osx: Fix build
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@ -22,16 +22,15 @@
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*/
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#include "config.h"
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#include "clutter-osx.h"
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#include "clutter-backend-osx.h"
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#include "clutter-device-manager-osx.h"
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#include "clutter-shader.h"
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#include "clutter-stage-osx.h"
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#include "clutter-event-loop-osx.h"
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#import "clutter-osx.h"
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#import "clutter-backend-osx.h"
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#import "clutter-device-manager-osx.h"
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#import "clutter-stage-osx.h"
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#import "clutter-event-loop-osx.h"
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#include "clutter-debug.h"
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#include "clutter-private.h"
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#include "clutter-shader.h"
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#include "clutter-stage-private.h"
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#include "cogl/cogl.h"
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@ -23,8 +23,13 @@
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#ifndef __CLUTTER_BACKEND_OSX_H__
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#define __CLUTTER_BACKEND_OSX_H__
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#import <AppKit/AppKit.h>
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#import <Cocoa/Cocoa.h>
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#import <Foundation/Foundation.h>
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#include <glib.h>
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#include "clutter-backend-private.h"
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#include "clutter-device-manager.h"
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@class NSOpenGLPixelFormat, NSOpenGLContext;
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@ -22,6 +22,8 @@
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#ifndef __CLUTTER_OSX_H__
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#define __CLUTTER_OSX_H__
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#import <AppKit/AppKit.h>
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#include <clutter/clutter-stage.h>
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@class NSEvent;
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@ -22,16 +22,14 @@
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*/
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#include "config.h"
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#include "clutter-osx.h"
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#include "clutter-stage-osx.h"
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#include "clutter-backend-osx.h"
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#import "clutter-osx.h"
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#import "clutter-stage-osx.h"
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#import "clutter-backend-osx.h"
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#include "clutter-debug.h"
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#include "clutter-private.h"
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#include "clutter-stage-private.h"
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#import <AppKit/AppKit.h>
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enum
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{
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PROP_0,
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@ -153,7 +151,8 @@ clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window);
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@interface ClutterGLView : NSOpenGLView
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{
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ClutterStageOSX *stage_osx;
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NSTrackingRectTag tracking_rect;
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NSTrackingRectTag trackingRect;
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}
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- (void) drawRect: (NSRect) bounds;
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@end
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@ -164,10 +163,10 @@ clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window);
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if ((self = [super initWithFrame:aFrame pixelFormat:aFormat]) != nil)
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{
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self->stage_osx = aStage;
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tracking_rect = [self addTrackingRect:[self bounds]
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owner:self
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userData:NULL
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assumeInside:NO];
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trackingRect = [self addTrackingRect:[self bounds]
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owner:self
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userData:NULL
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assumeInside:NO];
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}
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return self;
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@ -186,12 +185,12 @@ clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window);
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- (NSTrackingRectTag) trackingRect
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{
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return tracking_rect;
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return trackingRect;
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}
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- (ClutterActor *) clutterStage
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{
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return stage_osx->wrapper;
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return (ClutterActor *) stage_osx->wrapper;
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}
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- (void) drawRect: (NSRect) bounds
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@ -242,11 +241,11 @@ clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window);
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stage_osx->requisition_width,
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stage_osx->requisition_height);
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[self removeTrackingRect:tracking_rect];
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tracking_rect = [self addTrackingRect:[self bounds]
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owner:self
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userData:NULL
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assumeInside:NO];
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[self removeTrackingRect:trackingRect];
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trackingRect = [self addTrackingRect:[self bounds]
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owner:self
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userData:NULL
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assumeInside:NO];
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}
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/* Simply forward all events that reach our view to clutter. */
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