END;
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box->children = g_list_append (box->children, child);
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clutter_actor_set_parent (actor, CLUTTER_ACTOR (box));
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CLUTTER_BOX_GET_CLASS (box)->pack_child (box, child);
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if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (box)))
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clutter_actor_queue_redraw (CLUTTER_ACTOR (box));
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}
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}
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/**
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/**
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@ -374,7 +407,18 @@ clutter_box_query_child (ClutterBox *box,
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if (child)
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if (child)
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{
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{
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child->actor = actor;
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child->actor = actor;
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child->pack_type = box_child->pack_type;
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child->pack_type = box_child->pack_type;
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child->child_coords.x1 = box_child->child_coords.x1;
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child->child_coords.y1 = box_child->child_coords.y1;
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child->child_coords.x2 = box_child->child_coords.x2;
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child->child_coords.y2 = box_child->child_coords.y2;
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child->padding.top = box_child->padding.top;
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child->padding.right = box_child->padding.right;
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child->padding.bottom = box_child->padding.bottom;
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child->padding.left = box_child->padding.left;
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}
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}
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return TRUE;
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return TRUE;
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@ -414,49 +458,226 @@ clutter_box_query_nth_child (ClutterBox *box,
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if (child)
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if (child)
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{
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{
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child->actor = box_child->actor;
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child->actor = box_child->actor;
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child->pack_type = box_child->pack_type;
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child->pack_type = box_child->pack_type;
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child->child_coords.x1 = box_child->child_coords.x1;
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child->child_coords.y1 = box_child->child_coords.y1;
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child->child_coords.x2 = box_child->child_coords.x2;
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child->child_coords.y2 = box_child->child_coords.y2;
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child->padding.top = box_child->padding.top;
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child->padding.right = box_child->padding.right;
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child->padding.bottom = box_child->padding.bottom;
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child->padding.left = box_child->padding.left;
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}
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}
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return TRUE;
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return TRUE;
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}
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}
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/**
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/**
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* clutter_box_get_spacing:
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* clutter_box_get_margin:
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* @box: a #ClutterBox
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* @box: a #ClutterBox
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* @margin: return location for a #ClutterMargin
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*
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*
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* Gets the value set using clutter_box_set_spacing().
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* Gets the value set using clutter_box_set_margin().
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*
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* Return value: the spacing between children of the box
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*
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*
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* Since: 0.4
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* Since: 0.4
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*/
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*/
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guint
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void
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clutter_box_get_spacing (ClutterBox *box)
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clutter_box_get_margin (ClutterBox *box,
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ClutterMargin *margin)
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{
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{
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g_return_val_if_fail (CLUTTER_IS_BOX (box), 0);
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g_return_if_fail (CLUTTER_IS_BOX (box));
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g_return_if_fail (margin != NULL);
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return box->spacing;
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margin->top = box->margin.top;
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margin->right = box->margin.right;
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margin->bottom = box->margin.bottom;
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margin->left = box->margin.left;
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}
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}
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/**
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/**
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* clutter_box_set_spacing:
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* clutter_box_set_margin:
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* @box: a #ClutterBox
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* @box: a #ClutterBox
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* @spacing: the spacing between children
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* @margin: a #ClutterMargin, or %NULL to unset the margin
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*
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*
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* Sets the spacing, in pixels, between the children of @box.
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* Sets the margin, in #ClutterUnit<!-- -->s, between the inner border
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* of the box and the children of the box.
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*
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*
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* Since: 0.4
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* Since: 0.4
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*/
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*/
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void
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void
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clutter_box_set_spacing (ClutterBox *box,
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clutter_box_set_spacing (ClutterBox *box,
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guint spacing)
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const ClutterMargin *margin)
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{
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{
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g_return_if_fail (CLUTTER_IS_BOX (box));
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g_return_if_fail (CLUTTER_IS_BOX (box));
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if (box->spacing != spacing)
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if (margin)
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{
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{
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box->spacing = spacing;
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box->margin.top = margin->top;
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box->margin.right = margin->right;
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box->margin.bottom = margin->bottom;
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box->margin.left = margin->left;
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}
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else
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{
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box->margin.top = 0;
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box->margin.right = 0;
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box->margin.bottom = 0;
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box->margin.left = 0;
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}
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g_object_notify (G_OBJECT (box), "spacing");
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if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (box)))
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clutter_actor_queue_redraw (CLUTTER_ACTOR (box));
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g_object_notify (G_OBJECT (box), "margin");
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}
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/**
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* clutter_box_get_color:
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* @box: a #ClutterBox
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* @color: return location for the color
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*
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* Gets the background color of the box set with clutter_box_set_color().
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*
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* Since: 0.4
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*/
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void
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clutter_box_get_color (ClutterBox *box,
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ClutterColor *color)
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{
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g_return_if_fail (CLUTTER_IS_BOX (box));
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g_return_if_fail (color != NULL);
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color->red = box->color.red;
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color->green = box->color.green;
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color->blue = box->color.blue;
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color->alpha = box->color.alpha;
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}
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/**
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* clutter_box_set_color:
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* @box: a #ClutterBox
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* @color: the background color of the box
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*
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* Sets the background color of the box.
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*
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* Since: 0.4
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*/
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void
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clutter_box_set_color (ClutterBox *box,
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const ClutterColor *color)
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{
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g_return_if_fail (CLUTTER_IS_BOX (box));
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g_return_if_fail (color != NULL);
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box->color.red = color->red;
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box->color.green = color->green;
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box->color.blue = color->blue;
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box->color.alpha = color->alpha;
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if (CLUTTER_ACTOR_IS_VISIBLE (CLUTTER_ACTOR (box)))
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clutter_actor_queue_redraw (CLUTTER_ACTOR (box));
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g_object_notify (G_OBJECT (box), "color");
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}
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/**
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* clutter_box_remove_all:
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* @box: a #ClutterBox
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*
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* Removes all children actors from the #ClutterBox
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*
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* Since: 0.4
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*/
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void
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clutter_box_remove_all (ClutterBox *box)
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{
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GList *children;
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g_return_if_fail (CLUTTER_IS_BOX (box));
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children = box->children;
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while (children)
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{
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ClutterBoxChild *child = children->data;
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children = children->next;
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clutter_container_remove_actor (CLUTTER_CONTAINER (box), child->actor);
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}
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}
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}
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}
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/*
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* Boxed types
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*/
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static void
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clutter_margin_free (ClutterMargin *margin)
|
||||||
|
{
|
||||||
|
if (G_LIKELY (margin))
|
||||||
|
{
|
||||||
|
g_slice_free (ClutterMargin, margin);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static ClutterMargin *
|
||||||
|
clutter_margin_copy (const ClutterMargin *margin)
|
||||||
|
{
|
||||||
|
ClutterMargin *copy;
|
||||||
|
|
||||||
|
g_return_val_if_fail (margin != NULL, NULL);
|
||||||
|
|
||||||
|
copy = g_slice_new (ClutterMargin);
|
||||||
|
*copy = *margin;
|
||||||
|
|
||||||
|
return copy;
|
||||||
|
}
|
||||||
|
|
||||||
|
GType
|
||||||
|
clutter_margin_get_type (void)
|
||||||
|
{
|
||||||
|
static GType gtype = 0;
|
||||||
|
|
||||||
|
if (G_UNLIKELY (gtype == 0))
|
||||||
|
gtype = g_boxed_type_register_static (g_intern_static_string ("ClutterMargin"),
|
||||||
|
(GBoxedCopyFunc) clutter_margin_copy,
|
||||||
|
(GBoxedFreeFunc) clutter_margin_free);
|
||||||
|
|
||||||
|
return gtype;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
clutter_padding_free (ClutterPadding *padding)
|
||||||
|
{
|
||||||
|
if (G_LIKELY (padding))
|
||||||
|
{
|
||||||
|
g_slice_free (ClutterPadding, padding);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static ClutterPadding *
|
||||||
|
clutter_padding_copy (const ClutterPadding *padding)
|
||||||
|
{
|
||||||
|
ClutterPadding *copy;
|
||||||
|
|
||||||
|
g_return_val_if_fail (padding != NULL, NULL);
|
||||||
|
|
||||||
|
copy = g_slice_new (ClutterPadding);
|
||||||
|
*copy = *padding;
|
||||||
|
|
||||||
|
return copy;
|
||||||
|
}
|
||||||
|
|
||||||
|
GType
|
||||||
|
clutter_padding_get_type (void)
|
||||||
|
{
|
||||||
|
static GType gtype = 0;
|
||||||
|
|
||||||
|
if (G_UNLIKELY (gtype == 0))
|
||||||
|
gtype = g_boxed_type_register_static (g_intern_static_string ("ClutterPadding"),
|
||||||
|
(GBoxedCopyFunc) clutter_padding_copy,
|
||||||
|
(GBoxedFreeFunc) clutter_padding_free);
|
||||||
|
|
||||||
|
return gtype;
|
||||||
|
}
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
#define __CLUTTER_BOX_H__
|
#define __CLUTTER_BOX_H__
|
||||||
|
|
||||||
#include <clutter/clutter-actor.h>
|
#include <clutter/clutter-actor.h>
|
||||||
|
#include <clutter/clutter-types.h>
|
||||||
|
|
||||||
G_BEGIN_DECLS
|
G_BEGIN_DECLS
|
||||||
|
|
||||||
@ -36,11 +37,22 @@ struct _ClutterBox
|
|||||||
|
|
||||||
/*< private >*/
|
/*< private >*/
|
||||||
|
|
||||||
/* list of ClutterBoxChild structures */
|
/* We need to put these in the instance structure, since this
|
||||||
|
* is an abstract class meant to be subclassed; think of these
|
||||||
|
* as "protected" attributes of the ClutterBox class
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* Allocation of the box */
|
||||||
|
ClutterActorBox allocation;
|
||||||
|
|
||||||
|
/* List of ClutterBoxChild structures */
|
||||||
GList *children;
|
GList *children;
|
||||||
|
|
||||||
/* spacing between child actors */
|
/* Background color of the box */
|
||||||
guint spacing;
|
ClutterColor color;
|
||||||
|
|
||||||
|
/* Margin between the inner border of the box and the children */
|
||||||
|
ClutterMargin margin;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct _ClutterBoxClass
|
struct _ClutterBoxClass
|
||||||
@ -67,7 +79,9 @@ struct _ClutterBoxClass
|
|||||||
/**
|
/**
|
||||||
* ClutterBoxChild:
|
* ClutterBoxChild:
|
||||||
* @actor: the child #ClutterActor
|
* @actor: the child #ClutterActor
|
||||||
* @pack_type: the type of packing used
|
* @child_coords: the original coordinates of the child
|
||||||
|
* @pack_type: the type of packing used by the child
|
||||||
|
* @padding: the padding around the child
|
||||||
*
|
*
|
||||||
* Packing data for children of a #ClutterBox.
|
* Packing data for children of a #ClutterBox.
|
||||||
*
|
*
|
||||||
@ -76,18 +90,27 @@ struct _ClutterBoxClass
|
|||||||
struct _ClutterBoxChild
|
struct _ClutterBoxChild
|
||||||
{
|
{
|
||||||
ClutterActor *actor;
|
ClutterActor *actor;
|
||||||
|
ClutterActorBox child_coords;
|
||||||
ClutterPackType pack_type;
|
ClutterPackType pack_type;
|
||||||
|
ClutterPadding padding;
|
||||||
};
|
};
|
||||||
|
|
||||||
GType clutter_box_get_type (void) G_GNUC_CONST;
|
GType clutter_box_get_type (void) G_GNUC_CONST;
|
||||||
void clutter_box_set_spacing (ClutterBox *box,
|
void clutter_box_set_color (ClutterBox *box,
|
||||||
guint spacing);
|
const ClutterColor *color);
|
||||||
guint clutter_box_get_spacing (ClutterBox *box);
|
void clutter_box_get_color (ClutterBox *box,
|
||||||
void clutter_box_pack_start (ClutterBox *box,
|
ClutterColor *color);
|
||||||
ClutterActor *actor);
|
void clutter_box_set_margin (ClutterBox *box,
|
||||||
void clutter_box_pack_end (ClutterBox *box,
|
const ClutterMargin *margin);
|
||||||
|
void clutter_box_get_margin (ClutterBox *box,
|
||||||
|
ClutterMargin *margin);
|
||||||
|
void clutter_box_pack (ClutterBox *box,
|
||||||
|
ClutterActor *actor,
|
||||||
|
ClutterPackType pack_type,
|
||||||
|
const ClutterPadding *padding);
|
||||||
|
void clutter_box_pack_defaults (ClutterBox *box,
|
||||||
ClutterActor *actor);
|
ClutterActor *actor);
|
||||||
|
void clutter_box_remove_all (ClutterBox *box);
|
||||||
gboolean clutter_box_query_child (ClutterBox *box,
|
gboolean clutter_box_query_child (ClutterBox *box,
|
||||||
ClutterActor *actor,
|
ClutterActor *actor,
|
||||||
ClutterBoxChild *child);
|
ClutterBoxChild *child);
|
||||||
|
@ -35,6 +35,8 @@ G_BEGIN_DECLS
|
|||||||
|
|
||||||
#define CLUTTER_TYPE_GEOMETRY (clutter_geometry_get_type ())
|
#define CLUTTER_TYPE_GEOMETRY (clutter_geometry_get_type ())
|
||||||
#define CLUTTER_TYPE_KNOT (clutter_knot_get_type ())
|
#define CLUTTER_TYPE_KNOT (clutter_knot_get_type ())
|
||||||
|
#define CLUTTER_TYPE_MARGIN (clutter_margin_get_type ())
|
||||||
|
#define CLUTTER_TYPE_PADDING (clutter_padding_get_type ())
|
||||||
#define CLUTTER_TYPE_VERTEX (clutter_vertex_get_type ())
|
#define CLUTTER_TYPE_VERTEX (clutter_vertex_get_type ())
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -71,6 +73,8 @@ typedef enum { /*< prefix=CLUTTER_GRAVITY >*/
|
|||||||
|
|
||||||
typedef struct _ClutterGeometry ClutterGeometry;
|
typedef struct _ClutterGeometry ClutterGeometry;
|
||||||
typedef struct _ClutterKnot ClutterKnot;
|
typedef struct _ClutterKnot ClutterKnot;
|
||||||
|
typedef struct _ClutterMargin ClutterMargin;
|
||||||
|
typedef struct _ClutterPadding ClutterPadding;
|
||||||
typedef struct _ClutterVertex ClutterVertex;
|
typedef struct _ClutterVertex ClutterVertex;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -164,6 +168,48 @@ typedef enum { /*< prefix=CLUTTER_ROTATE >*/
|
|||||||
CLUTTER_ROTATE_CCW
|
CLUTTER_ROTATE_CCW
|
||||||
} ClutterRotateDirection;
|
} ClutterRotateDirection;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* ClutterMargin:
|
||||||
|
* @top: top margin
|
||||||
|
* @right: right margin
|
||||||
|
* @bottom: bottom margin
|
||||||
|
* @left: left margin
|
||||||
|
*
|
||||||
|
* Margins from the inner borders of a container
|
||||||
|
*
|
||||||
|
* Since: 0.4
|
||||||
|
*/
|
||||||
|
struct _ClutterMargin
|
||||||
|
{
|
||||||
|
ClutterUnit top;
|
||||||
|
ClutterUnit right;
|
||||||
|
ClutterUnit bottom;
|
||||||
|
ClutterUnit left;
|
||||||
|
};
|
||||||
|
|
||||||
|
GType clutter_margin_get_type (void) G_GNUC_CONST;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* ClutterPadding
|
||||||
|
* @top: top padding
|
||||||
|
* @right: right padding
|
||||||
|
* @bottom: bottom padding
|
||||||
|
* @left: left padding
|
||||||
|
*
|
||||||
|
* Padding of the children of a container
|
||||||
|
*
|
||||||
|
* Since: 0.4
|
||||||
|
*/
|
||||||
|
struct _ClutterPadding
|
||||||
|
{
|
||||||
|
ClutterUnit top;
|
||||||
|
ClutterUnit right;
|
||||||
|
ClutterUnit bottom;
|
||||||
|
ClutterUnit left;
|
||||||
|
};
|
||||||
|
|
||||||
|
GType clutter_padding_get_type (void) G_GNUC_CONST;
|
||||||
|
|
||||||
G_END_DECLS
|
G_END_DECLS
|
||||||
|
|
||||||
#endif /* __CLUTTER_TYPES_H__ */
|
#endif /* __CLUTTER_TYPES_H__ */
|
||||||
|
@ -78,7 +78,7 @@ main (int argc, char *argv[])
|
|||||||
rect = clutter_rectangle_new_with_color (&label_color);
|
rect = clutter_rectangle_new_with_color (&label_color);
|
||||||
clutter_actor_set_size (rect, 100, 100);
|
clutter_actor_set_size (rect, 100, 100);
|
||||||
|
|
||||||
clutter_box_pack_start (CLUTTER_BOX (hbox), rect);
|
clutter_box_pack_defaults (CLUTTER_BOX (hbox), rect);
|
||||||
clutter_actor_show (rect);
|
clutter_actor_show (rect);
|
||||||
|
|
||||||
g_debug (G_STRLOC ": rect[%d][%d] - (x:%d, y:%d, w:%d, h:%d)",
|
g_debug (G_STRLOC ": rect[%d][%d] - (x:%d, y:%d, w:%d, h:%d)",
|
||||||
|
Loading…
Reference in New Issue
Block a user